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Sniktch's Story Hour - City of the Spider Queen (Updated 04/25)
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<blockquote data-quote="Sniktch" data-source="post: 1502436" data-attributes="member: 7704"><p>They exited the tunnel to the giant web again and found themselves instantly surrounded by the remaining forces of the city, led by none other than Solom Ned'razak, the Archmage of Szith Morcane.</p><p></p><p>"Ah, the triumphant heroes return," he sneered. "And looking a bit worse for wear, I might add."</p><p></p><p>"Yeah, dark elf - we did your dirty work. The city is yours. Now fulfill your half of the bargain," Gnish growled.</p><p></p><p>"And leave such dangerous potential opponents alive? My dear gnome, why would I ever want to do that? Give me one good reason to let you continue drawing breath."</p><p></p><p>Bruskin spoke, hating each word as he said it. He yearned to slay drow - this drow, all drow - not bargain and deal with them. But they had little chance of surviving this fight, and he could do more good by staying alive. "My Lord, might I have a word?" He flapped closer, producing the scroll from the vampire's coffin. "I believe if you read this, it will give you a very good reason to allow us to continue on our way. Even, if I might dare suggest it, to continue to support us."</p><p></p><p>The wizard took the sheaf of vellum and studied it silently. His dark skin seemed to pale as perused it, and when he at last glanced up, he appeared shaken. "Ah, yes, a very good reason, a very good reason indeed. Very well; our alliance continues a trifle longer, until the threat of Maerimydra be laid rest.</p><p></p><p>"If the Great Revenance comes to pass, we are all lost. You must move with desparate haste."</p><p></p><p>The fey'ri nodded, calculating, "Then send us back to Brian's Stone, that we might recover our allies. And if possible, provide means for our return."</p><p></p><p>The archmage scowled at him. A tense pause followed, then Solom broke the silence, "I've had an idea. I will teleport you back to your surface city so you may recover your strength. I'm certain you can find your way back here again."</p><p></p><p>*****</p><p></p><p>Bruskin leaned back and placed his hands behind his head, smiling smugly. "And here we are," he concluded. </p><p></p><p></p><p>They departed the following day, once the newly risen had a chance to recover their strength. They were quiet, grim, determined to succeed. They spoke little - Higreld returned them quickly to Szith Morcane, and after consulting the map they'd found, they set out, exiting the city through the marketplace. They stopped briefly to trade with some passing duergar merchants, but then they were moving into the tunnels beyond the boundaries of Szith Morcane, beyond the site of so much bloodshed and pain and into the wild underdark.</p><p></p><p>The first two days were largely uneventful. They beheld marvels as they travelled - glittering caverns of crystal, silent dripping caverns decorated with sculptures of mineral and rock crafted by the slow course of time, strange gardens of fungus - but most of the journey consisted of long hours spent trudging through endless and ever-winding passages. It was impossible to discern day from night, so when they were tired Artimas would erect a <em>secure shelter</em> and all save Malobar would rest within. The necromancer had developed an intense dislike of the rogue since his undeath and forbid anyone to invite him inside. Young vampires were too wild and chaotic, and anyway the mage was generally opposed to any free-willed undead who did not follow the doctrines of Arawn. When they camped the elf would take a chair out of his coffin and sit in front of the shelter, keeping a lonely vigil while his companions slept or studied inside.</p><p></p><p>This is how the stranger found him on their second 'night'. Malobar looked up in surprise as the dark figure separated from the shadows and approached. At first glance the traveller appeared to be a dark elf, but as the rogue stared closer obvious differences began to stand out. The man had hands and feet ending in sharp talons and was covered in a mesh of fine black scales. Two great draconian wings were folded behind his back. Malobar leapt from the chair and drew his blade, but the stranger only regarded him with cold reptilian eyes. Then he smiled a most disturbing crocodile smile and spoke.</p><p></p><p>"Stay your hand, elf, I have no wish to fight you. If I had you would know it already. I am merely a wanderer seeking news of the road ahead. Perhaps if you have a tale that might interest me I could repay you in kind."