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Smasher
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<blockquote data-quote="ideasmith" data-source="post: 4310009" data-attributes="member: 40568"><p>Smasher</p><p> </p><p>For those who want to play something more … direct … than a barbarian.</p><p></p><p>Comment 1: Yes I am making assumptions about what the 4E barbarian will be like. Yes, I will have to change the fluff if I’m wrong.</p><p></p><p>Comment 2: This class is incomplete so far. It needs paragon paths, multiclassing feat, build options, and more fluff.</p><p></p><p>Class Traits</p><p>Role: Special: see description</p><p>Power Source: Special: Martial Striker</p><p>Key Abilities: Strength, Constitution, Dexterity, Charisma</p><p>Armor Training: Cloth</p><p>Weapon Proficiencies: Simple Melee, slings</p><p>Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will</p><p>Hit Points at 1st Level: 15 + Constitution score</p><p>Hit Points per Level Gained: 6</p><p>Healing Surges: 9 + Constitution modifier</p><p>Trained Skills: Athletics, Endurance, Intimidate.</p><p>Class Skills: Athletics, Endurance, Intimidate</p><p>Build Options:??? </p><p>Class Features: Focused, Impact, Momentum, Smack em Hard.</p><p></p><p></p><p>Smasher Class Features</p><p>All smashers share these class features.</p><p></p><p>Focused</p><p>You do not receive any encounter, daily, or utility powers from your class progression. </p><p></p><p>Impact</p><p>Choose one weapon group. When making a melee attack with any weapon from that group, or with unarmed strikes, you gain a +2 bonus to damage. </p><p></p><p>Also, you gain Powerful Charge as a bonus feat.</p><p></p><p>Momentum</p><p>You can move through squares containing difficult terrain, and move through (but not end in) squares containing enemies, without being penalized therefrom. </p><p></p><p>Also, you gain Fast Runner as a bonus feat. </p><p></p><p>Smack em Hard</p><p>When you attack with any at-will power, you gain a bonus to damage equal to half your level. </p><p></p><p>Smasher Powers</p><p>Tumble </p><p>Note that due to the Focused class feature, smashers only have at-will powers.</p><p></p><p>Thrill of Battle</p><p>Danger makes you feel better. A lot better.</p><p>At Will; Martial, Weapon</p><p>Standard Action Melee weapon</p><p>Target: One creature or object</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage. You gain temporary hit points equal to your Constitution Bonus.</p><p>Increase damage to 2[W] at 21st level.</p><p></p><p>Demolish</p><p>Your attacks find the weak spots in the object you want to destroy. </p><p>At Will; Martial, Weapon</p><p>Standard Action Melee weapon</p><p>Target: One creature or object</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage. If your target is not a creature, you inflict an extra [W] damage.</p><p>Increase damage to 2[W] at 21st level.</p><p></p><p>In Your Face</p><p>You </p><p>At Will; Martial, Weapon</p><p>Standard Action Melee weapon</p><p>Target: One creature or object</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage. Your target is dazed until the beginning of its next round.</p><p>Increase damage to 2[W] at 21st level.</p></blockquote><p></p>
[QUOTE="ideasmith, post: 4310009, member: 40568"] Smasher For those who want to play something more … direct … than a barbarian. Comment 1: Yes I am making assumptions about what the 4E barbarian will be like. Yes, I will have to change the fluff if I’m wrong. Comment 2: This class is incomplete so far. It needs paragon paths, multiclassing feat, build options, and more fluff. Class Traits Role: Special: see description Power Source: Special: Martial Striker Key Abilities: Strength, Constitution, Dexterity, Charisma Armor Training: Cloth Weapon Proficiencies: Simple Melee, slings Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will Hit Points at 1st Level: 15 + Constitution score Hit Points per Level Gained: 6 Healing Surges: 9 + Constitution modifier Trained Skills: Athletics, Endurance, Intimidate. Class Skills: Athletics, Endurance, Intimidate Build Options:??? Class Features: Focused, Impact, Momentum, Smack em Hard. Smasher Class Features All smashers share these class features. Focused You do not receive any encounter, daily, or utility powers from your class progression. Impact Choose one weapon group. When making a melee attack with any weapon from that group, or with unarmed strikes, you gain a +2 bonus to damage. Also, you gain Powerful Charge as a bonus feat. Momentum You can move through squares containing difficult terrain, and move through (but not end in) squares containing enemies, without being penalized therefrom. Also, you gain Fast Runner as a bonus feat. Smack em Hard When you attack with any at-will power, you gain a bonus to damage equal to half your level. Smasher Powers Tumble Note that due to the Focused class feature, smashers only have at-will powers. Thrill of Battle Danger makes you feel better. A lot better. At Will; Martial, Weapon Standard Action Melee weapon Target: One creature or object Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage. You gain temporary hit points equal to your Constitution Bonus. Increase damage to 2[W] at 21st level. Demolish Your attacks find the weak spots in the object you want to destroy. At Will; Martial, Weapon Standard Action Melee weapon Target: One creature or object Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage. If your target is not a creature, you inflict an extra [W] damage. Increase damage to 2[W] at 21st level. In Your Face You At Will; Martial, Weapon Standard Action Melee weapon Target: One creature or object Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage. Your target is dazed until the beginning of its next round. Increase damage to 2[W] at 21st level. [/QUOTE]
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