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Sneak Attack: A Little Too Powerful?
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<blockquote data-quote="Crothian" data-source="post: 194693" data-attributes="member: 232"><p>Good, it so much nicer when people realize I'm right and they agree with me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Seriously, though I quoted you since you described a very well focused character and I needed to use that an example. I just think DM's forget that. Personally, I try to forget about the characters when I make an adventure. I don't want to purposely place obsticles that they don't have the ability to pass easily, and I don't want to cater to them either. It's sort of like DM meta gaming that I'm trying to avoid. I have the list of skills in front of me and try to come up with ways that makes sense in the adventure for different ones to be used. Sure, magic can take the place easily, and that's okay. I just like obsticles that can be gotten around without magic if that's what they want to do.</p></blockquote><p></p>
[QUOTE="Crothian, post: 194693, member: 232"] Good, it so much nicer when people realize I'm right and they agree with me. :D Seriously, though I quoted you since you described a very well focused character and I needed to use that an example. I just think DM's forget that. Personally, I try to forget about the characters when I make an adventure. I don't want to purposely place obsticles that they don't have the ability to pass easily, and I don't want to cater to them either. It's sort of like DM meta gaming that I'm trying to avoid. I have the list of skills in front of me and try to come up with ways that makes sense in the adventure for different ones to be used. Sure, magic can take the place easily, and that's okay. I just like obsticles that can be gotten around without magic if that's what they want to do. [/QUOTE]
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Sneak Attack: A Little Too Powerful?
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