</p><p></p><p>Malobar stopped, unnerved by the man's cool confidence. "Who are you and what do you want?" he called out.</p><p></p><p>"I am Sshumath Daerindra, a simple traveller. And I have already told you what I seek: information."</p><p></p><p>The stranger seemed sincere and the rogue allowed himself to relax a little, sitting back down. Sshumath strode over to join him, and Malobar regaled him with what he knew of their attack on Szith Morcane and the current status of the city. The half-dragon listened attentively and nodded thoughtfully as the vampire finished his tale.</p><p></p><p>"And now you head to Maerimydra to take the fight to the Cult of the Pale Lady's doorstep. I have recently passed by the city and can give you some idea of what to expect.</p><p></p><p>"Maerimydra is a city at war right now; at war with itself and at war with outside forces. The followers of Kiaransalee were in control, but their grasp on the city was tenuous at best. They are opposed by those of the populace with the bravery to fight, and they are also besieged by the followers of Kurgoth Hellspawn, a great fire giant conqueror. I find it quite likely that you will all die there, but perhaps if you are intelligent you will find a way to take advantage of the situation."</p><p></p><p>Sshumath thanked Malobar for his tale and departed into the dark, and in the morning the vampire told his companions of the strange traveller and imparted what he'd learned. As they broke camp they heard a rumbling in the distance, and the tunnel began to shake, dust and pebbles showering the gathered companions. As the trembling subsided Zooky knelt down as if listening to the stone.</p><p></p><p>"Earthquake," she said after several moments. "It is likely we will find the path ahead damaged or blocked."</p><p></p><p>The deep gnomes words proved prophetic several hours later, as Welby, scouting ahead, came upon a great cave-in that made the tunnel impassable. The tunnel was not empty, however, and the halfling hunkered down in the shadows, examing the scene. The denizens of the underdark had gathered in force and labored hard to clear the passage of rubble - drow, hobgoblins, and duergar all joined together at the task. Two figures monitored their progress - tall, thin figures with bulbous heads. All of the assembled creatures worked without speaking, creating an eerie silence broken only by the sounds of pick and shovel.</p><p></p><p>Welby crept back to the party and informed them what lay ahead, and Higreld visibly paled as the barbarian described the silent foremen. "Illithids," he gasped. "Preserve Old Ones us!" The goblin tremulously described the race of mind flayers and what he knew of their powers to his companions.</p><p></p><p>"Fah, Loathegrot, we need not fear them," Artimas reasoned. "It is they who will learn to fear the power of Arawn! Listen; here is what we should do..."</p><p></p><p>The necromancer's plan worked flawlessly. Malbar dispersed into gaseous form as Welby crept into position, and the pair of rogues took the mind flayers completely by surprise. The halfling fired a poisoned arrow at one one illithid as the vampire coalesced behind another and stabbed it through the back. Their tentacles waved in surprise and they both brought the force of their wills to bear upon the elf, blasting him with waves of psychic energy. However, their powers proved useless against the undead; the vampire continued to hack with his sword, dismembering one foe as the poison took hold in the other's system and it fell powerless to the rocky floor. A pair of black shapes emerged from the floor nearby and fell upon the helpless creature, draining it of life energy in seconds. As the rest of the companions came into view they beheld dozens of slaves slowly breaking out of mind control, shaking their heads and gazing about in confusion.</p><p></p><p>"Now," said Artimas, "If we are going to fight mind flayers we will need an army of our own. And what better way than to use their own slaves against them?" He reached into his robes and brought forth a handful of rotting burial shrouds, reciting a strange litany as he cast them forward. The aged rags disintegrated and several long, black shadows were called forth. Artimas held forth the symbol of Arawn imperiously and commanded the summoned undead to feed. As the assembled slaves broke free of their befuddlement they began to realize that they had not been rescued but damned. The caverns began to echo with screams of terror and panic as the encroaching darkness closed in and the mind flayers' former slaves began to feel the freezing claws of undeath..</p><p></p><p>Next: The Spiral of Manzessine</p></blockquote><p></p>
