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<blockquote data-quote="Quasqueton" data-source="post: 962227" data-attributes="member: 3854"><p>The problem between us is that I don't understand what you are saying is dull. What, exactly, do you find "dull after a while"?</p><p></p><p>Why?</p><p></p><p>Well, admitting that you have a problem player (the "specialist") is more honest than saying the point buy system is problematic. </p><p></p><p>Like someone claiming the nat20 = autohit rule is bad because one of his players is always rolling a natural 20 on a loaded die.</p><p></p><p>And in all my years experience (~23), I have never seen any two players come up with the same character concept. I've seen them choose the same race or class, and even race <em>and</em> class, but never the same concept. I really think it is more statistically possible for two players to roll up the same numbers than to come up with the same character concept.</p><p></p><p>If you like the randomness of roll for character abilities, that's fine and dandy. But be honest about it. Don't argue that point buy is dull, boring, repetitive, or results in identical characters. That is demonstrably not true.</p><p></p><p>And finally, here's a statement to start another argument in the other direction: I beleive most people who prefer rolling their stats, like doing so because they beleive they can out roll the point buy. They know they can reroll a set of stats that comes in too low, but usually they can keep a set that comes in well above the point buy. For instance, if the point buy "magic number" is 28, most DMs will let a player reroll a set of stats that add up to 24 or less. But many DMs will allow the player to keep a set of stats that clock in at 32 or more.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 962227, member: 3854"] The problem between us is that I don't understand what you are saying is dull. What, exactly, do you find "dull after a while"? Why? Well, admitting that you have a problem player (the "specialist") is more honest than saying the point buy system is problematic. Like someone claiming the nat20 = autohit rule is bad because one of his players is always rolling a natural 20 on a loaded die. And in all my years experience (~23), I have never seen any two players come up with the same character concept. I've seen them choose the same race or class, and even race [i]and[/i] class, but never the same concept. I really think it is more statistically possible for two players to roll up the same numbers than to come up with the same character concept. If you like the randomness of roll for character abilities, that's fine and dandy. But be honest about it. Don't argue that point buy is dull, boring, repetitive, or results in identical characters. That is demonstrably not true. And finally, here's a statement to start another argument in the other direction: I beleive most people who prefer rolling their stats, like doing so because they beleive they can out roll the point buy. They know they can reroll a set of stats that comes in too low, but usually they can keep a set that comes in well above the point buy. For instance, if the point buy "magic number" is 28, most DMs will let a player reroll a set of stats that add up to 24 or less. But many DMs will allow the player to keep a set of stats that clock in at 32 or more. Quasqueton [/QUOTE]
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