Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
snip
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steve Gorak" data-source="post: 3003698" data-attributes="member: 15132"><p>OK, here's a 1st draft. I still need to work on the equipment (totals may not be ok yet).</p><p>I appreciate feedback for optimization and backgroung, as I am not familiar with the setting.</p><p>I hope the basics are ok.</p><p></p><p>Cheers,</p><p></p><p>SG</p><p>[sblock]</p><p><span style="font-size: 12px">Mirnak the Minstrel</span></p><p>Gnome Bard 1/Warlock 1</p><p></p><p><strong>Str: 8 (-1)</strong> [SPOILER] [/SPOILER]</p><p><strong>Dex: 14 (+2)</strong> </p><p><strong>Con: 16 (+3)</strong> </p><p><strong>Wis: 10 (+0)</strong> </p><p><strong>Int: 14 (+2)</strong> </p><p><strong>Cha: 14 (+2)</strong> </p><p></p><p><strong>AC: </strong> 17* [spoiler]10 Base +4 armor +1 size +2 dex[/spoiler]</p><p><strong>Touch AC:</strong> 13*</p><p><strong>Flat footed:</strong> 16* </p><p>*<span style="font-size: 9px">Note: +4 against giants</span></p><p><strong>ACP:</strong> -1</p><p> </p><p>[highlight]<strong>HP: </strong> 16[/highlight] [spoiler][6 + 4 + 6 con][/spoiler] </p><p></p><p><strong>BAB: </strong> +0; +1 size bonus</p><p><strong>Grapple: </strong> -1</p><p><strong>Init:</strong> + 2</p><p><strong>Speed: </strong> 20 [spoiler]20 base[/spoiler]</p><p></p><p><strong><u>Saves</u></strong></p><p> <strong>For:</strong> +3 [spoiler]<em>(0 [Base] + 3 [Con] )</em> [/spoiler]</p><p> <strong>Ref:</strong> +4 [spoiler]<em>(2 [Base] + 2 [Dex] )</em> [/spoiler]</p><p> <strong>Wil:</strong> +4* [spoiler]<em>(4 [Base] + 0 [Wis] )</em> [/spoiler] </p><p> *<span style="font-size: 9px">Note: +2 against illusions</span></p><p></p><p><u><strong>Skills:</strong></u> [spoiler][skillpoints: (6+2)*4 Bard +(2+2) warlock = 36][/spoiler] <span style="font-size: 9px"><p style="margin-left: 20px">Balance (Bar): <strong>+2</strong> <span style="font-size: 9px">[0 ranks +2 dex]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Bluff (Bar, War): <strong>+13</strong> <span style="font-size: 9px">[5 ranks +2 cha + 6 invocation]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Diplomacy (Bar): <strong>+14</strong> <span style="font-size: 9px">[4 ranks +2 bluff synergy +2 sense motive synergy + 6 invocation]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Gather info (Bar): <strong>+2</strong> <span style="font-size: 9px">[0 ranks +2 cha]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Hide (Bar): <strong>+6</strong> <span style="font-size: 9px">[0 ranks + 2 dex + 4 size]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Intimidate (War): <strong>+8</strong> <span style="font-size: 9px">[0 ranks +2 bluff synergy + 6 invocation]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Knowledge arcana (Bar, war): <strong>+3</strong> <span style="font-size: 9px">[1 ranks +2 int]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Knowledge history (Bar, war): <strong>+6</strong> <span style="font-size: 9px">[4 ranks +2 int]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Knowledge religion (Bar, war): <strong>+3</strong> <span style="font-size: 9px">[1 ranks +2 int]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Language [merchant's tongue]</p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Language [1]</p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Listen (Bar): <strong>+6</strong> <span style="font-size: 9px">[4 ranks +0 wis +2 racial] </span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Move Silently (Rog): <strong>+2</strong> <span style="font-size: 9px">[0 ranks + 2 dex]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Perform [oratory] (Bar): <strong>+6</strong> <span style="font-size: 9px">[4 ranks + 2 cha]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Sense Motive (Bar, war): <strong>+5</strong> <span style="font-size: 9px">[5 ranks +0 wis]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Spellcraft (Bar, war): <strong>+3</strong> <span style="font-size: 9px">[1 ranks +2 int]</span></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> Use magic device (Bar, war): <strong>+7</strong> <span style="font-size: 9px">[5 ranks +2 cha]</span></p><p></span><p style="margin-left: 20px"></p><p></p><p><u><strong>Attacks:</strong></u><p style="margin-left: 