[QUOTE="Sniktch, post: 1502436, member: 7704"] They exited the tunnel to the giant web again and found themselves instantly surrounded by the remaining forces of the city, led by none other than Solom Ned'razak, the Archmage of Szith Morcane. "Ah, the triumphant heroes return," he sneered. "And looking a bit worse for wear, I might add." "Yeah, dark elf - we did your dirty work. The city is yours. Now fulfill your half of the bargain," Gnish growled. "And leave such dangerous potential opponents alive? My dear gnome, why would I ever want to do that? Give me one good reason to let you continue drawing breath." Bruskin spoke, hating each word as he said it. He yearned to slay drow - this drow, all drow - not bargain and deal with them. But they had little chance of surviving this fight, and he could do more good by staying alive. "My Lord, might I have a word?" He flapped closer, producing the scroll from the vampire's coffin. "I believe if you read this, it will give you a very good reason to allow us to continue on our way. Even, if I might dare suggest it, to continue to support us." The wizard took the sheaf of vellum and studied it silently. His dark skin seemed to pale as perused it, and when he at last glanced up, he appeared shaken. "Ah, yes, a very good reason, a very good reason indeed. Very well; our alliance continues a trifle longer, until the threat of Maerimydra be laid rest. "If the Great Revenance comes to pass, we are all lost. You must move with desparate haste." The fey'ri nodded, calculating, "Then send us back to Brian's Stone, that we might recover our allies. And if possible, provide means for our return." The archmage scowled at him. A tense pause followed, then Solom broke the silence, "I've had an idea. I will teleport you back to your surface city so you may recover your strength. I'm certain you can find your way back here again." ***** Bruskin leaned back and placed his hands behind his head, smiling smugly. "And here we are," he concluded. They departed the following day, once the newly risen had a chance to recover their strength. They were quiet, grim, determined to succeed. They spoke little - Higreld returned them quickly to Szith Morcane, and after consulting the map they'd found, they set out, exiting the city through the marketplace. They stopped briefly to trade with some passing duergar merchants, but then they were moving into the tunnels beyond the boundaries of Szith Morcane, beyond the site of so much bloodshed and pain and into the wild underdark. The first two days were largely uneventful. They beheld marvels as they travelled - glittering caverns of crystal, silent dripping caverns decorated with sculptures of mineral and rock crafted by the slow course of time, strange gardens of fungus - but most of the journey consisted of long hours spent trudging through endless and ever-winding passages. It was impossible to discern day from night, so when they were tired Artimas would erect a [i]secure shelter[/i] and all save Malobar would rest within. The necromancer had developed an intense dislike of the rogue since his undeath and forbid anyone to invite him inside. Young vampires were too wild and chaotic, and anyway the mage was generally opposed to any free-willed undead who did not follow the doctrines of Arawn. When they camped the elf would take a chair out of his coffin and sit in front of the shelter, keeping a lonely vigil while his companions slept or studied inside. This is how the stranger found him on their second 'night'. Malobar looked up in surprise as the dark figure separated from the shadows and approached. At first glance the traveller appeared to be a dark elf, but as the rogue stared closer obvious differences began to stand out. The man had hands and feet ending in sharp talons and was covered in a mesh of fine black scales. Two great draconian wings were folded behind his back. Malobar leapt from the chair and drew his blade, but the stranger only regarded him with cold reptilian eyes. Then he smiled a most disturbing crocodile smile and spoke. "Stay your hand, elf, I have no wish to fight you. If I had you would know it already. I am merely a wanderer seeking news of the road ahead. Perhaps if you have a tale that might interest me I could repay you in kind." Malobar stopped, unnerved by the man's cool confidence. "Who are you and what do you want?" he