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D&D Older Editions, OSR, & D&D Variants
Snarf's Challenge: Was it Possible to Play 1e RAW? SHARE YOUR STORIES!
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9768683" data-attributes="member: 7023840"><p>I don't want to get into a back-and-forth and try or try to imply that I am making less of what I believe to be a wonderful experience, so I will simply reiterate the two things that I have said before-</p><p></p><p>1. There are actual <em>rules conflicts </em>that prohibit playing 1e <em>completely RAW</em>.</p><p></p><p>2. Further, while I truly admire the fact that you are trying to play with as many possible options and rules "on," I would be willing to bet a tidy some of money that you don't have ... <em>every single one </em>... on as written. Again, that's not a dismissive answer- the simple fact that you are<em>, inter alia</em>, trying to apply the initiative rules and the correct missile weapon firing rules etc. If you want to go through each and every rule ... are you rolling for every attack against PCs without helmets, and then calculating AC values for the helmet / lack of helmet prior to the "to hit" roll with an AC 10, with 50% of attacks against AC 10 by intelligent opponents? ... do you modify the AC modifier of the shield depending on the handedness of your character and the flank of the attack? do you properly convert the AC adjustments for weapons - they are against specificarmor types (table on DMG 73), not AC values, and as such only have the modifiers against that type of armor, unless the monster is of a type whose skin is similar to an armor type ... and so on).</p><p></p><p>I mean ... I haven't even gone into the interaction of the Pursuit / Evasion subsystem and the morale rules yet- which are a doozy (and I have had to houserule extensively).</p><p></p><p>Again, I am trying to give you all the roses! I'm pretty sure you mentioned that you weren't the one running it- do you want to ask the DM if they have houseruled or "harmonized" any of the various bits?</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9768683, member: 7023840"] I don't want to get into a back-and-forth and try or try to imply that I am making less of what I believe to be a wonderful experience, so I will simply reiterate the two things that I have said before- 1. There are actual [I]rules conflicts [/I]that prohibit playing 1e [I]completely RAW[/I]. 2. Further, while I truly admire the fact that you are trying to play with as many possible options and rules "on," I would be willing to bet a tidy some of money that you don't have ... [I]every single one [/I]... on as written. Again, that's not a dismissive answer- the simple fact that you are[I], inter alia[/I], trying to apply the initiative rules and the correct missile weapon firing rules etc. If you want to go through each and every rule ... are you rolling for every attack against PCs without helmets, and then calculating AC values for the helmet / lack of helmet prior to the "to hit" roll with an AC 10, with 50% of attacks against AC 10 by intelligent opponents? ... do you modify the AC modifier of the shield depending on the handedness of your character and the flank of the attack? do you properly convert the AC adjustments for weapons - they are against specificarmor types (table on DMG 73), not AC values, and as such only have the modifiers against that type of armor, unless the monster is of a type whose skin is similar to an armor type ... and so on). I mean ... I haven't even gone into the interaction of the Pursuit / Evasion subsystem and the morale rules yet- which are a doozy (and I have had to houserule extensively). Again, I am trying to give you all the roses! I'm pretty sure you mentioned that you weren't the one running it- do you want to ask the DM if they have houseruled or "harmonized" any of the various bits? [/QUOTE]
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