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<blockquote data-quote="Sniktch" data-source="post: 452096" data-attributes="member: 7704"><p><strong>Albern Maloney</strong></p><p></p><p>Possibly my favorite 3E character, sadly the campaign in which I played him has been on hold for some time now and may never get going again. I have noticed that I seem to like playing characters whose primary stat is charisma.</p><p></p><p>Albern Maloney</p><p>Male Aasimar Cleric3/ Paladin2 of Heironeus (ECL 6)</p><p>Region: Furyondy Age: 20 Ht: 6’2” Wt: 197 Hair: silver Eyes: gold-flecked</p><p>Str: 15 Dex: 11 Con: 14 Int: 13 Wis: 18 Cha: 20</p><p>HD: 3d8 + 2d10 + 10 HP: 47 Init: 0 BAB: +4 AC: (+8 armor +2 shield +1 natural) 21</p><p>Attacks: +1 ghost touch longsword +7 dmg 1d8+3 (+8 w/ divine might) or +3 ranged javelin dmg 1d6+2</p><p>Skills: Concentrate +10, Diplomacy +12, Heal +5, Knowledge (religion) +7, Spellcraft +3</p><p>Feats: Power Attack, Divine Might, Weapon Focus (longsword)*</p><p>Class: Turn Undead 8/day, Detect Evil, Divine Grace, Divine Health, Lay on Hands 10, Aura of Courage, Smite Evil 1/day</p><p>Racial: +2 Wis, +2 Cha, light 1/day, fire, cold, and electric resistance 5</p><p>languages known: common, celestial, abyssal, goblin</p><p>Gear: Heward’s Handy Haversack, Wraithbane (+1 ghost touch longsword), lt mace, 2 javelins, longspear, Amulet of Natural Armor +1, wand: cure lt wds (1st - 44c), plate mail, large steel shield, spruce altar case, 6 vials antitoxin, iron aspergillum, bedroll, winter blanket, silver field brazier, caltrops, potion belt, cleric’s vestments, crowbar, flint & steel, grappling hook, 50’ silk rope, healer’s kit, climber’s kit, gold holy symbol of Heironeus, 8 oz. exotic incense, mw manacles, small steel mirror, potions: cure lt wds x 3, spider climb, belt pouch, money pouch (79 gp, 3 sp), compact prayer book, 14 days trail rations, spell component pouch, 3 wineskins, bottle of Keoish brandy, 6 flasks holy water, 3 alchemists’ sleep potions, 3 thunderstones</p><p>Domains: War (free proficiency & weapon focus), Good (+1 caster level for spells w/ good descriptor)</p><p>Spells per Day (DC 14 + spell level) 0) 4 1) 3+d 2) 2+d</p><p></p><p>Albern was born in the Shield Lands to a family with a long history of membership in the Knights of Holy Shielding. When he was two, the invasion of the Shield Lands by the Horned Society began, and he fled with his mother, older sister, and two aunts - first to Amundfort, and soon after to Greyhawk. There his mother met and married Cedric Maloney, a stern but kind man devoted to the teachings of Heironeus. She gave Albern his name to hide the child’s true ancestry. After several years of saving, Cedric purchase a small frontier homestead in Furyondy near the edge of the Vesve Forest. They moved when Albern was eight, leaving his two aunts behind in the city. </p><p></p><p>Also around this time Albern took his first oaths to serve Heironeus. He began to develop a small measure of fame in the region for the aid he lent to the good woodsman of the Vesve with their daily tasks and helping administer to any wounded or sick. This brought him to the attention of Preston Davenport, a paladin passing through the area, who was impressed by the yound lad’s piety and obvious celestial ancestry. He took young Albern under his wing, and at the age of thirteen he traveled with Preston and the paladin’s young cousin Richmond Prescott to Chendl to begin formal training.</p><p></p><p>After six years Albern and Richmond began to advance themselves in the church hierarchy and Albern was accepted into the order of paladins, while Richmond chose to remain in the clergy. Albern has just finished his training, but he and Richmond have been called away south to Hommlett to investigate the mysterious disappearance of their mentor.</p><p></p><p>Albern knows his father was a knight, but does not know his true family name nor any of his colorful family history. He has been identified in his early travels as a threat by a powerful demonic entity. This is sure to make life more interesting for him.</p></blockquote><p></p>
