Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Small Gods, Epic (Six) Heroes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 5699377" data-attributes="member: 8461"><p>Umbran's note about worshiping such gods as a sort of protection racket isn't without it's place in this sort of setting. Worship can be given to ask for a "god" to withhold something awful, as well as asking for something good.</p><p></p><p>Having said that, there is still a legitimate problem of - as per the stats - most low-level monsters not being able to engage in a "you do this for me, and I do this for you" relationship that's the foundation of the sort of worship the OP mentioned. Now, as was mentioned, you can just give them the necessary powers, but that can be problematic where CR is concerned, especially for a setting where a low CR goes a much longer way.</p><p></p><p>I think the best way to go about it is to use a few third-party supplements that help to codify adding new powers, so that the process is simple and its impact on CR can be more easily measured.</p><p></p><p>To add new powers to a creature, I recommend the Spellpowered template, from the <a href="http://www.rpgnow.com/product_info.php?products_id=2765&it=1&filters=0_0_0_0_0&manufacturers_id=74" target="_blank">Book of Templates Deluxe Edition 3.5</a>. It lets you add new spell-like abilities to a creature, using an easy rubric to calculate their power and how often they can be used. It's a +1 CR template, with an additional +1 CR if the creature has 7 Hit Dice or more, and another +1 CR if it has 16 Hit Dice or more.</p><p></p><p>Now, if you use particularly non-combat-oriented spells, I'd suggest lowering each of those guidelines by 1 (e.g. the template adds +0 CR, +1 if the base creature has 7 or more Hit Dice, etc.). But then what's a good source for non-combat spells? Well, here's a few:</p><p></p><p><a href="http://ruscumag.wordpress.com/2010/05/03/d20-hedge-magic-heroes/" target="_blank">Hedge Magic Heroes (Part I)</a>. A seven-part series of low-level (0, 1st, and 2nd) level spells dedicated to non-adventuring tasks.</p><p></p><p><a href="http://www.rpgnow.com/product_info.php?products_id=24405&it=1" target="_blank">Octavirate Presents #3: Simple Tricks and Nonsense</a>. A book of cantrips and cantrip-related material.</p><p></p><p><a href="http://www.rpgnow.com/product_info.php?products_id=3307&it=1" target="_blank">Minor Magicks</a>. A sourcebook with a lot of low-level non-combat spells and related magic items.</p><p></p><p>Using the Spellpowered template to give a creature a series of spell-like abilities, and then utilizing these resources to make those spell-like abilities be of a practical utilitarian nature, will easily make it possible to have low-CR monsters fill the role the OP wants them to.</p><p></p><p>About the only question left to answer is what the creature gets out of the deal, in exchange for doing what it does for people. That's also a question easily answered, usually with local concerns (e.g. small sacrifices, respecting some personal tradition, etc.).</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5699377, member: 8461"] Umbran's note about worshiping such gods as a sort of protection racket isn't without it's place in this sort of setting. Worship can be given to ask for a "god" to withhold something awful, as well as asking for something good. Having said that, there is still a legitimate problem of - as per the stats - most low-level monsters not being able to engage in a "you do this for me, and I do this for you" relationship that's the foundation of the sort of worship the OP mentioned. Now, as was mentioned, you can just give them the necessary powers, but that can be problematic where CR is concerned, especially for a setting where a low CR goes a much longer way. I think the best way to go about it is to use a few third-party supplements that help to codify adding new powers, so that the process is simple and its impact on CR can be more easily measured. To add new powers to a creature, I recommend the Spellpowered template, from the [url=http://www.rpgnow.com/product_info.php?products_id=2765&it=1&filters=0_0_0_0_0&manufacturers_id=74]Book of Templates Deluxe Edition 3.5[/url]. It lets you add new spell-like abilities to a creature, using an easy rubric to calculate their power and how often they can be used. It's a +1 CR template, with an additional +1 CR if the creature has 7 Hit Dice or more, and another +1 CR if it has 16 Hit Dice or more. Now, if you use particularly non-combat-oriented spells, I'd suggest lowering each of those guidelines by 1 (e.g. the template adds +0 CR, +1 if the base creature has 7 or more Hit Dice, etc.). But then what's a good source for non-combat spells? Well, here's a few: [url=http://ruscumag.wordpress.com/2010/05/03/d20-hedge-magic-heroes/]Hedge Magic Heroes (Part I)[/url]. A seven-part series of low-level (0, 1st, and 2nd) level spells dedicated to non-adventuring tasks. [url=http://www.rpgnow.com/product_info.php?products_id=24405&it=1]Octavirate Presents #3: Simple Tricks and Nonsense[/url]. A book of cantrips and cantrip-related material. [url=http://www.rpgnow.com/product_info.php?products_id=3307&it=1]Minor Magicks[/url]. A sourcebook with a lot of low-level non-combat spells and related magic items. Using the Spellpowered template to give a creature a series of spell-like abilities, and then utilizing these resources to make those spell-like abilities be of a practical utilitarian nature, will easily make it possible to have low-CR monsters fill the role the OP wants them to. About the only question left to answer is what the creature gets out of the deal, in exchange for doing what it does for people. That's also a question easily answered, usually with local concerns (e.g. small sacrifices, respecting some personal tradition, etc.). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Small Gods, Epic (Six) Heroes
Top