Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
Smallville - Love the show, but Clark is so irritating at times! [Spoiler]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jian" data-source="post: 9703369" data-attributes="member: 78087"><p>Watching DS9 recently and reflecting on RPGs has made me realise one key difference between DS9 and Smallville (and most of its subsequent similar series such as all the CW shows like Arrow, Flash, and Supergirl that I’ve seen), which is that they take fundamentally different approaches to storytelling and characterisation.</p><p></p><p>DS9 (more than the other ST series of the 90s) wants to tell both single-episode personal sci-fi stories and longer season (or multi-season) long epic sci-fi stories, but in either case it really cares about telling a well-crafted story which ideally springs naturally from character development. So - and I’m sure anyone who’s been in a long enough RPG campaign will recognise this - it takes a while to get going, because it takes time to establish who the characters are outside the initial flat outlines, giving the writers and actors (and audience) time to colour them in and get to know them and the relationships between them. The longer DS9 goes on, the richer the stories get, and it earns that richness by being true to its characters and really knowing who they are without letting them cliched or stale.</p><p></p><p>Smallville, on the other hand, doesn’t really care much about the plot or rich cumulative character-driven storytelling. It’s happy enough to do good one-off episodes with some interesting character development but those developments rarely last long because they’re easily undone by the next bit of drama. And drama (as a phenomenon) is really all that Smallville wants - it wants to bounce the characters off each other as hard as possible to generate as much drama as possible every week. It never hesitates to have a couple of guys with guns come through the door. The Smallville RPG did an utterly fantastic job of capturing what the show was all about, which is characters leveraging their Relationships with each other to get into as many misunderstandings and Conflicts as possible to generate as much Stress as possible. In the RPG, this process is basically essential for character advancement, and the show is full of the most XP-hungry PCs imaginable.</p><p></p><p>Now, which kind of show you prefer watching is very much up to you! But I don’t think I’ve seen a snow that takes the DS9 approach in at least 20 years and honestly I don’t expect to. I don’t know why, exactly - it just doesn’t seem to be what people want to write (or maybe watch). The closest thing to a modern show taking this approach, now I think about it, is probably Ted Lasso, which does a very decent job of collective character development.</p></blockquote><p></p>
[QUOTE="jian, post: 9703369, member: 78087"] Watching DS9 recently and reflecting on RPGs has made me realise one key difference between DS9 and Smallville (and most of its subsequent similar series such as all the CW shows like Arrow, Flash, and Supergirl that I’ve seen), which is that they take fundamentally different approaches to storytelling and characterisation. DS9 (more than the other ST series of the 90s) wants to tell both single-episode personal sci-fi stories and longer season (or multi-season) long epic sci-fi stories, but in either case it really cares about telling a well-crafted story which ideally springs naturally from character development. So - and I’m sure anyone who’s been in a long enough RPG campaign will recognise this - it takes a while to get going, because it takes time to establish who the characters are outside the initial flat outlines, giving the writers and actors (and audience) time to colour them in and get to know them and the relationships between them. The longer DS9 goes on, the richer the stories get, and it earns that richness by being true to its characters and really knowing who they are without letting them cliched or stale. Smallville, on the other hand, doesn’t really care much about the plot or rich cumulative character-driven storytelling. It’s happy enough to do good one-off episodes with some interesting character development but those developments rarely last long because they’re easily undone by the next bit of drama. And drama (as a phenomenon) is really all that Smallville wants - it wants to bounce the characters off each other as hard as possible to generate as much drama as possible every week. It never hesitates to have a couple of guys with guns come through the door. The Smallville RPG did an utterly fantastic job of capturing what the show was all about, which is characters leveraging their Relationships with each other to get into as many misunderstandings and Conflicts as possible to generate as much Stress as possible. In the RPG, this process is basically essential for character advancement, and the show is full of the most XP-hungry PCs imaginable. Now, which kind of show you prefer watching is very much up to you! But I don’t think I’ve seen a snow that takes the DS9 approach in at least 20 years and honestly I don’t expect to. I don’t know why, exactly - it just doesn’t seem to be what people want to write (or maybe watch). The closest thing to a modern show taking this approach, now I think about it, is probably Ted Lasso, which does a very decent job of collective character development. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Smallville - Love the show, but Clark is so irritating at times! [Spoiler]
Top