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<blockquote data-quote="ve4grm" data-source="post: 4398273" data-attributes="member: 63492"><p>You can resize armour with the Enchant Magic Item ritual. Not weapons.</p><p></p><p></p><p></p><p>Thank you for that quote.</p><p></p><p></p><p></p><p>Name one other race that actively gets a penalty to 4 classes. Let's say the Dwarf got a -2 on all attack rolls with arcane spells, because the designers decided they weren't good with magic (moving back to 2e here). If they got nothing to balance this out for when they played arcane classes, people would be up in arms!</p><p></p><p></p><p></p><p>Maybe you want a non-high-crit weapon for your halfling, but want one balanced with the scimitar. Maybe you'd make a +2/1d10 axe weapon for your goblin hero instead (lose high crit, up damage one step). There are a number of reasons why you would want to do it. The point is that it is the same as the versatile version, and can be wielded in one hand, and is balanced according to anyone I've talked to.</p><p></p><p></p><p></p><p>I am looking from a DM's viewpoint, though the problem was brought to my attention because of a PC I'm creating. This PC will likely end up using light blades, so it is unimportant to him, but it brought the issue to my eyes.</p><p></p><p>I'm not worried about halflings being sub-par, mostly. I'm worried about other races. I'm designing a small character race right now, and if I need to give them an additional bonus (if it's considered that the halfling has additional bonuses), then I'd really like to know.</p><p></p><p>But, primarily, I am concerned that the rules for small creatures are incomplete and not well thought out.</p><p></p><p></p><p></p><p>Fair enough. But, again, that is only halflings. If that's the balancing factor, any new small race needs to be given similar benefits.</p><p></p><p>Aside from which, the race that suffers most ends up being the Ranger, as damage output is their livelihood. Defenders aren't in too bad of shape, and Warlords aren't all that concerned. It affects them, but not as much. But Rangers...</p><p></p><p>Sure, they can use Scimitars. But why should they <strong><em>have</em></strong> to? Why should that be their single best option, hands down?</p></blockquote><p></p>
[QUOTE="ve4grm, post: 4398273, member: 63492"] You can resize armour with the Enchant Magic Item ritual. Not weapons. Thank you for that quote. Name one other race that actively gets a penalty to 4 classes. Let's say the Dwarf got a -2 on all attack rolls with arcane spells, because the designers decided they weren't good with magic (moving back to 2e here). If they got nothing to balance this out for when they played arcane classes, people would be up in arms! Maybe you want a non-high-crit weapon for your halfling, but want one balanced with the scimitar. Maybe you'd make a +2/1d10 axe weapon for your goblin hero instead (lose high crit, up damage one step). There are a number of reasons why you would want to do it. The point is that it is the same as the versatile version, and can be wielded in one hand, and is balanced according to anyone I've talked to. I am looking from a DM's viewpoint, though the problem was brought to my attention because of a PC I'm creating. This PC will likely end up using light blades, so it is unimportant to him, but it brought the issue to my eyes. I'm not worried about halflings being sub-par, mostly. I'm worried about other races. I'm designing a small character race right now, and if I need to give them an additional bonus (if it's considered that the halfling has additional bonuses), then I'd really like to know. But, primarily, I am concerned that the rules for small creatures are incomplete and not well thought out. Fair enough. But, again, that is only halflings. If that's the balancing factor, any new small race needs to be given similar benefits. Aside from which, the race that suffers most ends up being the Ranger, as damage output is their livelihood. Defenders aren't in too bad of shape, and Warlords aren't all that concerned. It affects them, but not as much. But Rangers... Sure, they can use Scimitars. But why should they [B][I]have[/I][/B] to? Why should that be their single best option, hands down? [/QUOTE]
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