20px"><u><em>Melee</em></u><em>:</em></p> <p style="margin-left: 20px"> • Small Dagger: +0 to hit, 1d3-1 damage, x2, P </p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +0 bab +1 size -1 str; Damage: -1 str</span> [/spoiler]</p> <p style="margin-left: 20px"> • Small Morningstar: +0 to hit, 1d6-1 damage, x2, P/B</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +0 bab +1 size -1 str; Damage: -1 str</span> [/spoiler]</p> <p style="margin-left: 20px"> <em><u>Ranged</u>:</em></p> <p style="margin-left: 20px"> • Eldrich blast (ranged touch attack): +3 to hit (+4 if target<30ft), 1d6 (1d6+1 if target<30ft) damage, 20/x2, magic, 60 ft range</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +0 bab +1 siza +2 dex</span> [/spoiler]</p><p><strong><u>Special Abilities</u>:</strong></p><p> <strong>Racial:</strong><span style="font-size: 9px"> [sblock]<p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • +2 Constitution, -2 Strength. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • Gnome base land speed is 20 feet. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • +2 racial bonus on saving throws against illusions. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • +2 racial bonus on Listen checks. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • +2 racial bonus on Craft (alchemy) checks. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. </p></span></p><p style="margin-left: 20px"><span style="font-size: 9px"> • Favored Class: Bard. A multiclass gnome’s bard class does not count when determining whether he takes an experience point penalty. </p><p></span><p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • +1 racial bonus on attack rolls against kobolds and goblinoids. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level. </p><p>[/sblock]</p><p><strong>Bard:</strong><p style="margin-left: 20px"> • <a href="http://www.d20srd.org/srd/classes/bard.htm#bardicMusic" target="_blank"> Bardic music</a></p> <p style="margin-left: 20px"> • <a href="http://www.d20srd.org/srd/classes/bard.htm#bardicKnowledge" target="_blank"> bardic knowledge</a></p> <p style="margin-left: 20px"> • <a href="http://www.d20srd.org/srd/classes/bard.htm#countersong" target="_blank"> countersong</a></p> <p style="margin-left: 20px"> • <a href="http://www.d20srd.org/srd/classes/bard.htm#fascinate" target="_blank"> fascinate</a></p> <p style="margin-left: 20px"> • <a href="http://www.d20srd.org/srd/classes/bard.htm#inspireCourage" target="_blank"> inspire courage +1</a></p> <p style="margin-left: 20px"> • Spells Known: lvl 0(4): message, lulaby, detect magic, read magic </p> <p style="margin-left: 20px"> • Spells per Day: lvl 0: 2</p><p></p><p><strong>Warlock:</strong><p style="margin-left: 20px"> • Eldrich blast (touch ranged attack): 1d6</p> <p style="margin-left: 20px"> • Least invocations: - Beguiling influence: +6 to Bluff, diplomacy & intimidate checks for 24h </p><p></p><p><strong><u>Feats: </u></strong><p style="margin-left: 20px"> • Point blank shot</p><p></p><p><strong><u>Equipment:</u></strong> [sblock]</p><p></p><p> Wand of Prot. Against Evil -10 chrgs 150gp, Worn on a black string around neck, under clothes</p><p> Wand of Detect Poison -20 chrgs 150gp, Worn on a red string around neck, under clothes </p><p> Wand of Cure Light wounds -9 chrgs 135gp, Worn on a white string around neck, under clothes</p><p> <span style="font-size: 9px">Note: Wands already successfully used, he therefore gets +2 to use magic device checks on these wands. </span></p><p></p><p> 1 small Daggers, 2 gp, 0.5 lb, strapped on each thigh </p><p> Small Morningstar, 8 gp, 3 lb, attached on belt on backside</p><p> Masterwork small chainmail, 250 gp; 12.5 lb, worn</p><p> </p><p> Belt Pouch 1 gp, 0.25 lb, worn on left side</p><p></p><p> 2 Sewing Needles 1 gp, 0 lb, belt pouch, pinned to a cork</p><p> Chalk 0.01 gp, 0 lb, </p><p></p><p> <strong><a href="http://www.d20srd.org/srd/monsters/dogRiding.htm" target="_blank">Riding dog</a></strong>+saddle, 150+30 gp</p><p> Backpack 2 gp, 1 lb, Attached to riding dog </p><p> Waterskin-regular sized (water) 1 gp, 2 lb, Strapped to riding dog</p><p> Trail rations (4 day for M creature) 2 gp, 2 lb, Strapped to riding dog</p><p> Bedroll 1 gp, 5 lb, in backpack</p><p> Winter Blanket 1 gp, 1.5 lb, Strapped to riding dog</p><p> Flint & