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Sneak attacking undead and constructs seems wrong
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<blockquote data-quote="DND_Reborn" data-source="post: 7569068" data-attributes="member: 6987520"><p>Well, ultimately it will be up to the DM of our group. Thankfully, that isn't my job! LOL</p><p></p><p>I am seeing this as another player at the table. I play a cleric/rogue/wizard, focused on using my rogue in pursuit of augmenting my divine and magical gifts. The character in our group is a rogue (with a couple levels of fighter for two-weapon fighting and action surge). He easily gets into a fight with another target already engaged with the fighter or barbarian in the group. He uses sneak attack every round because he his target is within 5 feet of an enemy (e.g. the party's fighter or barbarian). The extra 3d6 damage is easily matching the average damage of the fighter and barbarian, even though now get two attacks due to Extra Attack. I see it in the other players when the rogue out damages them. Especially since he went with the Assassin archetype, so on the first round he is devastating if he goes first. Oh, yeah, and he is also a half-orc so gets the savage attacker thing or whatever it is, adding another die to critical hits (which the assassinate feature is).</p><p></p><p>Typically, we see this... He has a good initiative, goes first. Moves to the target and gets to assassinate. This make the attack at advantage (gets to add +3d6 sneak attack) and a critical if he hits. When he hits, he is thus rolling 4d6 shortsword plus sneak attack, doubled to 8d6, plus 1d6 for savage half-orc, is 9d6 and plus 3 for Dexterity. Average damage is 34.5 points. Oh, and after that he still gets to roll his second weapon attack as well with the off-hand. While not as bad, it is still 3d6+3, for another 14 points on average.</p><p></p><p>The fighter and barbarian don't even come close to matching this typically, and for the rogue this isn't far-fetched or because he power-gamed the character. Even on the rounds without the assassinate, he still gets the 4d6+3 and 1d6+3, about 24 points if he hits both attacks.</p><p></p><p>Now, compare this to the fighter with a war pick and dueling style, plus extra attack. He does 1d8+6 twice, average 22. Significantly less on the first round, and about the same as the rogue after wards. Granted, he has more hp and a better AC, and another +1 to attack rolls because his Str is better than the rogue's Dex. I guess that is how he will have to accept he is superior to the rogue in combat. Still, I see it in his expression when the rogue is dominating the battlefield.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7569068, member: 6987520"] Well, ultimately it will be up to the DM of our group. Thankfully, that isn't my job! LOL I am seeing this as another player at the table. I play a cleric/rogue/wizard, focused on using my rogue in pursuit of augmenting my divine and magical gifts. The character in our group is a rogue (with a couple levels of fighter for two-weapon fighting and action surge). He easily gets into a fight with another target already engaged with the fighter or barbarian in the group. He uses sneak attack every round because he his target is within 5 feet of an enemy (e.g. the party's fighter or barbarian). The extra 3d6 damage is easily matching the average damage of the fighter and barbarian, even though now get two attacks due to Extra Attack. I see it in the other players when the rogue out damages them. Especially since he went with the Assassin archetype, so on the first round he is devastating if he goes first. Oh, yeah, and he is also a half-orc so gets the savage attacker thing or whatever it is, adding another die to critical hits (which the assassinate feature is). Typically, we see this... He has a good initiative, goes first. Moves to the target and gets to assassinate. This make the attack at advantage (gets to add +3d6 sneak attack) and a critical if he hits. When he hits, he is thus rolling 4d6 shortsword plus sneak attack, doubled to 8d6, plus 1d6 for savage half-orc, is 9d6 and plus 3 for Dexterity. Average damage is 34.5 points. Oh, and after that he still gets to roll his second weapon attack as well with the off-hand. While not as bad, it is still 3d6+3, for another 14 points on average. The fighter and barbarian don't even come close to matching this typically, and for the rogue this isn't far-fetched or because he power-gamed the character. Even on the rounds without the assassinate, he still gets the 4d6+3 and 1d6+3, about 24 points if he hits both attacks. Now, compare this to the fighter with a war pick and dueling style, plus extra attack. He does 1d8+6 twice, average 22. Significantly less on the first round, and about the same as the rogue after wards. Granted, he has more hp and a better AC, and another +1 to attack rolls because his Str is better than the rogue's Dex. I guess that is how he will have to accept he is superior to the rogue in combat. Still, I see it in his expression when the rogue is dominating the battlefield. [/QUOTE]
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