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General Tabletop Discussion
*Pathfinder & Starfinder
Sneak Attack Damage and Multiple Attacks In a Round
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<blockquote data-quote="kreynolds" data-source="post: 579915" data-attributes="member: 2829"><p>I focus a lot on skills as well, which is why you only see multiclass fighters in my games. Fighters are great for a game that is focused on dungeon crawl, or a game that is split down the middle for skill use and combat. Fighters aren't that resourceful with much of anything except a weapon, and IMO, that's just how it should be. If you want to be a smarter fighter, grab a few levels of rogue, or any other class that focuses on skills.</p><p></p><p>Honestly, I don't see this as a problem with the fighter. It's just all about the style of game and what does or does not fit well.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 579915, member: 2829"] I focus a lot on skills as well, which is why you only see multiclass fighters in my games. Fighters are great for a game that is focused on dungeon crawl, or a game that is split down the middle for skill use and combat. Fighters aren't that resourceful with much of anything except a weapon, and IMO, that's just how it should be. If you want to be a smarter fighter, grab a few levels of rogue, or any other class that focuses on skills. Honestly, I don't see this as a problem with the fighter. It's just all about the style of game and what does or does not fit well. [/QUOTE]
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Sneak Attack Damage and Multiple Attacks In a Round
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