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Sneak Attack Question
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<blockquote data-quote="Sinjin the Rogue" data-source="post: 122985" data-attributes="member: 2288"><p><strong>Sneak attack</strong></p><p></p><p>I find that I frequently outdamage the fighters in my group, when the circumstances allow, but then again, at other times, I am almost no help to the group. Environment, situation and monster types are the factors that will either hinder or allow a rogue to use his/her sneak attack, and in most cases, one or allof those factors serve to hinder.</p><p></p><p>Someone else mentioned that sneak attacks aren't as common as you might think and he is correct. </p><p></p><p>Undead are not susceptible to sneak attacks.</p><p>Constructs are not affected.</p><p>Creatures of the plant kingdom are not affected.</p><p>Rogues and barbarians of 3 levels or less than the rogue are not affected.</p><p>Creatures that aren't affected by critical hits are not affected.</p><p>Rogues can only sneak attack a creature if vital spots can be reached, so many huge and colossal creatures are difficult to sneak attack.</p><p></p><p>A rogue has to be able to flank or in some way be able to attack the enemy when it is denied its dex bonus to AC. Smart NPC's or monsters will usually try to maneuver themselves into positions where flanking is difficult or impossible. </p><p></p><p>Only melee weapons can be used to flank, so ranged sneak attacks are even more rare.</p><p></p><p>Sure, occassionally I get buffed with an improved invisibility, and I can then leave behind a trail of blood and gore, but those opportunities are rare. If you limit a rogue's ability to dole out sneak attacks even more, you aren't going to find anyone who wants to play a rogue.</p></blockquote><p></p>
[QUOTE="Sinjin the Rogue, post: 122985, member: 2288"] [b]Sneak attack[/b] I find that I frequently outdamage the fighters in my group, when the circumstances allow, but then again, at other times, I am almost no help to the group. Environment, situation and monster types are the factors that will either hinder or allow a rogue to use his/her sneak attack, and in most cases, one or allof those factors serve to hinder. Someone else mentioned that sneak attacks aren't as common as you might think and he is correct. Undead are not susceptible to sneak attacks. Constructs are not affected. Creatures of the plant kingdom are not affected. Rogues and barbarians of 3 levels or less than the rogue are not affected. Creatures that aren't affected by critical hits are not affected. Rogues can only sneak attack a creature if vital spots can be reached, so many huge and colossal creatures are difficult to sneak attack. A rogue has to be able to flank or in some way be able to attack the enemy when it is denied its dex bonus to AC. Smart NPC's or monsters will usually try to maneuver themselves into positions where flanking is difficult or impossible. Only melee weapons can be used to flank, so ranged sneak attacks are even more rare. Sure, occassionally I get buffed with an improved invisibility, and I can then leave behind a trail of blood and gore, but those opportunities are rare. If you limit a rogue's ability to dole out sneak attacks even more, you aren't going to find anyone who wants to play a rogue. [/QUOTE]
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