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Sneak Attack: A Little Too Powerful?
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<blockquote data-quote="Xarlen" data-source="post: 190806" data-attributes="member: 1060"><p>Hokay, now after reading the entire thread, I can reply. *Tosses his hat in*</p><p></p><p>To Azlan: First, I'd like to comment on what you said about orcs. </p><p></p><p>No, it is not a chess game. It is about survival. The Average orc has an Int of 9. The average Kobold and Hobgoblin has an average Int of 10. The orc's int is 1 below a human's, and the kobold/hobgoblin is the same. </p><p></p><p>This means that the orcs are likely going to be smart enough to prepare just a little. They're not going to full out charge, unless they want to get killed. As you pointed out, a company of orcs is little match for a 5th level party. Ergo, if your a group of orcs, you want to be sure to take down something a little tougher then young apprentaces and novices. Thus, tactics are in order. Not to mention the fact that a leader, atleast an orc with some class level has an int of 10, so someone has to have the brains. </p><p></p><p>Next, Iw ould have to agree that a rogue's sneak attack balances it for combat. With the low hit points, BAB, and attacks, the sneak attack is what makes a Rogue worth playing in a combat-oriented campaign. Yes, the rogue is going to shine in a surprise round, or in a city adventure, because these are what rogues are made for. However, pound for pound, fighting Big Nasty Creatures, atleast One Big Nasty Creature, the fighter is going to wax them. With more AC due to armor and less to dex, the fighter will get hit less, and stay longer due to his higher hitpoints, and do more damage. </p><p></p><p>True, this is more for medium to high levels, but really, it's not smart for a rogue to get up there in hitting range, when he has 6 to 12 hps at first levels.</p><p></p><p>Next, I'll agree that it's a little more difficult to hit with the sneak. Yes, if you're flanking. Let's see him jump up to flank something with a 10' reach, that fast. How about non humanoid creatures, that are obviously immune? Have you ever tried to sneak attack something that *Flies*? Any spellcaster (or creature with wings) will likely take to the air as a first move, and since a rogue can't flank with ranged weapons, he ain't doing that much. </p><p></p><p>And, no, these factors do not try to negate the rogue's ability, to make him feel worthless, but they are balanced to A) Let the fighter have a moment to shine, and B) offering variety. </p><p></p><p>Also, while we're at it, although changing topic a little, are your wizard, your cleric shining in combat? Can they get the big boom spells out, with the fighter and rogue in the way? When there are lots of enemies, they get to shine, not just the fighter with Cleave. All those undead the Rogue *Can't* sneak attack are dusted by the Cleric's turning ability. </p><p></p><p>If you're concerned about letting your characters shine, then offer them opportunities to shine, as aposed to pitting them against the same thing and always one outdoing the other. Got a creature that flies? Slap a fly spell on the fighter, and let him rain death upon it. Undead? Cleric! Horde? Wizard!</p></blockquote><p></p>
[QUOTE="Xarlen, post: 190806, member: 1060"] Hokay, now after reading the entire thread, I can reply. *Tosses his hat in* To Azlan: First, I'd like to comment on what you said about orcs. No, it is not a chess game. It is about survival. The Average orc has an Int of 9. The average Kobold and Hobgoblin has an average Int of 10. The orc's int is 1 below a human's, and the kobold/hobgoblin is the same. This means that the orcs are likely going to be smart enough to prepare just a little. They're not going to full out charge, unless they want to get killed. As you pointed out, a company of orcs is little match for a 5th level party. Ergo, if your a group of orcs, you want to be sure to take down something a little tougher then young apprentaces and novices. Thus, tactics are in order. Not to mention the fact that a leader, atleast an orc with some class level has an int of 10, so someone has to have the brains. Next, Iw ould have to agree that a rogue's sneak attack balances it for combat. With the low hit points, BAB, and attacks, the sneak attack is what makes a Rogue worth playing in a combat-oriented campaign. Yes, the rogue is going to shine in a surprise round, or in a city adventure, because these are what rogues are made for. However, pound for pound, fighting Big Nasty Creatures, atleast One Big Nasty Creature, the fighter is going to wax them. With more AC due to armor and less to dex, the fighter will get hit less, and stay longer due to his higher hitpoints, and do more damage. True, this is more for medium to high levels, but really, it's not smart for a rogue to get up there in hitting range, when he has 6 to 12 hps at first levels. Next, I'll agree that it's a little more difficult to hit with the sneak. Yes, if you're flanking. Let's see him jump up to flank something with a 10' reach, that fast. How about non humanoid creatures, that are obviously immune? Have you ever tried to sneak attack something that *Flies*? Any spellcaster (or creature with wings) will likely take to the air as a first move, and since a rogue can't flank with ranged weapons, he ain't doing that much. And, no, these factors do not try to negate the rogue's ability, to make him feel worthless, but they are balanced to A) Let the fighter have a moment to shine, and B) offering variety. Also, while we're at it, although changing topic a little, are your wizard, your cleric shining in combat? Can they get the big boom spells out, with the fighter and rogue in the way? When there are lots of enemies, they get to shine, not just the fighter with Cleave. All those undead the Rogue *Can't* sneak attack are dusted by the Cleric's turning ability. If you're concerned about letting your characters shine, then offer them opportunities to shine, as aposed to pitting them against the same thing and always one outdoing the other. Got a creature that flies? Slap a fly spell on the fighter, and let him rain death upon it. Undead? Cleric! Horde? Wizard! [/QUOTE]
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