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<blockquote data-quote="Sniktch" data-source="post: 1518145" data-attributes="member: 7704"><p>[CotSQ]</p><p></p><p><strong>Higreld Pel, Loathegrot of Skull-Skewer</strong></p><p>Male Goblin Wizard (diviner) 5/Alienist 7 prohibited: Enchantment</p><p>Height: 2'8" Weight: 31 lbs Eyes: White Hair: None Skin: Green</p><p></p><p>Str 7 Dex 16 Con 16 Int 21 (25) Wis 13 Cha 12</p><p>HD: 12d4+36 HP: 72 Speed 20 Init: +3 BAB: +5 Grapple: -1</p><p>AC: (+1 size, +3 Dex, +1 deflection) 15</p><p>Saves: Fort +6 Ref +6 Will +10</p><p></p><p>Skills: Alchemy (13) +20, Concentration (15) +18, Disguise (3) +4, Gather Information (7) +8, Knowledge(arcana) (13) +20, Knowledge(the planes) (15) +22, Knowledge(religion) (6) +13, Scry (13) +20, Spellcraft (15) +22, Tumble (2) +5</p><p></p><p>Languages: goblin, common, undercommon, terran, draconic, orc, infernal, abyssal, dwarven, halfling, elven, celestial, giant</p><p></p><p>Feats: Spellcasting Prodigy (wizard), Scribe Scroll*, Augment Summoning, Improved Familiar, Extend Spell*, Heighten Spell, Repeat Spell, <strong>Malign Spell Focus</strong></p><p></p><p>Gear: diadem of intellect +4, cloak of flying, ring of red conjures, nipple ring of exquisite pain, wand of summon monster IV (9), wand of evard's black tentacles (18c), wand of melf's acid arrow (34), wand of lightning bolt (6th caster level - 11), potion of cure moderate wounds, potion of invisibility, potion of haste, potion of sneaking, scroll: burning hands, ring of deflection +1, mw dagger</p><p></p><p>Spells per day: 0) 4, 1) 6+1, 2) 6+1, 3) 6+1, 4) 5+1, 5) 3+1, 6) 2+1 (+1*)</p><p>Spellbook: Level 0: read magic, detect magic, arcane mark, distort shadow, ghost sound, prestidigitation, disrupt undead, no light, slash tongue, detect poison, mental alarm, deftness, foraging charm, coin of the realm, resize, glittering razors, zap trap, thunderhead, yell, footpad's grace, clean, launch bolt, light, mage hand, mending, open/close, pet cemetary, quick sober, resistance </p><p></p><p>Level 1: shield, mage armor, true strike, change self, summon monster I, identify, enlarge, expeditious retreat, bestow wound, comprehend languages, unseen servant, magic missile, buoyancy net, cause fear, chill touch, lesser sonic orb, negative energy ray, ray of enfeeblement, spider climb, spirit worm, tenser's floating disc, weeping wounds </p><p></p><p>Level 2: summon monster II, invisibility, melf's acid arrow, darkbolt, wither limb, see invisibility, resist elements, adrenaline surge, command undead, dark flames, dead eyes, death armor, false life, flame/frost weapon, ghoul touch, life bolt, shrapnel, spectral hand </p><p></p><p>Level 3: summon monster III, dispel magic, haste, bolt of conjuring, devil eye, mestil's acid breath, halt undead, bone field, healing touch, negative energy burst, reverse arrows, spider poison, strength of the dead, vampiric touch, <strong>magic circle against evil</strong></p><p></p><p>Level 4: scrying, summon monster IV, phantasmal killer, greater magical flow enhancement, evard's black tentacles </p><p></p><p>Level 5: summon monster V, rary's telepathic bond, stop heart, mestil's acid sheath </p><p></p><p>Level 6: summon monster VI, true seeing, <strong>planar binding</strong></p><p></p><p>Commonly Prepared:</p><p>0: read magic, detect magic, detect magic, resistance</p><p>1: shield, expeditious retreat, magic missile, magic missile, magic missile, magic missile, (true strike)</p><p>2: invisibility, command undead, life bolt, adrenaline surge, extended mage armor, darkbolt, (see invisibility)</p><p>3: haste, dispel magic, dispel magic, dispel magic, haste, halt undead, (devil eye)</p><p>4: evard's black tentacles, evard's black tentacles, summon monster IV, summon monster IV, phantasmal killer, (scrying)</p><p>5: stop heart, summon monster V, extended greater magical flow enhancement, (rary's telepathic bond)</p><p>6: summon monster VI, extended summon monster V, (true seeing), (repeating summon monster III)</p><p></p><p><strong>Clotlick</strong> (pseudonatural stirge familiar)</p><p>tiny magical beast; HD 5;hp 36;Init +4;Spd 10 ft, fly 40 ft (average); AC 19;Atk Touch +6;Dmg Touch d3-4;SA Attach, blood drain, true strike;Sq Electricity/acid resistance 10, DR 5/+1, SR 10, alternate form</p></blockquote><p></p>
