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General Tabletop Discussion
*Pathfinder & Starfinder
Smart DM, Stupid Monsters (possible KotS spoilers)
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<blockquote data-quote="Bjorn Brimbooze" data-source="post: 4315008" data-attributes="member: 69266"><p>You don't always have to fight. I'm not sure if the adventure actually allows you to do it but this is how our DM ran it.</p><p></p><p>Use that sub-par intelligence they have to your advantage! Our party convinced them to mutiny (thanks to an intimidating/bluffing Dragonborn who catered to their ambitions and put his foot down to assert his dominance over them) and killed Irontooth fairly handily at level one with the help of all the kobolds. Afterwards, the paladin insisted on dividing the gold equally between everyone including every kobold in attendance (much to the rogue's dismay, as well as the wyrmpriest, both of whom wanted bigger shares). We handed out loot and walked out. Waited 5 minutes. Walked back in after they had basically finished slaughtering each other, mopped up the rest, collected all the gold, and called it a day.</p><p></p><p>Back on topic though, when I DM I'm a softie and I just try to make things a good experience for my players. This spills over to monster tactics.</p></blockquote><p></p>
[QUOTE="Bjorn Brimbooze, post: 4315008, member: 69266"] You don't always have to fight. I'm not sure if the adventure actually allows you to do it but this is how our DM ran it. Use that sub-par intelligence they have to your advantage! Our party convinced them to mutiny (thanks to an intimidating/bluffing Dragonborn who catered to their ambitions and put his foot down to assert his dominance over them) and killed Irontooth fairly handily at level one with the help of all the kobolds. Afterwards, the paladin insisted on dividing the gold equally between everyone including every kobold in attendance (much to the rogue's dismay, as well as the wyrmpriest, both of whom wanted bigger shares). We handed out loot and walked out. Waited 5 minutes. Walked back in after they had basically finished slaughtering each other, mopped up the rest, collected all the gold, and called it a day. Back on topic though, when I DM I'm a softie and I just try to make things a good experience for my players. This spills over to monster tactics. [/QUOTE]
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