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sneak attack
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<blockquote data-quote="jayaint" data-source="post: 2917190" data-attributes="member: 6154"><p>Man.... I'm transparent. LOL</p><p></p><p>Working on a whisper gnome Beguiler... and *not* trying to go "killer gnome", just like the concept and think it will be a fun class to play. However, I would like to get into Arcane Trickster (prereq: 2d6 of sneak attack, however... full casting progression, plus fun stuff) without suffering *3* full levels of Rogue out of my caster abilities. I would start Rogue 1, with "this homebrew +1d6" feat, and then go Beguiler.. qualifying at 7th level for Arcane Trickster.</p><p></p><p>Just whining and trying to color outside the lines a little, not trying to break anything <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Would a restriction based on HD (d6 or lower), or weapon/armor proficencies, or which BAB progression the character has... work to solve my "bend, but don't break" idea? Or is that too "cheese"?</p><p></p><p>Valhalla... thanks for all the good ideas. I really like those and will show them to our DM for approval.</p></blockquote><p></p>
[QUOTE="jayaint, post: 2917190, member: 6154"] Man.... I'm transparent. LOL Working on a whisper gnome Beguiler... and *not* trying to go "killer gnome", just like the concept and think it will be a fun class to play. However, I would like to get into Arcane Trickster (prereq: 2d6 of sneak attack, however... full casting progression, plus fun stuff) without suffering *3* full levels of Rogue out of my caster abilities. I would start Rogue 1, with "this homebrew +1d6" feat, and then go Beguiler.. qualifying at 7th level for Arcane Trickster. Just whining and trying to color outside the lines a little, not trying to break anything :) Would a restriction based on HD (d6 or lower), or weapon/armor proficencies, or which BAB progression the character has... work to solve my "bend, but don't break" idea? Or is that too "cheese"? Valhalla... thanks for all the good ideas. I really like those and will show them to our DM for approval. [/QUOTE]
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