Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Small Weapons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storyteller01" data-source="post: 1933404" data-attributes="member: 20931"><p>I too have been trained in weapons use. Several in fact. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Italian dueling daggers have a handle close to a 1/4" inch in width. This facilitate increased mobility with a lighter grip. the impact is reinforced and spread between the ring/pinky finger and the pad of the index finger. Since this is a slicing weapon, a proper hit produces little impact compared to a hammer or mass based weapon. This reinforcement is all you need. (matter of fact, a bludgeoning weapon operates on the same principle).</p><p></p><p>Also consider those who choke up on their dagger blades. The handle they are using is roughly 1/8" wide at best, yet they make effective strikes against tendons and arteries.</p><p></p><p>As for using weapons that are too wide, loosen your grip! Such pressure is not needed, and that kind of pressure will tire you out after several hours, even with a normal weapon. All that is needed is sufficient energy (number one rule for using a katana: Don't grip with the right hand. It is there for guidance and control. Use only enough force to maintain that path. You should barely feel the contact, even if the weapon is deflected [you use your whole body to absoeb this impact] The force of impact comes from hips thought the palms of your hands [reinforced by both the ulna and radius in the forearms]). Even with an axe or club (been trained with the use of ASP's and batons) such grip strength is not needed. </p><p></p><p>Also concider that a bat is also a weapon (a club). If you can hold an aluminum bat meant for a child in one hand, you are holding the equivalent of a halfing great club. If you don't believe me, talk to parents who had to take their children home/to the hospital because another child hit them with said bat. Now add that smaller races are stronger and more experienced overall...</p><p></p><p>I personally possess a stilleto style weapon (yea I know, anecdotal) whose handle is 1/2" by 3/8". I can also tell you that children as young as 3 have no problem gripping the weapon (step daughter found it. Thank God she didn't figure out how to undo the sheath!! Have to keep it in a safe now...)</p><p></p><p>As for the picture of Conan, I agree that a Huge dagger cannot be wielded by a human. This is why I have the house rule that a character cannot wield a weapon created for a creature two size catagories larger than yourself. My point is that weapons that are so similar as to have IDENTICAL stats (including size) should not produce penalties because one is named something different from the other.</p><p></p><p>Inconfident attacks are the fault of the mind, not necessarily the weapon. If this were the case, then daggers would also require a -2, as I would be afraid of being hurt by a larger weapon. I can't attack without getting that close. </p><p></p><p>Also, if you speak with those who have decades of experience with weapons training, they will tell you one thing: all weapons of a particular type operate in the same fashion. To prove this, an Iaido school will give a student approaching 5th Don a truely crappy blade. Loose handle, SMALL handle for a two handed strike. The point: if you know the fundamentals, such differences should not matter. You should be able to make the cut regardless.</p><p></p><p></p><p>As far as I have been told, the rules changes was to help create realism. I would say that this is not the case. With such a huge overlap of weapons in the real world (remember, some Chinese schools used STATUES as weapons, well over 4" wide), this is just not the case. IMO, this is a case where we have over classifed the situation. If the argument is that the rules are needed because for the noncore races,... well guess I can't say much against that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Good gaming folks!</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 1933404, member: 20931"] I too have been trained in weapons use. Several in fact. :) Italian dueling daggers have a handle close to a 1/4" inch in width. This facilitate increased mobility with a lighter grip. the impact is reinforced and spread between the ring/pinky finger and the pad of the index finger. Since this is a slicing weapon, a proper hit produces little impact compared to a hammer or mass based weapon. This reinforcement is all you need. (matter of fact, a bludgeoning weapon operates on the same principle). Also consider those who choke up on their dagger blades. The handle they are using is roughly 1/8" wide at best, yet they make effective strikes against tendons and arteries. As for using weapons that are too wide, loosen your grip! Such pressure is not needed, and that kind of pressure will tire you out after several hours, even with a normal weapon. All that is needed is sufficient energy (number one rule for using a katana: Don't grip with the right hand. It is there for guidance and control. Use only enough force to maintain that path. You should barely feel the contact, even if the weapon is deflected [you use your whole body to absoeb this impact] The force of impact comes from hips thought the palms of your hands [reinforced by both the ulna and radius in the forearms]). Even with an axe or club (been trained with the use of ASP's and batons) such grip strength is not needed. Also concider that a bat is also a weapon (a club). If you can hold an aluminum bat meant for a child in one hand, you are holding the equivalent of a halfing great club. If you don't believe me, talk to parents who had to take their children home/to the hospital because another child hit them with said bat. Now add that smaller races are stronger and more experienced overall... I personally possess a stilleto style weapon (yea I know, anecdotal) whose handle is 1/2" by 3/8". I can also tell you that children as young as 3 have no problem gripping the weapon (step daughter found it. Thank God she didn't figure out how to undo the sheath!! Have to keep it in a safe now...) As for the picture of Conan, I agree that a Huge dagger cannot be wielded by a human. This is why I have the house rule that a character cannot wield a weapon created for a creature two size catagories larger than yourself. My point is that weapons that are so similar as to have IDENTICAL stats (including size) should not produce penalties because one is named something different from the other. Inconfident attacks are the fault of the mind, not necessarily the weapon. If this were the case, then daggers would also require a -2, as I would be afraid of being hurt by a larger weapon. I can't attack without getting that close. Also, if you speak with those who have decades of experience with weapons training, they will tell you one thing: all weapons of a particular type operate in the same fashion. To prove this, an Iaido school will give a student approaching 5th Don a truely crappy blade. Loose handle, SMALL handle for a two handed strike. The point: if you know the fundamentals, such differences should not matter. You should be able to make the cut regardless. As far as I have been told, the rules changes was to help create realism. I would say that this is not the case. With such a huge overlap of weapons in the real world (remember, some Chinese schools used STATUES as weapons, well over 4" wide), this is just not the case. IMO, this is a case where we have over classifed the situation. If the argument is that the rules are needed because for the noncore races,... well guess I can't say much against that. :) Good gaming folks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Small Weapons?
Top