Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Sneak Attacks in the Rogue Class, WHY?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AFGNCAAP" data-source="post: 77021" data-attributes="member: 871"><p>Regarding the absence of the bard due to their spellcasting abilities:</p><p></p><p>First, I'd say that the bard would be better suited for this concept, & the fact that the class can cast spells isn't really that bad of an issue. Why?</p><p></p><p>Look at the bard's spell list. Supportive spells, primarily. No fireballs, no nagic missiles, no massively damaging spells. If you're still not happy with the bard spell list, then customize it so that it'll work better for you. More spells with maybe less visible effects than exploding balls of fire or blinding sprays of colored light. The DMG addresses this via the Witch class.</p><p></p><p>Second, what exactly is the backstory for this diplomat? Why has he been selected to join the adventurers? If he's supposed to be able to live, deal, & negotiate with barbarians in the wilderness, then maybe he should have some experience living in the field---better the chance for the barbarians to accept him & thus listen to his point of view, etc.</p><p></p><p>As to the high-magic orientation of D&D---works great for some games, not so great for others. I think that if some information/rules for a 3E Lankhmar game were presented (a greatly low-magic setting in comparison w/ most D&D settings), then that will provide better rules for a low-magic setting. I know that 2nd Ed. Lankhmar rules accounted for only white wizards/black wizards/elemental wizards as spellcasters---all other classes that had some spell abilities lost them.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 77021, member: 871"] Regarding the absence of the bard due to their spellcasting abilities: First, I'd say that the bard would be better suited for this concept, & the fact that the class can cast spells isn't really that bad of an issue. Why? Look at the bard's spell list. Supportive spells, primarily. No fireballs, no nagic missiles, no massively damaging spells. If you're still not happy with the bard spell list, then customize it so that it'll work better for you. More spells with maybe less visible effects than exploding balls of fire or blinding sprays of colored light. The DMG addresses this via the Witch class. Second, what exactly is the backstory for this diplomat? Why has he been selected to join the adventurers? If he's supposed to be able to live, deal, & negotiate with barbarians in the wilderness, then maybe he should have some experience living in the field---better the chance for the barbarians to accept him & thus listen to his point of view, etc. As to the high-magic orientation of D&D---works great for some games, not so great for others. I think that if some information/rules for a 3E Lankhmar game were presented (a greatly low-magic setting in comparison w/ most D&D settings), then that will provide better rules for a low-magic setting. I know that 2nd Ed. Lankhmar rules accounted for only white wizards/black wizards/elemental wizards as spellcasters---all other classes that had some spell abilities lost them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sneak Attacks in the Rogue Class, WHY?
Top