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<blockquote data-quote="theNater" data-source="post: 4398443" data-attributes="member: 62560"><p>Halfling rangers really aren't that bad off. Two-weapon fighting is rough for them, but a halfling archery ranger is competitive with dwarf, half-elf, and tiefling rangers of either build.</p><p></p><p>That +2 dex translates to a +1 attack and damage on all attacks. Let's assume our characters take a 16 on attack stat before racial modifiers. We get:</p><p></p><p>Halfling shortbow: +6 attack, 1d8+4 damage(avg 8.5)</p><p>Other longbow: +5 attack, 1d10+3 damage(avg 8.5)</p><p>Other longsword: +6 attack, 1d8+3 damage(avg 7.5)</p><p>Other battleaxe: +5 attack, 1d10+3 damage(avg 8.5)</p><p>Other bastard sword: +6 attack, 1d10+3 damage(avg 8.5)</p><p></p><p>Without a feat, our other characters must choose between one point less accuracy or one point less on average damage. At the cost of a feat, a two-weapon ranger can match our halfling on those two fronts. Note that doing so does include all of the normal drawbacks two-weapon style has compared to archery(must be in melee, must keep two weapons up-to-date, etc.).</p><p></p><p>I am aware that higher die types get better use out of powers with multiple [W]'s in them, but ranger powers differ from those of most classes in that they are more likely to do multiple instances of 1[W] or 2[W] rather than just doing 5[W] or 7[W]. This means the halfling will get to apply his damage bonus multiple times per power, so he is keeping up quite well.</p><p></p><p>They don't have to. The rapier and the katar are at least as good as(and arguably better than) the scimitar. Even the short sword can out-value the scimitar in certain situations.</p></blockquote><p></p>
[QUOTE="theNater, post: 4398443, member: 62560"] Halfling rangers really aren't that bad off. Two-weapon fighting is rough for them, but a halfling archery ranger is competitive with dwarf, half-elf, and tiefling rangers of either build. That +2 dex translates to a +1 attack and damage on all attacks. Let's assume our characters take a 16 on attack stat before racial modifiers. We get: Halfling shortbow: +6 attack, 1d8+4 damage(avg 8.5) Other longbow: +5 attack, 1d10+3 damage(avg 8.5) Other longsword: +6 attack, 1d8+3 damage(avg 7.5) Other battleaxe: +5 attack, 1d10+3 damage(avg 8.5) Other bastard sword: +6 attack, 1d10+3 damage(avg 8.5) Without a feat, our other characters must choose between one point less accuracy or one point less on average damage. At the cost of a feat, a two-weapon ranger can match our halfling on those two fronts. Note that doing so does include all of the normal drawbacks two-weapon style has compared to archery(must be in melee, must keep two weapons up-to-date, etc.). I am aware that higher die types get better use out of powers with multiple [W]'s in them, but ranger powers differ from those of most classes in that they are more likely to do multiple instances of 1[W] or 2[W] rather than just doing 5[W] or 7[W]. This means the halfling will get to apply his damage bonus multiple times per power, so he is keeping up quite well. They don't have to. The rapier and the katar are at least as good as(and arguably better than) the scimitar. Even the short sword can out-value the scimitar in certain situations. [/QUOTE]
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