Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sneak Attack as an action
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 6307515" data-attributes="member: 6775031"><p>Something just doesn't sit right with me about the way the playtest packets approached things like sneak attack. </p><p></p><p>As written, a typical rogue would use two weapons and make two attacks, and sneak attack could be applied to one of them. Generally, you would make your first attack, and apply sneak attack if successful; then, you would make your off-hand attack, and apply sneak attack if that one was successful but the first one failed. (Let's ignore a situation where the DM lets you roll both attack simultaneously, so that you can choose to apply sneak attack to the one which happened to score the critical hit.)</p><p></p><p>It's weird to me that the state of success of your first attack should alter the properties of your second attack. The opening that your opponent leaves is not suddenly wider for the second attack, just because you happened to miss the first time. (I mean, I guess it <em>could</em> be, but that makes the situation much more complicated to imagine.)</p><p></p><p>What I was wondering, to anyone mathematically inclined, is what would happen if Sneak Attack was its own action, which wasn't just a modified attack (so you couldn't use it along with Extra Attack, and it wouldn't benefit from dual-wielding rules, among other things). The rogue just declares the Sneak Attack action, at which point the attack roll is made and damage is dealt. Would the loss of the second weapon - the second chance to apply sneak attack - really hurt all that much? And if so, could anything be done to re-balance it?</p><p></p><p>(Smites also really bug me, since you can see whether an attack is a critical hit before you decide whether to smite or not. I would want that to be declared ahead of time, as well, even if you didn't spend the use if the attack happened to miss.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6307515, member: 6775031"] Something just doesn't sit right with me about the way the playtest packets approached things like sneak attack. As written, a typical rogue would use two weapons and make two attacks, and sneak attack could be applied to one of them. Generally, you would make your first attack, and apply sneak attack if successful; then, you would make your off-hand attack, and apply sneak attack if that one was successful but the first one failed. (Let's ignore a situation where the DM lets you roll both attack simultaneously, so that you can choose to apply sneak attack to the one which happened to score the critical hit.) It's weird to me that the state of success of your first attack should alter the properties of your second attack. The opening that your opponent leaves is not suddenly wider for the second attack, just because you happened to miss the first time. (I mean, I guess it [I]could[/I] be, but that makes the situation much more complicated to imagine.) What I was wondering, to anyone mathematically inclined, is what would happen if Sneak Attack was its own action, which wasn't just a modified attack (so you couldn't use it along with Extra Attack, and it wouldn't benefit from dual-wielding rules, among other things). The rogue just declares the Sneak Attack action, at which point the attack roll is made and damage is dealt. Would the loss of the second weapon - the second chance to apply sneak attack - really hurt all that much? And if so, could anything be done to re-balance it? (Smites also really bug me, since you can see whether an attack is a critical hit before you decide whether to smite or not. I would want that to be declared ahead of time, as well, even if you didn't spend the use if the attack happened to miss.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sneak Attack as an action
Top