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Smashed world casting call - finally running
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<blockquote data-quote="perivas" data-source="post: 129680" data-attributes="member: 2746"><p>Well, let's be realistic. But whenever I've played in a campaign where everyone has high ability scores, the fighter is usually eclipsed in all manners. Let's face it...if we have an average stat of 15, the fighter would be worthless. Part of the reason for lower stats is to let the fighter be the fighter, when people are under pressure to sacrafice physical stats to have a good primary stat for their class, it lets the fighter shine in his/her area of expertise. After all, everyone with a 18 str and an 18 con would be a good fighter, even without the class. Without high stats, the clerics/druids/mages/bards have the spend their points on a mental trait and will not be able to have their cake and eat it too.</p><p></p><p>It's probably best for everyone to keep to the 80 points total for this reason. I personally believe that 80 points may already be too much (from a DM point of view). It usually takes extra work to beef up the monsters from the MM adequately to pose a challenge for players in a game of high stats. So that's why I appreciate using lower stats when I DM or when I'm a player.</p><p></p><p>Dual scimitars can be fun, as can a great cleaving scythe. Practically speaking, in a miniature setting, which I don't know if this campaign is going to be (due to the nature of its forum), it's good to use hold-the-line with a long spear. The essentials like improved initiative and weapon foci always help out in combat.</p></blockquote><p></p>
[QUOTE="perivas, post: 129680, member: 2746"] Well, let's be realistic. But whenever I've played in a campaign where everyone has high ability scores, the fighter is usually eclipsed in all manners. Let's face it...if we have an average stat of 15, the fighter would be worthless. Part of the reason for lower stats is to let the fighter be the fighter, when people are under pressure to sacrafice physical stats to have a good primary stat for their class, it lets the fighter shine in his/her area of expertise. After all, everyone with a 18 str and an 18 con would be a good fighter, even without the class. Without high stats, the clerics/druids/mages/bards have the spend their points on a mental trait and will not be able to have their cake and eat it too. It's probably best for everyone to keep to the 80 points total for this reason. I personally believe that 80 points may already be too much (from a DM point of view). It usually takes extra work to beef up the monsters from the MM adequately to pose a challenge for players in a game of high stats. So that's why I appreciate using lower stats when I DM or when I'm a player. Dual scimitars can be fun, as can a great cleaving scythe. Practically speaking, in a miniature setting, which I don't know if this campaign is going to be (due to the nature of its forum), it's good to use hold-the-line with a long spear. The essentials like improved initiative and weapon foci always help out in combat. [/QUOTE]
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