Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mike Mikesh" data-source="post: 7440891" data-attributes="member: 6923829"><p><strong>Gravenhollow</strong></p><p></p><p>Red Sky Fever - Ustova's Cyclone World</p><p></p><p>Ustova's rooms were being whipped by <em>hot</em> hurricane force winds. The ceilings were gone and open to a red sky. A spinning whirlwind danced from room to room. It extended up into a tunnel of rotating red fog that led up to a red light (open sky). Frequent flashes and roars of thunder indicated lightning was common. A galeb duhr saw Ustova rise willingly through the whirlwind and continue to fly up out of sight.</p><p></p><p>Non-galeb duhr characters entering the room had to make a DC 10 Dexterity save each round to avoid taking 1d6 bludgeoning damage. A failure by 5 indicated the character was drawn up through the whirlwind at a rate of 60 feet per round.</p><p style="text-align: center"> [ATTACH]98344[/ATTACH]</p><p>At the top, 1000 feet above the rooms, the characters could easily get a footing on the cloud layer, which was solid, although soft. A red sun was just above the horizon. Sharp mountains protruded through the clouds in each direction. Huge numbers of black crows circled against the red sky with the hub being the cyclone eye the heroes emerged from.</p><p></p><p>Ustova was visible in the distance. She stood a couple of feet over the clouds wrapped in black fabrics that drifted about her. Her arms were held out as if in imitation of soaring. Ustova moved without walking in the same direction the crows traveled. A vulture perched on her shoulder. Elsewhere was a floating rock island upon which was a small ziggurat supporting a figure of <a href="http://forgottenrealms.wikia.com/wiki/Pazuzu" target="_blank">Pazuzu</a>, Demon Prince of the Lower Aerial Kingdoms.</p><p></p><p>The solid cloud was not difficult terrain, it felt like walking on a thin, if irregular, mattress. The contours of the surface changed, but too slowly to affect actions. Most of the surface would have been white if not for the red sky. Other areas appeared threateningly dark or otherwise luminous yellow. The coloring, white, dark, & yellow, shifted about arbitrarily.</p><p></p><p>In a given round, the party had a chance (a 1 result on a 1d6) that they would be on a region starting the glowed yellow. Each character had to roll a DC 12 Dexterity save or take 1d6 lightning damage. It was also possible (a 2 result on the 1d6) to find themselves on a darkening region. Here, the cloud was thinning, and through the breaks they could see a hellish terrain of magma and black ignatius rock far below them. A character that failed a DC 12 Acrobatics check fell through. However, the character was not necessarily in danger. He would simply be drawn by the winds into the funnel and returned to the top of the cyclone after 1d4 rounds.</p><p></p><p>The vulture was <em>Quowk</em>. When the characters approached, he took wing and transformed into his true form, a <a href="https://www.dndbeyond.com/monsters/vrock" target="_blank">vrock</a> demon. The crows joined in the attack as an extension of Quowk. They were treated as <a href="http://www.orcpub.com/dungeons-and-dragons/5th-edition/monsters/swarm-of-ravens" target="_blank">swarms of ravens</a> with demon traits. While Quowk could see through the eyes of swarms, the swarms made the environment heavily obscured to the heroes. The demonic avians could sense and break off when the clouds would turn yellow and discharge lightning.</p><p style="text-align: center">[ATTACH]98347[/ATTACH]</p></blockquote><p></p>
[QUOTE="Mike Mikesh, post: 7440891, member: 6923829"] [b]Gravenhollow[/b] Red Sky Fever - Ustova's Cyclone World Ustova's rooms were being whipped by [I]hot[/I] hurricane force winds. The ceilings were gone and open to a red sky. A spinning whirlwind danced from room to room. It extended up into a tunnel of rotating red fog that led up to a red light (open sky). Frequent flashes and roars of thunder indicated lightning was common. A galeb duhr saw Ustova rise willingly through the whirlwind and continue to fly up out of sight. Non-galeb duhr characters entering the room had to make a DC 10 Dexterity save each round to avoid taking 1d6 bludgeoning damage. A failure by 5 indicated the character was drawn up through the whirlwind at a rate of 60 feet per round. [CENTER] [ATTACH=CONFIG]98344._xfImport[/ATTACH][/CENTER] At the top, 1000 feet above the rooms, the characters could easily get a footing on the cloud layer, which was solid, although soft. A red sun was just above the horizon. Sharp mountains protruded through the clouds in each direction. Huge numbers of black crows circled against the red sky with the hub being the cyclone eye the heroes emerged from. Ustova was visible in the distance. She stood a couple of feet over the clouds wrapped in black fabrics that drifted about her. Her arms were held out as if in imitation of soaring. Ustova moved without walking in the same direction the crows traveled. A vulture perched on her shoulder. Elsewhere was a floating rock island upon which was a small ziggurat supporting a figure of [URL="http://forgottenrealms.wikia.com/wiki/Pazuzu"]Pazuzu[/URL], Demon Prince of the Lower Aerial Kingdoms. The solid cloud was not difficult terrain, it felt like walking on a thin, if irregular, mattress. The contours of the surface changed, but too slowly to affect actions. Most of the surface would have been white if not for the red sky. Other areas appeared threateningly dark or otherwise luminous yellow. The coloring, white, dark, & yellow, shifted about arbitrarily. In a given round, the party had a chance (a 1 result on a 1d6) that they would be on a region starting the glowed yellow. Each character had to roll a DC 12 Dexterity save or take 1d6 lightning damage. It was also possible (a 2 result on the 1d6) to find themselves on a darkening region. Here, the cloud was thinning, and through the breaks they could see a hellish terrain of magma and black ignatius rock far below them. A character that failed a DC 12 Acrobatics check fell through. However, the character was not necessarily in danger. He would simply be drawn by the winds into the funnel and returned to the top of the cyclone after 1d4 rounds. The vulture was [I]Quowk[/I]. When the characters approached, he took wing and transformed into his true form, a [URL="https://www.dndbeyond.com/monsters/vrock"]vrock[/URL] demon. The crows joined in the attack as an extension of Quowk. They were treated as [URL="http://www.orcpub.com/dungeons-and-dragons/5th-edition/monsters/swarm-of-ravens"]swarms of ravens[/URL] with demon traits. While Quowk could see through the eyes of swarms, the swarms made the environment heavily obscured to the heroes. The demonic avians could sense and break off when the clouds would turn yellow and discharge lightning. [CENTER][ATTACH=CONFIG]98347._xfImport[/ATTACH][/CENTER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
Top