Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
(small) essentials rules change
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 5321377" data-attributes="member: 66434"><p>Why have a game environment? Why bother mentioning the furnishings of a room or describing contents of anything? </p><p> </p><p>DM: " You find a small room. In the room is a....."</p><p> </p><p>Rogue: "Yeah yeah yeah, whatever. I search the place top to bottom....I got a 35! "</p><p> </p><p>DM: " you found a ring worth 1500 gp" </p><p> </p><p>Rogue: " Sweet. I take it and leave." </p><p> </p><p>DM: " No problem". </p><p> </p><p> </p><p>.............sometime a short while later..............</p><p> </p><p>DM: " the guards pass by the dark alcove you hid in but a frantic search is underway."</p><p> </p><p>Rogue: " How did they find out there was an intruder so fast?" </p><p> </p><p>DM: " The ring was sewn inside a pillow. Your search was so good it was childs play cutting it open to find the ring. The torn open pillow was kind of a dead giveaway."</p><p> </p><p>Rogue: " What pillow? "</p><p> </p><p>DM:" The one on the bed belonging to the captain of the guard, hand stitched by his now deceased wife." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p> </p><p> ***</p><p> </p><p>As you can see, just throwing out a DC to speed things up without so much environmental interaction can lead to all kinds of assumptions. What does finding a well hidden object mean? How much impact does finding it have on the rest of the game? </p><p> </p><p>The skill of the character to find almost anything can cause issues if the specifics are glossed over. Telling the player to roll then informing him/her of success tells us nothing. </p><p> </p><p>Having a player describe actions in more detail doesn't have to mean the skills of the character are ignored. What if the difficulty of finding something depended on a combination of player effort and character skill? </p><p> </p><p>Lets say the DC for a general " I search" was 25 but actually mentioning examining the pillow (which had a detailed description) lowered the DC to 20 or even 15 which would reveal that there was something small and not too fluffy inside. The player then decides what becomes of the pillow. </p><p> </p><p>Note that saying " I check out that fancy pillow" in no way requires the player to be an expert rogue IRL but it does require him/her to actually pay attention to the in-game surroundings and deal with them. If the players don't care about the game environment or find it boring we can skip to the fast forward gloss over version outlined above.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5321377, member: 66434"] Why have a game environment? Why bother mentioning the furnishings of a room or describing contents of anything? DM: " You find a small room. In the room is a....." Rogue: "Yeah yeah yeah, whatever. I search the place top to bottom....I got a 35! " DM: " you found a ring worth 1500 gp" Rogue: " Sweet. I take it and leave." DM: " No problem". .............sometime a short while later.............. DM: " the guards pass by the dark alcove you hid in but a frantic search is underway." Rogue: " How did they find out there was an intruder so fast?" DM: " The ring was sewn inside a pillow. Your search was so good it was childs play cutting it open to find the ring. The torn open pillow was kind of a dead giveaway." Rogue: " What pillow? " DM:" The one on the bed belonging to the captain of the guard, hand stitched by his now deceased wife." :eek: *** As you can see, just throwing out a DC to speed things up without so much environmental interaction can lead to all kinds of assumptions. What does finding a well hidden object mean? How much impact does finding it have on the rest of the game? The skill of the character to find almost anything can cause issues if the specifics are glossed over. Telling the player to roll then informing him/her of success tells us nothing. Having a player describe actions in more detail doesn't have to mean the skills of the character are ignored. What if the difficulty of finding something depended on a combination of player effort and character skill? Lets say the DC for a general " I search" was 25 but actually mentioning examining the pillow (which had a detailed description) lowered the DC to 20 or even 15 which would reveal that there was something small and not too fluffy inside. The player then decides what becomes of the pillow. Note that saying " I check out that fancy pillow" in no way requires the player to be an expert rogue IRL but it does require him/her to actually pay attention to the in-game surroundings and deal with them. If the players don't care about the game environment or find it boring we can skip to the fast forward gloss over version outlined above. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
(small) essentials rules change
Top