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Sneak Attack: A Little Too Powerful?
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<blockquote data-quote="Cloudgatherer" data-source="post: 187340" data-attributes="member: 66"><p>My group and I sit in the "sneak attack is too powerful" group. After using sneak attack against the group, having it used against the villains, the party's rogue player and I decided to change the sneak attack mechanic. Instead of the damage being tacked on as part of a rogue's regular attack, we made sneak attack a standard action. The action represents the rogue's focus against his opponent, striking that vital area.</p><p></p><p>As far as flanking is concerned, my party coordinates. The fighter moves into position first, and the rogue either matches initiative or readies for the sneak opportunity. Once flanked, what options do an enemy have? He can 5-foot step, full-round attack, but the rogue can still tumble-sneak again. Otherwise, he can take a double move, try to move away, but he will still draw AoO (and sneak attack damage from rogue) unless the enemy has tumble.</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 187340, member: 66"] My group and I sit in the "sneak attack is too powerful" group. After using sneak attack against the group, having it used against the villains, the party's rogue player and I decided to change the sneak attack mechanic. Instead of the damage being tacked on as part of a rogue's regular attack, we made sneak attack a standard action. The action represents the rogue's focus against his opponent, striking that vital area. As far as flanking is concerned, my party coordinates. The fighter moves into position first, and the rogue either matches initiative or readies for the sneak opportunity. Once flanked, what options do an enemy have? He can 5-foot step, full-round attack, but the rogue can still tumble-sneak again. Otherwise, he can take a double move, try to move away, but he will still draw AoO (and sneak attack damage from rogue) unless the enemy has tumble. [/QUOTE]
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Sneak Attack: A Little Too Powerful?
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