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General Tabletop Discussion
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Sneak Attack: optional or mandatory?
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<blockquote data-quote="sheadunne" data-source="post: 6181711" data-attributes="member: 27570"><p>This should be the case with all abilities and in reverse. Sneak Attack isn't necessarily the problem, the problem is that it's not usable outside of combat. What is the skill set that the rogue has to be able to perform a sneak attack and how can that skill set be used out of combat to do other things. I'd like to see it expanded to all classes, abilities, feats, skills, and spells. What are the non-combat utilities of Fire Ball? Perhaps as a way to provide heat to a tent/room/area or to light all the candles in a room simultaneously, perhaps to slowly increase the temperature in a room which has implications on social encounters. Perhaps abilities/feats/etc can be combined with skills to make other uses possible. If you have Diplomacy (5 ranks) and Sneak Attack, you can make jabbing/witty remarks to throw your opponent off balance and win the debate. If you have Survival (5 ranks) and Fire Ball spell you can increase the temperature in an area by 5 or 10 degrees for 8 hours making for a good nights sleep in your tent.</p></blockquote><p></p>
[QUOTE="sheadunne, post: 6181711, member: 27570"] This should be the case with all abilities and in reverse. Sneak Attack isn't necessarily the problem, the problem is that it's not usable outside of combat. What is the skill set that the rogue has to be able to perform a sneak attack and how can that skill set be used out of combat to do other things. I'd like to see it expanded to all classes, abilities, feats, skills, and spells. What are the non-combat utilities of Fire Ball? Perhaps as a way to provide heat to a tent/room/area or to light all the candles in a room simultaneously, perhaps to slowly increase the temperature in a room which has implications on social encounters. Perhaps abilities/feats/etc can be combined with skills to make other uses possible. If you have Diplomacy (5 ranks) and Sneak Attack, you can make jabbing/witty remarks to throw your opponent off balance and win the debate. If you have Survival (5 ranks) and Fire Ball spell you can increase the temperature in an area by 5 or 10 degrees for 8 hours making for a good nights sleep in your tent. [/QUOTE]
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Sneak Attack: optional or mandatory?
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