Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Small Weapons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lamoni" data-source="post: 1949796" data-attributes="member: 12680"><p>Storyteller, You said that your personal range for a grip is between 1/4" to 3". Lower than that and higher than that are too uncomfortable. Does that mean that anything within that range gives you no penalty (you can fight just as effectively) and anything outside that range gives a huge penalty (it becomes unusable)? Or would it be something more gradual? A weapon with a grip normally 2" might be a little harder to use as it grows to 2.5" (but still quite effective), worse at 3" and finally almost not worth the effort at 3.5"... which could probably be represented with a -2, -4, and -6 penalties.</p><p></p><p>It still seems to me that you are saying that if you can still use the weapon effectively that there should be zero penalty. Do you also disagree with masterwork weapons? A masterwork weapon is most likely much more like a normal weapon of its type than the same weapon made for a larger or smaller race. So you switch weapons from a masterwork to one with the same material, grip, length, weight, but maybe the balance is off by 1/30" This gives you a -1 to hit. This doesn't make sense since the weapon should still be very effective.</p><p></p><p>Oh wait, the weapon IS still effective. It still does the same damage. Taking a -2 penalty does not mean unusable. The barbarian in our party has a +17 to hit. They could easily pick up a large longsword and use it quite effectively. If the barbarian was a halfling, they could still use a large creature's shortsword as a greatsword and still have a +14 to hit (added +1 due to being small).</p><p></p><p>Have you tried wielding a longsword with a 1/4" grip? How about a quarterstaff with a 3" grip? You may be comfortable with that range, but I would guess that the optimal range is quite a bit smaller for any single weapon. All your anecdotal stories about small people effectively wielding different weapons doesn't prove that they didn't just effectively wield them at a -2 penalty. Again, -2 doesn't mean ineffective. Someone with more dexterity or strength at the same level (training) can still have a greater attack bonus with an inproper sized weapon than someone with less dex or strength and a masterwork weapon. The person and the training (level) still have more effect than any weapon size penalty.</p><p></p><p>One last thing. Sorry to repeat myself, but I don't know how often this comes up in your games. PC's buy weapons properly sized for them and they fight with those weapons. If I am a halfling, I won't be buying large sized weapons. If I am an ogre, I will.</p></blockquote><p></p>
[QUOTE="Lamoni, post: 1949796, member: 12680"] Storyteller, You said that your personal range for a grip is between 1/4" to 3". Lower than that and higher than that are too uncomfortable. Does that mean that anything within that range gives you no penalty (you can fight just as effectively) and anything outside that range gives a huge penalty (it becomes unusable)? Or would it be something more gradual? A weapon with a grip normally 2" might be a little harder to use as it grows to 2.5" (but still quite effective), worse at 3" and finally almost not worth the effort at 3.5"... which could probably be represented with a -2, -4, and -6 penalties. It still seems to me that you are saying that if you can still use the weapon effectively that there should be zero penalty. Do you also disagree with masterwork weapons? A masterwork weapon is most likely much more like a normal weapon of its type than the same weapon made for a larger or smaller race. So you switch weapons from a masterwork to one with the same material, grip, length, weight, but maybe the balance is off by 1/30" This gives you a -1 to hit. This doesn't make sense since the weapon should still be very effective. Oh wait, the weapon IS still effective. It still does the same damage. Taking a -2 penalty does not mean unusable. The barbarian in our party has a +17 to hit. They could easily pick up a large longsword and use it quite effectively. If the barbarian was a halfling, they could still use a large creature's shortsword as a greatsword and still have a +14 to hit (added +1 due to being small). Have you tried wielding a longsword with a 1/4" grip? How about a quarterstaff with a 3" grip? You may be comfortable with that range, but I would guess that the optimal range is quite a bit smaller for any single weapon. All your anecdotal stories about small people effectively wielding different weapons doesn't prove that they didn't just effectively wield them at a -2 penalty. Again, -2 doesn't mean ineffective. Someone with more dexterity or strength at the same level (training) can still have a greater attack bonus with an inproper sized weapon than someone with less dex or strength and a masterwork weapon. The person and the training (level) still have more effect than any weapon size penalty. One last thing. Sorry to repeat myself, but I don't know how often this comes up in your games. PC's buy weapons properly sized for them and they fight with those weapons. If I am a halfling, I won't be buying large sized weapons. If I am an ogre, I will. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Small Weapons?
Top