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General Tabletop Discussion
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Sneak Attack: optional or mandatory?
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<blockquote data-quote="Starfox" data-source="post: 6183714" data-attributes="member: 2303"><p>The thing that really changed between the 3E and 4E rogues was actually not the class itself, but the much more generous Stealth rules. In 4E it was both a vector of attack, an enabler for sneak attacks, and at high levels an almost impenetrable defense. I had a lvl 26 (or therabouts, memory a bit unclear now) in my Rise of the Runelords 4E campaign. With some item that gave her the equivalent of hide in plain sight, she was extremely powerful and versatile. But again, if we ran with those stealth rules in Pathfinder, I think such a rogue would have been even more impressive compared to the rest of the gang, both on offense and defense. Full round sneak attacks every round with rapid shot - and imagine a wand of Holy Ice <a href="http://www.d20pfsrd.com/magic/all-spells/h/holy-ice" target="_blank">http://www.d20pfsrd.com/magic/all-spells/h/holy-ice</a> for those special occasions - with sneak attack at level 20 that's 165d6+30 of damage if all of the 15 touch attacks hit, or an average of 597 points of damage in one round. Barring SR, which would stop a wand dead. Well, actually the wand option does work in RAW Pathfinder now. So I am not sure the 4E rogue really was such a good combatant, compared to Pathfinder at least.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6183714, member: 2303"] The thing that really changed between the 3E and 4E rogues was actually not the class itself, but the much more generous Stealth rules. In 4E it was both a vector of attack, an enabler for sneak attacks, and at high levels an almost impenetrable defense. I had a lvl 26 (or therabouts, memory a bit unclear now) in my Rise of the Runelords 4E campaign. With some item that gave her the equivalent of hide in plain sight, she was extremely powerful and versatile. But again, if we ran with those stealth rules in Pathfinder, I think such a rogue would have been even more impressive compared to the rest of the gang, both on offense and defense. Full round sneak attacks every round with rapid shot - and imagine a wand of Holy Ice [url]http://www.d20pfsrd.com/magic/all-spells/h/holy-ice[/url] for those special occasions - with sneak attack at level 20 that's 165d6+30 of damage if all of the 15 touch attacks hit, or an average of 597 points of damage in one round. Barring SR, which would stop a wand dead. Well, actually the wand option does work in RAW Pathfinder now. So I am not sure the 4E rogue really was such a good combatant, compared to Pathfinder at least. [/QUOTE]
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