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General Tabletop Discussion
*Pathfinder & Starfinder
Sneak attack + flanking = confusion
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<blockquote data-quote="Amal Shukup" data-source="post: 1406706" data-attributes="member: 6291"><p>I think it stands up very well (within the limits of it being a game, ofcourse). Much more so than people give it credit for.</p><p></p><p>I, er, 'rationalized' this point before: if an invisible creature is right next to you swinging an axe - you would be sufficiently distracted by it to be subject to a flanking bonus. You would not have enough perception to obviate the obvious advantages the invisible attacker has (blocking that axe would be difficult, for instance), but you would be distracted - hence flanked.</p><p></p><p>In my experience - having actually been thoroughly trashed in complete darkness by multiple opponents - one is QUITE aware of non-visible folk laying a beating on you. Or even just standing there. You don't know which (of, sadly, several) vulnerable bits to cover, perhaps, but you know/suspect that the blow is coming...</p><p></p><p>A'Mal</p><p></p><p>P.S. If someone WERE to try making the mechanic more 'realistic', I would wish they had real experience in actual fighting. It's like with so-called 'weapon speed factors': I always suggested that folk who thought a dagger should attack 1st vs a great sword (multiple times was the usual argument) should <strong>try</strong> it. I want to hold the great sword...</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 1406706, member: 6291"] I think it stands up very well (within the limits of it being a game, ofcourse). Much more so than people give it credit for. I, er, 'rationalized' this point before: if an invisible creature is right next to you swinging an axe - you would be sufficiently distracted by it to be subject to a flanking bonus. You would not have enough perception to obviate the obvious advantages the invisible attacker has (blocking that axe would be difficult, for instance), but you would be distracted - hence flanked. In my experience - having actually been thoroughly trashed in complete darkness by multiple opponents - one is QUITE aware of non-visible folk laying a beating on you. Or even just standing there. You don't know which (of, sadly, several) vulnerable bits to cover, perhaps, but you know/suspect that the blow is coming... A'Mal P.S. If someone WERE to try making the mechanic more 'realistic', I would wish they had real experience in actual fighting. It's like with so-called 'weapon speed factors': I always suggested that folk who thought a dagger should attack 1st vs a great sword (multiple times was the usual argument) should [B]try[/B] it. I want to hold the great sword... [/QUOTE]
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Sneak attack + flanking = confusion
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