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Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
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<blockquote data-quote="Mike Mikesh" data-source="post: 7307212" data-attributes="member: 6923829"><p><strong>Ilvara's Pursuit</strong></p><p></p><p></p><p>Perhaps after the party is already hours away from Velkynvelve, a bat wearing something silvery makes a few passes. It gets caught in webbing, at which time they can identify it with certainty that it is Ilvara’s hunting bat. This serves as confirmation that the hunt is on without the drow being so close that the advanced scouts have reached them.</p><p></p><p>Another possibility, as the campaign opens, Ilvara Mizzrym and a posse have just returned from a longer than expected chase to recapture three goblin escapees. Remarks from the PC’s captors, probably Jorlan Duskryn, might reveal that Ilvara has fond memories of hunting in the Kyorbblivvin. Anymore, something has happened that she is obsessed with hunting (madness). (He suspects, she even enabled the goblins to escape so she could chase them.)</p><p></p><p>Building on this, perhaps the characters happened on a crippled drow soon after they escape Velkynvelve. Masin, to give him a name, was part of Ilvara’s posse during her “mad” pursuit of the goblins. When he fell, she gave him up for dead and continued the chase. He crawled nearly all the way back. Masin warns them (either for their help or as they kill him) that Ilvara will pursue them to no end.</p><p></p><p>Thinking about the above opener with the goblins, this might be a good opportunity to acquaint the characters with Ilvara and her brand of cruelty. After returning, she orders all captives lined up outside with the goblins prepared to be fed to giant spiders. (See Chapter 1 – “Feeding Time.”)</p><p></p><p>She then asks questions. “You! Do you know the name of that goblin?” “You. Did this goblin ever do anything wrong to you? No?“ “Who here would like for me to spare these goblins? No one?” “How about if I spare just one? You, tell me which one I should spare? This one who keeps sobbing? Or, this one with the big eyes? He seems to be looking a lot at you over there. Are you his friend? Do you want to save him? Come here. Throw yourself to the spiders and I will spare him. If not, push him in yourself, and you can live instead.” And, how do the newly arrived player characters react to her…?</p></blockquote><p></p>
[QUOTE="Mike Mikesh, post: 7307212, member: 6923829"] [b]Ilvara's Pursuit[/b] Perhaps after the party is already hours away from Velkynvelve, a bat wearing something silvery makes a few passes. It gets caught in webbing, at which time they can identify it with certainty that it is Ilvara’s hunting bat. This serves as confirmation that the hunt is on without the drow being so close that the advanced scouts have reached them. Another possibility, as the campaign opens, Ilvara Mizzrym and a posse have just returned from a longer than expected chase to recapture three goblin escapees. Remarks from the PC’s captors, probably Jorlan Duskryn, might reveal that Ilvara has fond memories of hunting in the Kyorbblivvin. Anymore, something has happened that she is obsessed with hunting (madness). (He suspects, she even enabled the goblins to escape so she could chase them.) Building on this, perhaps the characters happened on a crippled drow soon after they escape Velkynvelve. Masin, to give him a name, was part of Ilvara’s posse during her “mad” pursuit of the goblins. When he fell, she gave him up for dead and continued the chase. He crawled nearly all the way back. Masin warns them (either for their help or as they kill him) that Ilvara will pursue them to no end. Thinking about the above opener with the goblins, this might be a good opportunity to acquaint the characters with Ilvara and her brand of cruelty. After returning, she orders all captives lined up outside with the goblins prepared to be fed to giant spiders. (See Chapter 1 – “Feeding Time.”) She then asks questions. “You! Do you know the name of that goblin?” “You. Did this goblin ever do anything wrong to you? No?“ “Who here would like for me to spare these goblins? No one?” “How about if I spare just one? You, tell me which one I should spare? This one who keeps sobbing? Or, this one with the big eyes? He seems to be looking a lot at you over there. Are you his friend? Do you want to save him? Come here. Throw yourself to the spiders and I will spare him. If not, push him in yourself, and you can live instead.” And, how do the newly arrived player characters react to her…? [/QUOTE]
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