called out. "I am Sshumath Daerindra, a simple traveller. And I have already told you what I seek: information." The stranger seemed sincere and the rogue allowed himself to relax a little, sitting back down. Sshumath strode over to join him, and Malobar regaled him with what he knew of their attack on Szith Morcane and the current status of the city. The half-dragon listened attentively and nodded thoughtfully as the vampire finished his tale. "And now you head to Maerimydra to take the fight to the Cult of the Pale Lady's doorstep. I have recently passed by the city and can give you some idea of what to expect. "Maerimydra is a city at war right now; at war with itself and at war with outside forces. The followers of Kiaransalee were in control, but their grasp on the city was tenuous at best. They are opposed by those of the populace with the bravery to fight, and they are also besieged by the followers of Kurgoth Hellspawn, a great fire giant conqueror. I find it quite likely that you will all die there, but perhaps if you are intelligent you will find a way to take advantage of the situation." Sshumath thanked Malobar for his tale and departed into the dark, and in the morning the vampire told his companions of the strange traveller and imparted what he'd learned. As they broke camp they heard a rumbling in the distance, and the tunnel began to shake, dust and pebbles showering the gathered companions. As the trembling subsided Zooky knelt down as if listening to the stone. "Earthquake," she said after several moments. "It is likely we will find the path ahead damaged or blocked." The deep gnomes words proved prophetic several hours later, as Welby, scouting ahead, came upon a great cave-in that made the tunnel impassable. The tunnel was not empty, however, and the halfling hunkered down in the shadows, examing the scene. The denizens of the underdark had gathered in force and labored hard to clear the passage of rubble - drow, hobgoblins, and duergar all joined together at the task. Two figures monitored their progress - tall, thin figures with bulbous heads. All of the assembled creatures worked without speaking, creating an eerie silence broken only by the sounds of pick and shovel. Welby crept back to the party and informed them what lay ahead, and Higreld visibly paled as the barbarian described the silent foremen. "Illithids," he gasped. "Preserve Old Ones us!" The goblin tremulously described the race of mind flayers and what he knew of their powers to his companions. "Fah, Loathegrot, we need not fear them," Artimas reasoned. "It is they who will learn to fear the power of Arawn! Listen; here is what we should do..." The necromancer's plan worked flawlessly. Malbar dispersed into gaseous form as Welby crept into position, and the pair of rogues took the mind flayers completely by surprise. The halfling fired a poisoned arrow at one one illithid as the vampire coalesced behind another and stabbed it through the back. Their tentacles waved in surprise and they both brought the force of their wills to bear upon the elf, blasting him with waves of psychic energy. However, their powers proved useless against the undead; the vampire continued to hack with his sword, dismembering one foe as the poison took hold in the other's system and it fell powerless to the rocky floor. A pair of black shapes emerged from the floor nearby and fell upon the helpless creature, draining it of life energy in seconds. As the rest of the companions came into view they beheld dozens of slaves slowly breaking out of mind control, shaking their heads and gazing about in confusion. "Now," said Artimas, "If we are going to fight mind flayers we will need an army of our own. And what better way than to use their own slaves against them?" He reached into his robes and brought forth a handful of rotting burial shrouds, reciting a strange litany as he cast them forward. The aged rags disintegrated and several long, black shadows were called forth. Artimas held forth the symbol of Arawn imperiously and commanded the summoned undead to feed. As the assembled slaves broke free of their befuddlement they began to realize that they had not been rescued but damned. The caverns began to echo with screams of terror and panic as the encroaching darkness closed in and the mind flayers' former slaves began to feel the freezing claws of undeath.. Next: The Spiral of Manzessine [/QUOTE]
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Sniktch's Story Hour - City of the Spider Queen (Updated 04/25)
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