[QUOTE="Sniktch, post: 452096, member: 7704"] [b]Albern Maloney[/b] Possibly my favorite 3E character, sadly the campaign in which I played him has been on hold for some time now and may never get going again. I have noticed that I seem to like playing characters whose primary stat is charisma. Albern Maloney Male Aasimar Cleric3/ Paladin2 of Heironeus (ECL 6) Region: Furyondy Age: 20 Ht: 6’2” Wt: 197 Hair: silver Eyes: gold-flecked Str: 15 Dex: 11 Con: 14 Int: 13 Wis: 18 Cha: 20 HD: 3d8 + 2d10 + 10 HP: 47 Init: 0 BAB: +4 AC: (+8 armor +2 shield +1 natural) 21 Attacks: +1 ghost touch longsword +7 dmg 1d8+3 (+8 w/ divine might) or +3 ranged javelin dmg 1d6+2 Skills: Concentrate +10, Diplomacy +12, Heal +5, Knowledge (religion) +7, Spellcraft +3 Feats: Power Attack, Divine Might, Weapon Focus (longsword)* Class: Turn Undead 8/day, Detect Evil, Divine Grace, Divine Health, Lay on Hands 10, Aura of Courage, Smite Evil 1/day Racial: +2 Wis, +2 Cha, light 1/day, fire, cold, and electric resistance 5 languages known: common, celestial, abyssal, goblin Gear: Heward’s Handy Haversack, Wraithbane (+1 ghost touch longsword), lt mace, 2 javelins, longspear, Amulet of Natural Armor +1, wand: cure lt wds (1st - 44c), plate mail, large steel shield, spruce altar case, 6 vials antitoxin, iron aspergillum, bedroll, winter blanket, silver field brazier, caltrops, potion belt, cleric’s vestments, crowbar, flint & steel, grappling hook, 50’ silk rope, healer’s kit, climber’s kit, gold holy symbol of Heironeus, 8 oz. exotic incense, mw manacles, small steel mirror, potions: cure lt wds x 3, spider climb, belt pouch, money pouch (79 gp, 3 sp), compact prayer book, 14 days trail rations, spell component pouch, 3 wineskins, bottle of Keoish brandy, 6 flasks holy water, 3 alchemists’ sleep potions, 3 thunderstones Domains: War (free proficiency & weapon focus), Good (+1 caster level for spells w/ good descriptor) Spells per Day (DC 14 + spell level) 0) 4 1) 3+d 2) 2+d Albern was born in the Shield Lands to a family with a long history of membership in the Knights of Holy Shielding. When he was two, the invasion of the Shield Lands by the Horned Society began, and he fled with his mother, older sister, and two aunts - first to Amundfort, and soon after to Greyhawk. There his mother met and married Cedric Maloney, a stern but kind man devoted to the teachings of Heironeus. She gave Albern his name to hide the child’s true ancestry. After several years of saving, Cedric purchase a small frontier homestead in Furyondy near the edge of the Vesve Forest. They moved when Albern was eight, leaving his two aunts behind in the city. Also around this time Albern took his first oaths to serve Heironeus. He began to develop a small measure of fame in the region for the aid he lent to the good woodsman of the Vesve with their daily tasks and helping administer to any wounded or sick. This brought him to the attention of Preston Davenport, a paladin passing through the area, who was impressed by the yound lad’s piety and obvious celestial ancestry. He took young Albern under his wing, and at the age of thirteen he traveled with Preston and the paladin’s young cousin Richmond Prescott to Chendl to begin formal training. After six years Albern and Richmond began to advance themselves in the church hierarchy and Albern was accepted into the order of paladins, while Richmond chose to remain in the clergy. Albern has just finished his training, but he and Richmond have been called away south to Hommlett to investigate the mysterious disappearance of their mentor. Albern knows his father was a knight, but does not know his true family name nor any of his colorful family history. He has been identified in his early travels as a threat by a powerful demonic entity. This is sure to make life more interesting for him. [/QUOTE]
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