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Smart DM, Stupid Monsters (possible KotS spoilers)
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<blockquote data-quote="Goonalan" data-source="post: 4314294" data-attributes="member: 16069"><p>I fretted over this encounter for an age, should I play the Kobold's dumb, should I stagger their attacks, should I drop Irontooth's hit points- especially as this was the Player's first attempt at 4e and they hate it (absolutely hate it) when their characters die (they get very attached very quickly).</p><p></p><p>Oh and we are also playing using RPTools and only had the module guide in the way of rules, which less than half of them had read.</p><p></p><p>And they don't seem to talk to each other about their characters capabilities, certainly not when their playing 3x.</p><p></p><p>So I played it as written, I had to really.</p><p></p><p>Yeah, you guessed it- the players wiped the floor with Irontooth and his gang, I even had to bring the second wave in early.</p><p></p><p>Burning Hands wiped out a mass of them, the Rogue made mincemeat of the remaing skirmishers, and Dragonshields (even with good use of their shift ability) flank and move, in combo with the Paladin and the Fighter.</p><p></p><p>Irontooth took an age, and wiped the Cleric and Paladin clean out of Healing, the Rogue was down to single digits HP, as was the Fighter- the Paladin was 2 HP of max and the Wizard and Cleric emerged unscathed.</p><p></p><p>I don't remember the dice being in the players favour (actually RPTools was generating the numbers), they seemed to take the Wyrmpriest down quickly but that's because they'd already met one in the second ambush and had suffered for it.</p><p></p><p>If I'd ascribe it to anything I'd say good initiative rolls for the players and a Burning Hands spell that cleared the way for them to make five attacks before almost all of the Kobolds got to do anything, I think the only Kobolds that got an attack before any of the PCs were the Dragonshields.</p><p></p><p>I was dumbfounded, I promise I played Irontooth like a real bastard- no foolishness from any of his gang either, I'd had a week or so more to learn the rules, and read about all the TPKs at this point, secretly I was looking forward to the opportunity, I've been DMing for 25 years and I don't do TPKs, I'm a story guy- I thought this was my big chance.</p><p></p><p>I did TPK the first party that ran through KTOS but that was in the second ambush, they've vowed (foolishly) never to play 4e again. </p><p></p><p>Thought I'd share.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 4314294, member: 16069"] I fretted over this encounter for an age, should I play the Kobold's dumb, should I stagger their attacks, should I drop Irontooth's hit points- especially as this was the Player's first attempt at 4e and they hate it (absolutely hate it) when their characters die (they get very attached very quickly). Oh and we are also playing using RPTools and only had the module guide in the way of rules, which less than half of them had read. And they don't seem to talk to each other about their characters capabilities, certainly not when their playing 3x. So I played it as written, I had to really. Yeah, you guessed it- the players wiped the floor with Irontooth and his gang, I even had to bring the second wave in early. Burning Hands wiped out a mass of them, the Rogue made mincemeat of the remaing skirmishers, and Dragonshields (even with good use of their shift ability) flank and move, in combo with the Paladin and the Fighter. Irontooth took an age, and wiped the Cleric and Paladin clean out of Healing, the Rogue was down to single digits HP, as was the Fighter- the Paladin was 2 HP of max and the Wizard and Cleric emerged unscathed. I don't remember the dice being in the players favour (actually RPTools was generating the numbers), they seemed to take the Wyrmpriest down quickly but that's because they'd already met one in the second ambush and had suffered for it. If I'd ascribe it to anything I'd say good initiative rolls for the players and a Burning Hands spell that cleared the way for them to make five attacks before almost all of the Kobolds got to do anything, I think the only Kobolds that got an attack before any of the PCs were the Dragonshields. I was dumbfounded, I promise I played Irontooth like a real bastard- no foolishness from any of his gang either, I'd had a week or so more to learn the rules, and read about all the TPKs at this point, secretly I was looking forward to the opportunity, I've been DMing for 25 years and I don't do TPKs, I'm a story guy- I thought this was my big chance. I did TPK the first party that ran through KTOS but that was in the second ambush, they've vowed (foolishly) never to play 4e again. Thought I'd share. [/QUOTE]
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