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Sneak Attack: A Little Too Powerful?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 187140" data-attributes="member: 3146"><p>A few things to point out regarding this debate:</p><p></p><p>1. The examples are biased by placing the characters at 5th level. 5th level is a best case scenario for rogue vs. fighter or ranger because the fighter and ranger have not yet got multiple attacks and the rogue's BAB is only 2 points behind theirs. At 6th level, the fighter has two attacks, the ranger has two or three attacks (depending on whether or not he uses TWF), and the rogue still only has one. Running the comparison at 6th level would be much more to the fighter's advantage (in the same way that running it at 1st or 9th level (improved TWF) would be to the Ranger's advantage.</p><p></p><p>Even when the rogue has more than one attack, considering that the rogue will usually need to tumble in order to get into a flanking position, the rogue will often be limited to one sneak attack per round (unless hasted).</p><p></p><p>2. The stats were initially biased in favor of the rogue. Now they are stacked against the ranger. Using the point buy system from the DMG, an 18 and two 12s cost slightly more than a 16 and two 14s. This is justified since an 18 can usually be leveraged in more than one way (via weapon finesse, multiclassing, etc.)</p><p></p><p>3. As others pointed out, longsword/shortsword is not an ideal combination for the ranger. Bastard sword/shortsword would give more damage and dual shortswords with weapon focus and weapon finesse would give a better attack rating. Bastard Sword (or longsword) and Spiked Shield (or shield of bashing) would give better defense whether or not it was combined with the Shield Expert feat (if it's not combined with the Shield Expert feat, the character still gets the AC bonus whenever he can't make a full attack and when flatfooted). For the absolute maximum damage approach, the ranger would wield greatsword/armor spikes.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 187140, member: 3146"] A few things to point out regarding this debate: 1. The examples are biased by placing the characters at 5th level. 5th level is a best case scenario for rogue vs. fighter or ranger because the fighter and ranger have not yet got multiple attacks and the rogue's BAB is only 2 points behind theirs. At 6th level, the fighter has two attacks, the ranger has two or three attacks (depending on whether or not he uses TWF), and the rogue still only has one. Running the comparison at 6th level would be much more to the fighter's advantage (in the same way that running it at 1st or 9th level (improved TWF) would be to the Ranger's advantage. Even when the rogue has more than one attack, considering that the rogue will usually need to tumble in order to get into a flanking position, the rogue will often be limited to one sneak attack per round (unless hasted). 2. The stats were initially biased in favor of the rogue. Now they are stacked against the ranger. Using the point buy system from the DMG, an 18 and two 12s cost slightly more than a 16 and two 14s. This is justified since an 18 can usually be leveraged in more than one way (via weapon finesse, multiclassing, etc.) 3. As others pointed out, longsword/shortsword is not an ideal combination for the ranger. Bastard sword/shortsword would give more damage and dual shortswords with weapon focus and weapon finesse would give a better attack rating. Bastard Sword (or longsword) and Spiked Shield (or shield of bashing) would give better defense whether or not it was combined with the Shield Expert feat (if it's not combined with the Shield Expert feat, the character still gets the AC bonus whenever he can't make a full attack and when flatfooted). For the absolute maximum damage approach, the ranger would wield greatsword/armor spikes. [/QUOTE]
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