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Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
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<blockquote data-quote="Mike Mikesh" data-source="post: 7299168" data-attributes="member: 6923829"><p><strong>Ilvara's Pursuit</strong></p><p></p><p>In the Terrain Encounters table, I was bothered to read that crossing an underground stream reduces the drow pursuit level by 1. This suggests that once the party started crossing the Darklake, pursuit was practically over. Some fixes for this came to mind.</p><p></p><p>1. The party encounters a fortune teller at Sloobludop as she's leaving town. She flamboyantly gives them dire warnings and offers to tell their fortunes while thieves work the party. However, she is the real deal (as they soon realize). She encounters Ilvara Mizzrym outside the town just before Demogorgon emerges. Thereafter, the seer aids the high priestess with her art, either unwillingly or out of revenge for the party having killed a member of her troop.</p><p></p><p>2a. While the characters re-equip at the kuo-toan town, the drow enter before they can leave and verbally confront the party. They do not start a battle within that jurisdiction. Instead, Ilvara hires spies to watch and listen, then takes her drow outside of town again to receive intel. When the party leaves, if they have a guide or keelboat owner, he might also be seeking ways to collect a bounty.</p><p></p><p>2b. Ilvara secretly arranges a means for a party member to obtain a ring of Uncommon rarity. It has the added property of allowing her to track the wearer, something she gave to a former (now dead) lover.</p><p></p><p>3. The contingent from Menzoberranzan arrives just as the party escapes Velkynvelve. It includes Syrlan Mizzrym, a mage who has considerable knowledge of demons. When Demogorgon destroys Sloobludop, the demon prince is accompanied by a hezrou ally, Hannoch, who receives veneration from his own subset of ixitxachitl. Hannoch lingers behind hunting survivors among the Sloobludop ruins. With Syrlan's guidance, Ilvara approaches the demon and impresses him with her cruel and vicious creativity. She then sets Hannock up as the dread ruler of Sloobludop with Klibdoloogut as his seneschal. Klib turns insane as he quickly learns from her the art of keeping Hannock pleased. As reward, the demon orders the ixitxachitl and followers of the Deep Father to aid Ilvara in finding the party.</p></blockquote><p></p>
[QUOTE="Mike Mikesh, post: 7299168, member: 6923829"] [b]Ilvara's Pursuit[/b] In the Terrain Encounters table, I was bothered to read that crossing an underground stream reduces the drow pursuit level by 1. This suggests that once the party started crossing the Darklake, pursuit was practically over. Some fixes for this came to mind. 1. The party encounters a fortune teller at Sloobludop as she's leaving town. She flamboyantly gives them dire warnings and offers to tell their fortunes while thieves work the party. However, she is the real deal (as they soon realize). She encounters Ilvara Mizzrym outside the town just before Demogorgon emerges. Thereafter, the seer aids the high priestess with her art, either unwillingly or out of revenge for the party having killed a member of her troop. 2a. While the characters re-equip at the kuo-toan town, the drow enter before they can leave and verbally confront the party. They do not start a battle within that jurisdiction. Instead, Ilvara hires spies to watch and listen, then takes her drow outside of town again to receive intel. When the party leaves, if they have a guide or keelboat owner, he might also be seeking ways to collect a bounty. 2b. Ilvara secretly arranges a means for a party member to obtain a ring of Uncommon rarity. It has the added property of allowing her to track the wearer, something she gave to a former (now dead) lover. 3. The contingent from Menzoberranzan arrives just as the party escapes Velkynvelve. It includes Syrlan Mizzrym, a mage who has considerable knowledge of demons. When Demogorgon destroys Sloobludop, the demon prince is accompanied by a hezrou ally, Hannoch, who receives veneration from his own subset of ixitxachitl. Hannoch lingers behind hunting survivors among the Sloobludop ruins. With Syrlan's guidance, Ilvara approaches the demon and impresses him with her cruel and vicious creativity. She then sets Hannock up as the dread ruler of Sloobludop with Klibdoloogut as his seneschal. Klib turns insane as he quickly learns from her the art of keeping Hannock pleased. As reward, the demon orders the ixitxachitl and followers of the Deep Father to aid Ilvara in finding the party. [/QUOTE]
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