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<blockquote data-quote="Sniktch" data-source="post: 1518139" data-attributes="member: 7704"><p>[CotSQ]</p><p></p><p><strong>Dyema</strong></p><p>Male Human Sorcerer 7/Spell Addict 5</p><p></p><p>Quote: "This isn't about <strong>money</strong>! Its about <strong>power</strong>! Naked, merciless force!"</p><p></p><p>Str 8 Dex 14 Con 14 Int 10 Wis 12 Cha 19</p><p>HD: 12d4+24 HP: 52 Init +2 BAB +5 Grapple +4 </p><p>AC<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />+2 Dex) 12 (16 w/ mage armor, 20 w/ mage armor & shield)</p><p>Saves: Fort: +5 Ref +5 Will +7</p><p></p><p>Skills: Concentration +17, Knowledge(arcana) +13, Spellcraft +13, Diplomacy +9</p><p></p><p>Languages: Common</p><p></p><p>Feats: Skill Focus (Spellcraft), Skill focus (Knowledge (arcana)), Combat Casting, Spell Focus (transmutation), Spell Penetration, Heighten Spell, Spell Focus (enchantment)</p><p></p><p>Special: Wild Casting (Must make Concentration check (DC 12 + [2 x spell lvl] when casting a spell or the spell fizzles without effect. If check fails by > 5, spell addict takes dmg = to spell lvl)</p><p>Crippling Casting (If spell addict fails <strong>any</strong> Concentration check to cast a spell, he may voluntarily take dmg = to spell lvl to successfully cast spell)</p><p>Engorged Spell (May sacrifice a spell of higher lvl to make a spell more difficult to dispel. Opposing casters get a -2 on dispel checks for every level the sacrificed slot is above the cast spell. Example: A spell addict engorges a 3rd lvl spell by sacrificing a 7th lvl slot - attempts to dispel suffer a -8 penalty)</p><p>Power Casting (If spell addict fails <strong>any</strong> Concentration check to cast a spell, he may voluntarily sacrifice a spell slot of same or greater lvl to successfully cast spell)</p><p></p><p>Spells per Day (15th caster lvl, DC 14 + spell lvl): 0) 6, 1) 7, 2) 7, 3) 7, 4) 7, 5) 6, 6) 6, 7) 4</p><p>Spells Known: 0) Arcane mark, daze, dancing lights, detect magic, light, open/close, ray of frost, read magic, resistance</p><p>1) Mage armor, magic missile, shield, charm person, protection from good</p><p>2) Cat's Grace, Endurance, invisibility, web, darkbolt</p><p>3) haste, hold person, fly, blink </p><p>4) polymorph (self), baleful polymorph (polymorph other), confusion, stoneskin</p><p>5) telekinesis, passwall, feeblemind, cone of cold</p><p>6) Flesh to stone, analyze dweomer, true seeing</p><p>7) Reverse Gravity, Spell turning</p><p></p><p>Gear: dagger, longspear, mw light crossbow, 10 bolts, Wand of Fireballs(6th caster level - 7 charges) </p><p></p><p>Attacks: longspear +7 ranged (10' reach), dmg 1d8-1 (20/x3)</p><p>dagger +4 melee or +7 ranged, dmg 1d4-1 (19-20/x2)</p><p>mw light crossbow +8 ranged, dmg 1d8 (19-20/x2)</p></blockquote><p></p>
[QUOTE="Sniktch, post: 1518139, member: 7704"] [CotSQ] [b]Dyema[/b] Male Human Sorcerer 7/Spell Addict 5 Quote: "This isn't about [b]money[/b]! Its about [b]power[/b]! Naked, merciless force!" Str 8 Dex 14 Con 14 Int 10 Wis 12 Cha 19 HD: 12d4+24 HP: 52 Init +2 BAB +5 Grapple +4 AC:(+2 Dex) 12 (16 w/ mage armor, 20 w/ mage armor & shield) Saves: Fort: +5 Ref +5 Will +7 Skills: Concentration +17, Knowledge(arcana) +13, Spellcraft +13, Diplomacy +9 Languages: Common Feats: Skill Focus (Spellcraft), Skill focus (Knowledge (arcana)), Combat Casting, Spell Focus (transmutation), Spell Penetration, Heighten Spell, Spell Focus (enchantment) Special: Wild Casting (Must make Concentration check (DC 12 + [2 x spell lvl] when casting a spell or the spell fizzles without effect. If check fails by > 5, spell addict takes dmg = to spell lvl) Crippling Casting (If spell addict fails [b]any[/b] Concentration check to cast a spell, he may voluntarily take dmg = to spell lvl to successfully cast spell) Engorged Spell (May sacrifice a spell of higher lvl to make a spell more difficult to dispel. Opposing casters get a -2 on dispel checks for every level the sacrificed slot is above the cast spell. Example: A spell addict engorges a 3rd lvl spell by sacrificing a 7th lvl slot - attempts to dispel suffer a -8 penalty) Power Casting (If spell addict fails [b]any[/b] Concentration check to cast a spell, he may voluntarily sacrifice a spell slot of same or greater lvl to successfully cast spell) Spells per Day (15th caster lvl, DC 14 + spell lvl): 0) 6, 1) 7, 2) 7, 3) 7, 4) 7, 5) 6, 6) 6, 7) 4 Spells Known: 0) Arcane mark, daze, dancing lights, detect magic, light, open/close, ray of frost, read magic, resistance 1) Mage armor, magic missile, shield, charm person, protection from good 2) Cat's Grace, Endurance, invisibility, web, darkbolt 3) haste, hold person, fly, blink 4) polymorph (self), baleful polymorph (polymorph other), confusion, stoneskin 5) telekinesis, passwall, feeblemind, cone of cold 6) Flesh to stone, analyze dweomer, true seeing 7) Reverse Gravity, Spell turning Gear: dagger, longspear, mw light crossbow, 10 bolts, Wand of Fireballs(6th caster level - 7 charges) Attacks: longspear +7 ranged (10' reach), dmg 1d8-1 (20/x3) dagger +4 melee or +7 ranged, dmg 1d4-1 (19-20/x2) mw light crossbow +8 ranged, dmg 1d8 (19-20/x2) [/QUOTE]
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