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Sneak Attack: A Little Too Powerful?
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<blockquote data-quote="Darklone" data-source="post: 188955" data-attributes="member: 1372"><p><strong>Some things.</strong></p><p></p><p>Ok. Sneak attack may be horribly useful. Right. It may be horribly useless. A lvl2 barbarian has Uncanny dodge as well as a lvl3 rogue. Enough to avoid ranged sneak attacks in the surprise round. Skeletons are very common monsters for low level groups. Zombies too. </p><p></p><p>For higher levels... concealment and fortification armours have been mentioned by others. Blur is nice for that one too. </p><p></p><p>It depends on the campaign if a rogue can shine or not. But Azlan: The rogue in your example is likely to be toast in a normal fight. Simply not enough hitpoints. Two good chops from an orc with greataxe could take him down and this happened often enough in my groups (Rogue tumbled into flanking position on the enemy orc chieftain, another two orcs charged, one of them into flanking position, rogue requiem).</p></blockquote><p></p>
[QUOTE="Darklone, post: 188955, member: 1372"] [b]Some things.[/b] Ok. Sneak attack may be horribly useful. Right. It may be horribly useless. A lvl2 barbarian has Uncanny dodge as well as a lvl3 rogue. Enough to avoid ranged sneak attacks in the surprise round. Skeletons are very common monsters for low level groups. Zombies too. For higher levels... concealment and fortification armours have been mentioned by others. Blur is nice for that one too. It depends on the campaign if a rogue can shine or not. But Azlan: The rogue in your example is likely to be toast in a normal fight. Simply not enough hitpoints. Two good chops from an orc with greataxe could take him down and this happened often enough in my groups (Rogue tumbled into flanking position on the enemy orc chieftain, another two orcs charged, one of them into flanking position, rogue requiem). [/QUOTE]
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Sneak Attack: A Little Too Powerful?
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