Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endur" data-source="post: 6780038" data-attributes="member: 3346"><p>Here are some of my comments:</p><p></p><p>1) I like the lack of stat blocks (more actual content in the module) but it will make for more work for the GM (heavy reliance on MM).</p><p></p><p>2) Read the Salvatore Archmage novel before running the module -- lots of background info in that novel for this module. Note that there isn't a 1 to 1 relationship between the novel and the module, so you may have to interpret some things. Example would be how the Archmage Gromph cast the spell summoning Demogorgon in the novel vs. the description of that event in the module.</p><p></p><p>3) Various maps and encounter areas could be adjusted. Some comments just on the drow areas:</p><p></p><p>3a) Asha is a main NPC without a room on the map, the other major NPCs have their own room. </p><p></p><p>3b) the four major NPCs come from at least two different Drow Houses ... huh? Why are two drow houses cooperating on this? Ilvara's </p><p>drow house is described as being the major slave trading house, whereas Asha's drow house is a vicious up and coming drow house. The module never explains the house politics behind this, but some understanding of what is going on in Menzoberanzan can be leveraged for future encounters.</p><p></p><p>3c) Why are the drow capturing the PCs and the other NPCs? For slaves? Menzoberanzan is a month away from the outpost ... why only these PCs ... why not a dozen humans or gnomes or whatever... why 1 or 2 or 3 of several different races? Once the PCs and NPCs flee, why do the drow pursue them through the underdark instead of just capturing some other slaves? Come up with a reason for this ... maybe these PCs and other NPCs were just random individuals in the wrong place at the wrong time ... or maybe a drow Seer said that these individuals posed a possible future danger to Lolth's plans and demanded that they be captured and brought to Menzoberanzan. Maybe Asha's house had the seer that identified the danger, and Ilvara's house had the expertise in capturing surface worlders and bringing them to Menzoberanzan.</p><p></p><p>4) Remember that the Demon Lords are immensely powerful, not just in physical combat, but also highly intelligent (most have int 20+ and/or wisdom 20+) and deep strategic planners. While they may slap at a bug that stings them, they likely won't chase it all over the room unless the bug really annoyed them. Think about to what extent the demon lords can leverage their lair powers and when and where. </p><p></p><p>5) There is a lot of madness causing events and situations in this module. Get a good grasp on how those rules work and how madness can be controlled/alleviated/healed.</p></blockquote><p></p>
[QUOTE="Endur, post: 6780038, member: 3346"] Here are some of my comments: 1) I like the lack of stat blocks (more actual content in the module) but it will make for more work for the GM (heavy reliance on MM). 2) Read the Salvatore Archmage novel before running the module -- lots of background info in that novel for this module. Note that there isn't a 1 to 1 relationship between the novel and the module, so you may have to interpret some things. Example would be how the Archmage Gromph cast the spell summoning Demogorgon in the novel vs. the description of that event in the module. 3) Various maps and encounter areas could be adjusted. Some comments just on the drow areas: 3a) Asha is a main NPC without a room on the map, the other major NPCs have their own room. 3b) the four major NPCs come from at least two different Drow Houses ... huh? Why are two drow houses cooperating on this? Ilvara's drow house is described as being the major slave trading house, whereas Asha's drow house is a vicious up and coming drow house. The module never explains the house politics behind this, but some understanding of what is going on in Menzoberanzan can be leveraged for future encounters. 3c) Why are the drow capturing the PCs and the other NPCs? For slaves? Menzoberanzan is a month away from the outpost ... why only these PCs ... why not a dozen humans or gnomes or whatever... why 1 or 2 or 3 of several different races? Once the PCs and NPCs flee, why do the drow pursue them through the underdark instead of just capturing some other slaves? Come up with a reason for this ... maybe these PCs and other NPCs were just random individuals in the wrong place at the wrong time ... or maybe a drow Seer said that these individuals posed a possible future danger to Lolth's plans and demanded that they be captured and brought to Menzoberanzan. Maybe Asha's house had the seer that identified the danger, and Ilvara's house had the expertise in capturing surface worlders and bringing them to Menzoberanzan. 4) Remember that the Demon Lords are immensely powerful, not just in physical combat, but also highly intelligent (most have int 20+ and/or wisdom 20+) and deep strategic planners. While they may slap at a bug that stings them, they likely won't chase it all over the room unless the bug really annoyed them. Think about to what extent the demon lords can leverage their lair powers and when and where. 5) There is a lot of madness causing events and situations in this module. Get a good grasp on how those rules work and how madness can be controlled/alleviated/healed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
Top