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Playing the Game
Story Hour
Small Beginnings - Final Update 6/18/04, ITEOTWAWKI, AIFF!
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<blockquote data-quote="Enkhidu" data-source="post: 742015" data-attributes="member: 351"><p>Good questions, overall!</p><p></p><p></p><p></p><p></p><p>I think you're talking about Ashrem, the one that Meepo calls "Soultaker." So far in the Story Hour, he's had very little contact with kobolds, true, but I can safely say (without giving anything away too soon) that Ashrem has more experience with them than he lets on. All will be revealed in time.</p><p></p><p>What you say makes perfect sense - unfortunatly, Meepo doesn't usually make a lot of sense. This is a situation of our characters (PC or NPC) making "substandard" choices based on events in the story - in this particular example, Meepo's rather skewed view of "Rora Angel and her followers" has made him place a greater than proper significance on a simple spear.</p><p></p><p></p><p></p><p>Not exactly. The PCs went into the Sunless Citadel a bit more powerful than your standard beginning PCs, in order to account for the background D'Shai wanted us to cook up (at least 2 or 3 years of connections in Icemist in order to provide for some intraparty connection). What your seeing here is the fallout from that slightly higher level of power. For a better idea of what the party is like when it all begins, you can check out their stat blocks in the Rogue's Gallery <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=24525" target="_blank">here</a>.</p><p></p><p>Other than that, D'Shai believes in the concept of the "Freebie," where death is avoidable for a PC one time during their career. Usually, he just uses it as an excuse to mess with the player even more (as in "there are worse fates than death!").</p><p></p><p>Anyway, keep asking and we'll keep answering!</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 742015, member: 351"] Good questions, overall! I think you're talking about Ashrem, the one that Meepo calls "Soultaker." So far in the Story Hour, he's had very little contact with kobolds, true, but I can safely say (without giving anything away too soon) that Ashrem has more experience with them than he lets on. All will be revealed in time. What you say makes perfect sense - unfortunatly, Meepo doesn't usually make a lot of sense. This is a situation of our characters (PC or NPC) making "substandard" choices based on events in the story - in this particular example, Meepo's rather skewed view of "Rora Angel and her followers" has made him place a greater than proper significance on a simple spear. Not exactly. The PCs went into the Sunless Citadel a bit more powerful than your standard beginning PCs, in order to account for the background D'Shai wanted us to cook up (at least 2 or 3 years of connections in Icemist in order to provide for some intraparty connection). What your seeing here is the fallout from that slightly higher level of power. For a better idea of what the party is like when it all begins, you can check out their stat blocks in the Rogue's Gallery [URL=http://enworld.cyberstreet.com/showthread.php?s=&threadid=24525]here[/URL]. Other than that, D'Shai believes in the concept of the "Freebie," where death is avoidable for a PC one time during their career. Usually, he just uses it as an excuse to mess with the player even more (as in "there are worse fates than death!"). Anyway, keep asking and we'll keep answering! [/QUOTE]
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Story Hour
Small Beginnings - Final Update 6/18/04, ITEOTWAWKI, AIFF!
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