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Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]
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<blockquote data-quote="Mike Mikesh" data-source="post: 7450804" data-attributes="member: 6923829"><p><strong>Gracklstugh</strong></p><p></p><p><strong>Red Sky Fever - Rampaging Giant pt 1</strong></p><p></p><p>Since I'd already introduced Red Sky fever as an element in our campaign, I altered the Rampaging Giant encounter in Gracklstugh in the following way.</p><p></p><p>A duergar woman stone cutter, Hatulin, is on the periphery with a healer's kit helping the injured. The day before, a friend of her's bought a fragrance bag as a gift for the giant, <a href="http://forgottenrealms.wikia.com/wiki/Rihuud" target="_blank">Rihuud</a>, to wear. Today, the giant looked ill, and things started changing around him. The excitement caused the <a href="http://forgottenrealms.wikia.com/wiki/Stone_Guard" target="_blank">stone guard</a> to overreact and attack despite pleas for restraint from Hatulin. Rihuud went berserk and manifested twin heads.</p><p></p><p>The reality shift around Rihuud can also affect creatures. Perhaps every odd round, something horrific happens to an NPC. Examples:</p><ul> <li data-xf-list-type="ul"><em>A deep dwarf starts coughing violently. He brings his hand to his throat. In the next instant, he is vomiting water. The duergar drops to the ground convulsing as water gushes from his mouth.</em></li> <li data-xf-list-type="ul"><em>A guard drops his weapon and yells in horror as he watches his hand swell and turn transparent. His screams change to gurgles, and he falls limply to the ground. He becomes a mass of clear jelly that spills out of his armor.</em> </li> </ul><p>If PCs are within 30 feet of Rihuud, have an arbitrary one make a DC 15 Wisdom save. If he fails, he undergoes a transformation (although not as lethal). Once outside the radius, it ends after one minute. Also while outside, he can save again at the end of each of his turns. Examples:</p><ul> <li data-xf-list-type="ul"><em>You feel a cold, clamminess over your entire body. All of your skin is replaced with slippery, iridescent fish scales, and you exude a strong, fishy odor. (Disadvantage on Persuasion (Charisma) checks.)</em><em> <br /> [*]Your eyelids peel back as your eyes grow into monstrous unblinking saucers. The periphery of your sight is clearer than it’s ever been, and what you see is brighter. (Darkvision 120 feet.) <br /> [*]You fall prone as your legs shrink to almost nothing. Beside you are your empty pants and boots. You now have a long fish's tail like that of the merfolk. You can still move the tail well enough to gain some mobility. (Movement 10 feet.) <br /> [*]Your face becomes unnaturally wide, and your mouth fills with rows of shark's teeth. It's difficult for you speak without human lips. You have an impulse to bite and tear. (Gain an extra melee attack: bite for base 1d4 damage.) <br /> [*]Tiny crabs emerged from the silt and converge on you. The carapace of each creature is shaped to the likeness of a fiendish face. They attack you. (Treat as a <a href="https://www.dandwiki.com/wiki/5e_SRD:Swarm_of_Insects" target="_blank">swarm of insects</a>.) </em></li> <li data-xf-list-type="ul"><em>A patch of otherwise limp seaweed animates & starts encircling your legs. Roll a DC 15 Strength save to avoid becoming restrained. If entangled, you can use actions to repeat the save.</em> </li> </ul></blockquote><p></p>
[QUOTE="Mike Mikesh, post: 7450804, member: 6923829"] [b]Gracklstugh[/b] [B]Red Sky Fever - Rampaging Giant pt 1[/B] Since I'd already introduced Red Sky fever as an element in our campaign, I altered the Rampaging Giant encounter in Gracklstugh in the following way. A duergar woman stone cutter, Hatulin, is on the periphery with a healer's kit helping the injured. The day before, a friend of her's bought a fragrance bag as a gift for the giant, [URL="http://forgottenrealms.wikia.com/wiki/Rihuud"]Rihuud[/URL], to wear. Today, the giant looked ill, and things started changing around him. The excitement caused the [URL="http://forgottenrealms.wikia.com/wiki/Stone_Guard"]stone guard[/URL] to overreact and attack despite pleas for restraint from Hatulin. Rihuud went berserk and manifested twin heads. The reality shift around Rihuud can also affect creatures. Perhaps every odd round, something horrific happens to an NPC. Examples: [LIST] [*][I]A deep dwarf starts coughing violently. He brings his hand to his throat. In the next instant, he is vomiting water. The duergar drops to the ground convulsing as water gushes from his mouth.[/I] [*][I]A guard drops his weapon and yells in horror as he watches his hand swell and turn transparent. His screams change to gurgles, and he falls limply to the ground. He becomes a mass of clear jelly that spills out of his armor.[/I] [/LIST] If PCs are within 30 feet of Rihuud, have an arbitrary one make a DC 15 Wisdom save. If he fails, he undergoes a transformation (although not as lethal). Once outside the radius, it ends after one minute. Also while outside, he can save again at the end of each of his turns. Examples: [LIST] [*][I]You feel a cold, clamminess over your entire body. All of your skin is replaced with slippery, iridescent fish scales, and you exude a strong, fishy odor. (Disadvantage on Persuasion (Charisma) checks.)[/I][I] [*]Your eyelids peel back as your eyes grow into monstrous unblinking saucers. The periphery of your sight is clearer than it’s ever been, and what you see is brighter. (Darkvision 120 feet.) [*]You fall prone as your legs shrink to almost nothing. Beside you are your empty pants and boots. You now have a long fish's tail like that of the merfolk. You can still move the tail well enough to gain some mobility. (Movement 10 feet.) [*]Your face becomes unnaturally wide, and your mouth fills with rows of shark's teeth. It's difficult for you speak without human lips. You have an impulse to bite and tear. (Gain an extra melee attack: bite for base 1d4 damage.) [*]Tiny crabs emerged from the silt and converge on you. The carapace of each creature is shaped to the likeness of a fiendish face. They attack you. (Treat as a [URL="https://www.dandwiki.com/wiki/5e_SRD:Swarm_of_Insects"]swarm of insects[/URL].) [/I] [*][I]A patch of otherwise limp seaweed animates & starts encircling your legs. Roll a DC 15 Strength save to avoid becoming restrained. If entangled, you can use actions to repeat the save.[/I] [/LIST] [/QUOTE]
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