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General Tabletop Discussion
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Sneak Attack: optional or mandatory?
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<blockquote data-quote="Kobold Stew" data-source="post: 6176704" data-attributes="member: 23484"><p>To be fair, the OP only asked what we preferred. </p><p></p><p>The fundamental nature of the rogue has changed in several ways since over the past few packets. Let's pick out four of these:</p><p></p><p>1. Backstab for all (instead of scheme-based backstab or isolated strike or some other combat trick)</p><p>2. Expertise die for in Dex and eventually another ability (as opposed to skill-based expertise)</p><p>3. no extra skills or backgrounds (because skills are gone and backgrounds give lore)</p><p>4. all feats become mega feats (making the granting of "skill tricks" otiose and less customizable for an individual rogue).</p><p></p><p>With the latter three changes (relating to the skill-monkey idea), insisting on keeping Backstab for only a few rogues probably doesn't make sense. I'm not saying that SA shouldn't be available to any rogue that wants it. I am saying that I prefer the more diverse build choices that were available to rogues before, where a credible STR-based or CHA-based rogue exists alongside a straight DEX-based or DEX/CHA-based rogue, with even more possibilities available.</p><p></p><p>As other subclasses emerge, it is possible this wish will be answered for me, in which case it is possible that backstab for all makes sense. I just don't see it in the current (limited) preview we see now (which is forced to make all thieves charming for some reason).</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6176704, member: 23484"] To be fair, the OP only asked what we preferred. The fundamental nature of the rogue has changed in several ways since over the past few packets. Let's pick out four of these: 1. Backstab for all (instead of scheme-based backstab or isolated strike or some other combat trick) 2. Expertise die for in Dex and eventually another ability (as opposed to skill-based expertise) 3. no extra skills or backgrounds (because skills are gone and backgrounds give lore) 4. all feats become mega feats (making the granting of "skill tricks" otiose and less customizable for an individual rogue). With the latter three changes (relating to the skill-monkey idea), insisting on keeping Backstab for only a few rogues probably doesn't make sense. I'm not saying that SA shouldn't be available to any rogue that wants it. I am saying that I prefer the more diverse build choices that were available to rogues before, where a credible STR-based or CHA-based rogue exists alongside a straight DEX-based or DEX/CHA-based rogue, with even more possibilities available. As other subclasses emerge, it is possible this wish will be answered for me, in which case it is possible that backstab for all makes sense. I just don't see it in the current (limited) preview we see now (which is forced to make all thieves charming for some reason). [/QUOTE]
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Sneak Attack: optional or mandatory?
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