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Sneak attacks within an Obscuring Mist
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<blockquote data-quote="Orichin" data-source="post: 1882422" data-attributes="member: 25226"><p>Main problem I see is that a human could not do that to another human, in game terms. Without an ability or spell that states otherwise, creatures within 2 size categories can't occupy the same space; as with bull rush/grappling/mounting a horse/running between a giant's legs. Note that <em>moving through</em> occupied space (with a tumble check or by first notifying a friendly character that you intend to pass them) and <em>declaring an action in</em> occupied space are very different.</p><p>However, Obscuring Mist says that it obscures all vision <em>beyond</em> 5 feet away. Thus, as soon as 2 characters are in adjacent squares, Obscuring Mist has no effect on either, relative to the other (thus, by moving into melee range, you are negating all concealment bonuses from the spell and moving closer is not neccessary).</p><p></p><p>Additionally, as DM I either require players to reroll a hide check with updated bonuses or re-adjust the origional hide/spot contest whenever a character's cover changes (like when your rogue comes within 20 feet of the defender, and again when he comes within melee range-provided he has some type of concealment or cover to hide behind without the mist aiding him at melee range)</p></blockquote><p></p>
[QUOTE="Orichin, post: 1882422, member: 25226"] Main problem I see is that a human could not do that to another human, in game terms. Without an ability or spell that states otherwise, creatures within 2 size categories can't occupy the same space; as with bull rush/grappling/mounting a horse/running between a giant's legs. Note that [I]moving through[/I] occupied space (with a tumble check or by first notifying a friendly character that you intend to pass them) and [I]declaring an action in[/I] occupied space are very different. However, Obscuring Mist says that it obscures all vision [I]beyond[/I] 5 feet away. Thus, as soon as 2 characters are in adjacent squares, Obscuring Mist has no effect on either, relative to the other (thus, by moving into melee range, you are negating all concealment bonuses from the spell and moving closer is not neccessary). Additionally, as DM I either require players to reroll a hide check with updated bonuses or re-adjust the origional hide/spot contest whenever a character's cover changes (like when your rogue comes within 20 feet of the defender, and again when he comes within melee range-provided he has some type of concealment or cover to hide behind without the mist aiding him at melee range) [/QUOTE]
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Sneak attacks within an Obscuring Mist
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