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Sneak Attack question
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<blockquote data-quote="DEFCON 1" data-source="post: 8065017" data-attributes="member: 7006"><p>Of course the DM decides... that's a given. That's not even the spirit of the rules, that's pretty much stated outright-- the DM makes rulings as they see fit. So with that being the given-- that the DM ultimately gets to decide how the game (in this case stealth) will be run at their table-- what's your reasoning for why the designers of the game gave Rogues the feature to use Hide as a bonus action? They had to have done it for a reason.</p><p></p><p>If Hiding was only meant to be done out of combat there would have been no reason to give them this ability because actions and bonus actions only occur during combat when there is initiative order. So since they do have it specially as a bonus action, it implies something, doesn't it? Seems to me (and is certainly not any kind of wild speculation here) that if Rogues get to Hide as a bonus action, then it's because they are meant to be able to Hide during combat when bonus actions get taken. I don't see any other possible interpretation. So to me... the spirit of that feature is that hiding during combat should be and is meant to be allowed-- barring of course the DM's generic ability to make Rulings and restrict any and all rules they don't want to use. But the designers have no idea what those specific DM rulings will ultimately be, so they design for the default game. So what would be the default game where a Rogue would need to have Hide as a bonus action feature... but not use it during combat?</p><p></p><p>Maybe you know of one? If you do, please let me know as I'd love to hear it. Cause I've been wracking my brain trying to figure it out.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8065017, member: 7006"] Of course the DM decides... that's a given. That's not even the spirit of the rules, that's pretty much stated outright-- the DM makes rulings as they see fit. So with that being the given-- that the DM ultimately gets to decide how the game (in this case stealth) will be run at their table-- what's your reasoning for why the designers of the game gave Rogues the feature to use Hide as a bonus action? They had to have done it for a reason. If Hiding was only meant to be done out of combat there would have been no reason to give them this ability because actions and bonus actions only occur during combat when there is initiative order. So since they do have it specially as a bonus action, it implies something, doesn't it? Seems to me (and is certainly not any kind of wild speculation here) that if Rogues get to Hide as a bonus action, then it's because they are meant to be able to Hide during combat when bonus actions get taken. I don't see any other possible interpretation. So to me... the spirit of that feature is that hiding during combat should be and is meant to be allowed-- barring of course the DM's generic ability to make Rulings and restrict any and all rules they don't want to use. But the designers have no idea what those specific DM rulings will ultimately be, so they design for the default game. So what would be the default game where a Rogue would need to have Hide as a bonus action feature... but not use it during combat? Maybe you know of one? If you do, please let me know as I'd love to hear it. Cause I've been wracking my brain trying to figure it out. [/QUOTE]
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