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*Dungeons & Dragons
Sneak Attack with spells?
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<blockquote data-quote="ECMO3" data-source="post: 8469244" data-attributes="member: 7030563"><p>This is complete nonsense, they know they are being distracted and the enemy is hitting them for vital damage, a lot more than his dagger typically would.</p><p></p><p>Reverse the situation and as DM describe in game what is happening to the players. Do you think they won't understand what is going on?</p><p></p><p></p><p></p><p></p><p>They can't beat them as long as they live. Everyone needs to die in order for the monsters to win. If you refuse to actually kill someone that will never happen.</p><p></p><p>They are a current threat until they are dead that is the problem. IRL this happens all the time in shootings where shooters (both police and criminals) shoot people that are down multiple times before they move on to others.</p><p></p><p></p><p>An owl is significantly more fragile than an Gelatenous Ice Cube and marginally more fragile than a few others like a Tressym. But to your point, they are all fragile and will be killed by all sorts of things in tier 2, both in combat and out of combat.</p><p></p><p>Flyby or no flyby a familiar engaging in combat is going to die often. As I noted an Owl is a bit more survivable because of flyby, but a fireball is still going to kill him, save or not, while the cat that stayed 80 foot down the hall and waited until the fight was over will still be alive ..... until someone springs the trap on the alter and the poision gas that does 1d4 to everyone in the room kills him.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8469244, member: 7030563"] This is complete nonsense, they know they are being distracted and the enemy is hitting them for vital damage, a lot more than his dagger typically would. Reverse the situation and as DM describe in game what is happening to the players. Do you think they won't understand what is going on? They can't beat them as long as they live. Everyone needs to die in order for the monsters to win. If you refuse to actually kill someone that will never happen. They are a current threat until they are dead that is the problem. IRL this happens all the time in shootings where shooters (both police and criminals) shoot people that are down multiple times before they move on to others. An owl is significantly more fragile than an Gelatenous Ice Cube and marginally more fragile than a few others like a Tressym. But to your point, they are all fragile and will be killed by all sorts of things in tier 2, both in combat and out of combat. Flyby or no flyby a familiar engaging in combat is going to die often. As I noted an Owl is a bit more survivable because of flyby, but a fireball is still going to kill him, save or not, while the cat that stayed 80 foot down the hall and waited until the fight was over will still be alive ..... until someone springs the trap on the alter and the poision gas that does 1d4 to everyone in the room kills him. [/QUOTE]
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Sneak Attack with spells?
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