Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[/snarky mode on] New Character Closeup
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Will" data-source="post: 962607" data-attributes="member: 5566"><p>Well, my 2 cp...</p><p></p><p>First, given the design of 3e around 'measured challenge,' variations due to rolled stats seem to break the system. If one person has low stats and another has high stats... doesn't that mean each is being challenged differently? Balance is an important design goal of 3e, and random abilities seem as sensible as deciding how many levels people should have randomly.</p><p></p><p>Consider templates that consist of bonuses to stats. Effectively, the guy who rolled badly gets all the fun of a level hit (negative ECL) without any counterbalance.</p><p></p><p>Second, as for 'variation is fun'... I used to be a big fan of rolling with the punches in a system and weaving it into my fun. After many many abuses and situations where it transpired I had jack-all to do or no ability to do even the fun quirky things I'd like, I've realized... screw it. I want balance. I can add the flavor and direction to it, but don't try to sweet talk me into starting behind other characters for some dramatic challenge. I can play my character weaker if I want, but being forced to do so is generally the beginning of a frustrating gaming experience.</p><p></p><p>Third, I'm in a game right now where we have standard NPC stats: 15, 14, 13, 12, 10, 8.</p><p>We're all elves... my elven cleric, with 14, 10, 10, 15, 13, looks a lot different than the rogue/monk and the wizard.</p><p></p><p></p><p>I'm honestly puzzled by the idea that 6 ability numbers are all that significant in the flavor and cloth of a character. They are a factor, sure... but how those scores interact with classes, skills, and all the descriptive aspect of the character...</p><p></p><p>I find that very strange.</p></blockquote><p></p>
[QUOTE="Will, post: 962607, member: 5566"] Well, my 2 cp... First, given the design of 3e around 'measured challenge,' variations due to rolled stats seem to break the system. If one person has low stats and another has high stats... doesn't that mean each is being challenged differently? Balance is an important design goal of 3e, and random abilities seem as sensible as deciding how many levels people should have randomly. Consider templates that consist of bonuses to stats. Effectively, the guy who rolled badly gets all the fun of a level hit (negative ECL) without any counterbalance. Second, as for 'variation is fun'... I used to be a big fan of rolling with the punches in a system and weaving it into my fun. After many many abuses and situations where it transpired I had jack-all to do or no ability to do even the fun quirky things I'd like, I've realized... screw it. I want balance. I can add the flavor and direction to it, but don't try to sweet talk me into starting behind other characters for some dramatic challenge. I can play my character weaker if I want, but being forced to do so is generally the beginning of a frustrating gaming experience. Third, I'm in a game right now where we have standard NPC stats: 15, 14, 13, 12, 10, 8. We're all elves... my elven cleric, with 14, 10, 10, 15, 13, looks a lot different than the rogue/monk and the wizard. I'm honestly puzzled by the idea that 6 ability numbers are all that significant in the flavor and cloth of a character. They are a factor, sure... but how those scores interact with classes, skills, and all the descriptive aspect of the character... I find that very strange. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[/snarky mode on] New Character Closeup
Top