[QUOTE="Sniktch, post: 1518145, member: 7704"] [CotSQ] [b]Higreld Pel, Loathegrot of Skull-Skewer[/b] Male Goblin Wizard (diviner) 5/Alienist 7 prohibited: Enchantment Height: 2'8" Weight: 31 lbs Eyes: White Hair: None Skin: Green Str 7 Dex 16 Con 16 Int 21 (25) Wis 13 Cha 12 HD: 12d4+36 HP: 72 Speed 20 Init: +3 BAB: +5 Grapple: -1 AC: (+1 size, +3 Dex, +1 deflection) 15 Saves: Fort +6 Ref +6 Will +10 Skills: Alchemy (13) +20, Concentration (15) +18, Disguise (3) +4, Gather Information (7) +8, Knowledge(arcana) (13) +20, Knowledge(the planes) (15) +22, Knowledge(religion) (6) +13, Scry (13) +20, Spellcraft (15) +22, Tumble (2) +5 Languages: goblin, common, undercommon, terran, draconic, orc, infernal, abyssal, dwarven, halfling, elven, celestial, giant Feats: Spellcasting Prodigy (wizard), Scribe Scroll*, Augment Summoning, Improved Familiar, Extend Spell*, Heighten Spell, Repeat Spell, [b]Malign Spell Focus[/b] Gear: diadem of intellect +4, cloak of flying, ring of red conjures, nipple ring of exquisite pain, wand of summon monster IV (9), wand of evard's black tentacles (18c), wand of melf's acid arrow (34), wand of lightning bolt (6th caster level - 11), potion of cure moderate wounds, potion of invisibility, potion of haste, potion of sneaking, scroll: burning hands, ring of deflection +1, mw dagger Spells per day: 0) 4, 1) 6+1, 2) 6+1, 3) 6+1, 4) 5+1, 5) 3+1, 6) 2+1 (+1*) Spellbook: Level 0: read magic, detect magic, arcane mark, distort shadow, ghost sound, prestidigitation, disrupt undead, no light, slash tongue, detect poison, mental alarm, deftness, foraging charm, coin of the realm, resize, glittering razors, zap trap, thunderhead, yell, footpad's grace, clean, launch bolt, light, mage hand, mending, open/close, pet cemetary, quick sober, resistance Level 1: shield, mage armor, true strike, change self, summon monster I, identify, enlarge, expeditious retreat, bestow wound, comprehend languages, unseen servant, magic missile, buoyancy net, cause fear, chill touch, lesser sonic orb, negative energy ray, ray of enfeeblement, spider climb, spirit worm, tenser's floating disc, weeping wounds Level 2: summon monster II, invisibility, melf's acid arrow, darkbolt, wither limb, see invisibility, resist elements, adrenaline surge, command undead, dark flames, dead eyes, death armor, false life, flame/frost weapon, ghoul touch, life bolt, shrapnel, spectral hand Level 3: summon monster III, dispel magic, haste, bolt of conjuring, devil eye, mestil's acid breath, halt undead, bone field, healing touch, negative energy burst, reverse arrows, spider poison, strength of the dead, vampiric touch, [b]magic circle against evil[/b] Level 4: scrying, summon monster IV, phantasmal killer, greater magical flow enhancement, evard's black tentacles Level 5: summon monster V, rary's telepathic bond, stop heart, mestil's acid sheath Level 6: summon monster VI, true seeing, [b]planar binding[/b] Commonly Prepared: 0: read magic, detect magic, detect magic, resistance 1: shield, expeditious retreat, magic missile, magic missile, magic missile, magic missile, (true strike) 2: invisibility, command undead, life bolt, adrenaline surge, extended mage armor, darkbolt, (see invisibility) 3: haste, dispel magic, dispel magic, dispel magic, haste, halt undead, (devil eye) 4: evard's black tentacles, evard's black tentacles, summon monster IV, summon monster IV, phantasmal killer, (scrying) 5: stop heart, summon monster V, extended greater magical flow enhancement, (rary's telepathic bond) 6: summon monster VI, extended summon monster V, (true seeing), (repeating summon monster III) [b]Clotlick[/b] (pseudonatural stirge familiar) tiny magical beast; HD 5;hp 36;Init +4;Spd 10 ft, fly 40 ft (average); AC 19;Atk Touch +6;Dmg Touch d3-4;SA Attach, blood drain, true strike;Sq Electricity/acid resistance 10, DR 5/+1, SR 10, alternate form [/QUOTE]
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