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General Tabletop Discussion
*Pathfinder & Starfinder
Sneak attack w/Ray of Frost?
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<blockquote data-quote="Saeviomagy" data-source="post: 1870222" data-attributes="member: 5890"><p>The warlock is a new base class in complete arcane. Instead of casting spells, it has unlimited-usage spell-like abilities called incantations. Over the course of 20 levels of the class, it gets a total of 12 spell like abilities which it can use as many times per day as it wants.</p><p></p><p>The first incantation gained is 'eldritch blast', a ranged touch attack that does 1d6 pure energy damage with a range of 60', useable at will as a standard action, which is subject to spell resistance and allows no save. I believe they get their pick of an additional low-power incantation at 1st as well.</p><p></p><p>There are incantations which modify the eldritch blast. You can modify both the shape and the type of the blast, but only one modification can apply to shape and only one to type.</p><p></p><p>Type modifications change the blast to acid, fire, ice and negative energy, each of which has a secondary effect, or adding fear, insanity or knockback to the blast.</p><p>Shape modifications include channeling the blast through a melee attack, increasing the range to 250 feet, making it into a 30' cone, making it into a 20' burst from the user that affects only opponents.</p><p></p><p>Other incantations include giving bonuses to some skills for 24 hours, invisibility, charming (but limited to one charmed creature at a time), various vision modifiers (see invis, darkness), a couple of defensive ones (wall of fire, entropic shield), spider climb, flight, summon swarm, summon insect plague, creating areas of darkness filled with bat swarms, dimension door, shadow walk etc etc.</p><p></p><p>Looking at them, they would seem to be an interesting and not overpowered class. They're essentially a spellcaster that is more restricted than a sorceror, but never runs out of juice.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1870222, member: 5890"] The warlock is a new base class in complete arcane. Instead of casting spells, it has unlimited-usage spell-like abilities called incantations. Over the course of 20 levels of the class, it gets a total of 12 spell like abilities which it can use as many times per day as it wants. The first incantation gained is 'eldritch blast', a ranged touch attack that does 1d6 pure energy damage with a range of 60', useable at will as a standard action, which is subject to spell resistance and allows no save. I believe they get their pick of an additional low-power incantation at 1st as well. There are incantations which modify the eldritch blast. You can modify both the shape and the type of the blast, but only one modification can apply to shape and only one to type. Type modifications change the blast to acid, fire, ice and negative energy, each of which has a secondary effect, or adding fear, insanity or knockback to the blast. Shape modifications include channeling the blast through a melee attack, increasing the range to 250 feet, making it into a 30' cone, making it into a 20' burst from the user that affects only opponents. Other incantations include giving bonuses to some skills for 24 hours, invisibility, charming (but limited to one charmed creature at a time), various vision modifiers (see invis, darkness), a couple of defensive ones (wall of fire, entropic shield), spider climb, flight, summon swarm, summon insect plague, creating areas of darkness filled with bat swarms, dimension door, shadow walk etc etc. Looking at them, they would seem to be an interesting and not overpowered class. They're essentially a spellcaster that is more restricted than a sorceror, but never runs out of juice. [/QUOTE]
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Sneak attack w/Ray of Frost?
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