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Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
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<blockquote data-quote="Mike Mikesh" data-source="post: 7306151" data-attributes="member: 6923829"><p><strong>Bad Dreams</strong></p><p></p><p><em>Out of the Abyss</em> Chapter 1 - "Prisoners of the Drow" talked about the characters having "Bad Dreams" while resting in the slave pen. I assumed troubled dreams and visions were caused by the demonic presence in the Underdark, and would continue even after they escaped until they could reach the surface.</p><p></p><p>I had players roll a DC 10 Constitution check for each character during a long rest. The one that failed by the most had a nightmare, and I'd ask the player to narrate what the character’s experienced. Showcasing the character this way encouraged their use of background, and also helped better acquaint the others with that particular character. Later in the campaign, I'd create the dream, either keeping it simple and creepy, or doing something more elaborate with symbolism relating to a particular demon lord.</p><p></p><p>On a natural 1, something special could happen. The nightmare might have been the psychic echo of a real event. The group could soon come upon the scene, and the character that had the dream had to make a DC 10 Wisdom save to avoid taking D6 psychic damage from the shock. Another possibility is the character wakes up possessed by a cacodemon, and would remain so for an hour. A Protect from Evil and Good is enough to expel it. Until then, a DM could draw on <em>The Exorcist</em> for inspiration.</p><p></p><p>Bad dreams while in the Underdark can be further exploited by involving the characters in a shared dream as a self-contained encounter. An example of this might be a dream that foreshadows the Fetid Wedding.</p><p></p><p>The PCs are guests near the back during a wedding in a glade. The veiled bride holds a skull on which grows of bouquet of colorful fungi. The ceremony finished, the groom, Sarith Kzekarit, walks her back down the aisle. Rather than the guests throwing rice, it streams from the top of his head. As the guests are showered with it, they become spore servants, but no one is alarmed. At the very back is a decorated serving table with plates, wedding cake, and silver knife. The "cake" is Stool adhered to a cutting board and trying to escape. The characters must rescue Stool and escape the "ushers," guests, and things in the woods. How real the dream is, and the degree of danger, is up to the DM.</p></blockquote><p></p>
[QUOTE="Mike Mikesh, post: 7306151, member: 6923829"] [b]Bad Dreams[/b] [I]Out of the Abyss[/I] Chapter 1 - "Prisoners of the Drow" talked about the characters having "Bad Dreams" while resting in the slave pen. I assumed troubled dreams and visions were caused by the demonic presence in the Underdark, and would continue even after they escaped until they could reach the surface. I had players roll a DC 10 Constitution check for each character during a long rest. The one that failed by the most had a nightmare, and I'd ask the player to narrate what the character’s experienced. Showcasing the character this way encouraged their use of background, and also helped better acquaint the others with that particular character. Later in the campaign, I'd create the dream, either keeping it simple and creepy, or doing something more elaborate with symbolism relating to a particular demon lord. On a natural 1, something special could happen. The nightmare might have been the psychic echo of a real event. The group could soon come upon the scene, and the character that had the dream had to make a DC 10 Wisdom save to avoid taking D6 psychic damage from the shock. Another possibility is the character wakes up possessed by a cacodemon, and would remain so for an hour. A Protect from Evil and Good is enough to expel it. Until then, a DM could draw on [I]The Exorcist[/I] for inspiration. Bad dreams while in the Underdark can be further exploited by involving the characters in a shared dream as a self-contained encounter. An example of this might be a dream that foreshadows the Fetid Wedding. The PCs are guests near the back during a wedding in a glade. The veiled bride holds a skull on which grows of bouquet of colorful fungi. The ceremony finished, the groom, Sarith Kzekarit, walks her back down the aisle. Rather than the guests throwing rice, it streams from the top of his head. As the guests are showered with it, they become spore servants, but no one is alarmed. At the very back is a decorated serving table with plates, wedding cake, and silver knife. The "cake" is Stool adhered to a cutting board and trying to escape. The characters must rescue Stool and escape the "ushers," guests, and things in the woods. How real the dream is, and the degree of danger, is up to the DM. [/QUOTE]
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