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Smashed world casting call - finally running
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<blockquote data-quote="Zack2216" data-source="post: 133549" data-attributes="member: 2369"><p>heres my druid, Haplo </p><p>Human </p><p>--------------Stats modifier </p><p>Strength 14 +2 </p><p>Dexterity 15 +2 </p><p>Constitution 14 +2 </p><p>Intelligence 10 +0 </p><p>Wisdom 18 +4 </p><p>Charisma 10 +0 </p><p>Hp32 (4d8+8) </p><p>AC18 (with shield (+4 armor, +2 shield, +2 dexterity) </p><p>Initiative +2(dex) </p><p>Speed 20ft with armor </p><p>Base attack bonus +3 </p><p>Weapons </p><p>scimitar- +6 1d6+2 18-20/x2 critical </p><p>Slashing, weapon is masterwork </p><p></p><p>Club- +5 1d6+2 x2 critical </p><p>Bludgeoning </p><p></p><p>Sling- +5 1d4 x2 critical </p><p></p><p>Armor </p><p>+1 hide medium +4 AC bonus +4 max dexterity bonus </p><p>-2 check penalty 20% arcane spell failure 20ft. speed 25 lbs </p><p>Special qualities- fortification </p><p></p><p>Darkwood large shield medium +2 AC bonus -0 check penalty </p><p>15% arcane spell failure </p><p></p><p>skills</p><p>animal empathy +4(4 ranks, +0 charisma)</p><p>concentration +3 (1 rank, +2 constitution)</p><p>craft(woodworking) +4 (4 ranks)</p><p>Diplomacy +4 (4 ranks)</p><p>Handle animal +4 (4 ranks)</p><p>Heal +5 ( 1 rank, +4 wisdom)</p><p>Intuit direction +5 (1 rank, +4 wisdom)</p><p>Knowledge (nature) +4 ( 4 ranks)</p><p>scry +4 ( 4 ranks)</p><p>wilderness lore +4 (4 ranks)</p><p>swim -5 (4 ranks, +2 strength, -11 weight)</p><p></p><p>Special abilities- nature sense, woodland stride, trackless step, resist nature’s lure, </p><p>Animal companion </p><p>Feats- compat casting, craft wondrous item,(saving a slot for later) </p><p></p><p>Saves Fort +7, Ref +4, Will +9 </p><p></p><p>Spells </p><p>Read magic-2, create water-1, know direction-1, detect magic-1, cure light wounds-2, magic fang-1, entangle-1, Barkskin-2, Flameblade-1 </p><p></p><p>23 GP </p><p>Backpack- darkwood shield; scarab of golembane(clay); cloak of resistance +1; waterskin;spell component pouch; 4 curelight wounds potions; sling; 10 bullets; holly and misltoe;bedroll;winterblanket;healer's kit;club; masterwork scimitar; 1 days trail rations; backpack </p><p>All equipment adds up to 56 lbs(I think) </p><p></p><p>Animal companion-Dire Bat (48 HP)</p><p></p><p>Beginings</p><p>I was born and raised by my mother and father, both of which were very old and powerful druids. We all lived in a community a little too near one of the mountain passes that lead to the wastelands. During the night, a small emaciated feline was seen wandering around the pass. A couple nights later, A lich, a couple of vampires, and a small group of ghouls attacked the village. During the battle, my parents and their allies were able to ward off the group, although my village took many casualties. The lich that had disapeared had returned was able to kill my parents during their weakened state. What little man power we had left was used to defeat the lich. Later they caused a land slide and sealed the passage in hope of preventing more undead from leaking through. I was reminded of a relative that lived more inland that trained as a ranger/ druid. I then decided that in honor of my parents death that I would train as a druid and avenge them. I feel that the undead threat must be stopped, but I hope to not let my anger ruin my judgement.</p><p></p><p>Age:24</p></blockquote><p></p>
[QUOTE="Zack2216, post: 133549, member: 2369"] heres my druid, Haplo Human --------------Stats modifier Strength 14 +2 Dexterity 15 +2 Constitution 14 +2 Intelligence 10 +0 Wisdom 18 +4 Charisma 10 +0 Hp32 (4d8+8) AC18 (with shield (+4 armor, +2 shield, +2 dexterity) Initiative +2(dex) Speed 20ft with armor Base attack bonus +3 Weapons scimitar- +6 1d6+2 18-20/x2 critical Slashing, weapon is masterwork Club- +5 1d6+2 x2 critical Bludgeoning Sling- +5 1d4 x2 critical Armor +1 hide medium +4 AC bonus +4 max dexterity bonus -2 check penalty 20% arcane spell failure 20ft. speed 25 lbs Special qualities- fortification Darkwood large shield medium +2 AC bonus -0 check penalty 15% arcane spell failure skills animal empathy +4(4 ranks, +0 charisma) concentration +3 (1 rank, +2 constitution) craft(woodworking) +4 (4 ranks) Diplomacy +4 (4 ranks) Handle animal +4 (4 ranks) Heal +5 ( 1 rank, +4 wisdom) Intuit direction +5 (1 rank, +4 wisdom) Knowledge (nature) +4 ( 4 ranks) scry +4 ( 4 ranks) wilderness lore +4 (4 ranks) swim -5 (4 ranks, +2 strength, -11 weight) Special abilities- nature sense, woodland stride, trackless step, resist nature’s lure, Animal companion Feats- compat casting, craft wondrous item,(saving a slot for later) Saves Fort +7, Ref +4, Will +9 Spells Read magic-2, create water-1, know direction-1, detect magic-1, cure light wounds-2, magic fang-1, entangle-1, Barkskin-2, Flameblade-1 23 GP Backpack- darkwood shield; scarab of golembane(clay); cloak of resistance +1; waterskin;spell component pouch; 4 curelight wounds potions; sling; 10 bullets; holly and misltoe;bedroll;winterblanket;healer's kit;club; masterwork scimitar; 1 days trail rations; backpack All equipment adds up to 56 lbs(I think) Animal companion-Dire Bat (48 HP) Beginings I was born and raised by my mother and father, both of which were very old and powerful druids. We all lived in a community a little too near one of the mountain passes that lead to the wastelands. During the night, a small emaciated feline was seen wandering around the pass. A couple nights later, A lich, a couple of vampires, and a small group of ghouls attacked the village. During the battle, my parents and their allies were able to ward off the group, although my village took many casualties. The lich that had disapeared had returned was able to kill my parents during their weakened state. What little man power we had left was used to defeat the lich. Later they caused a land slide and sealed the passage in hope of preventing more undead from leaking through. I was reminded of a relative that lived more inland that trained as a ranger/ druid. I then decided that in honor of my parents death that I would train as a druid and avenge them. I feel that the undead threat must be stopped, but I hope to not let my anger ruin my judgement. Age:24 [/QUOTE]
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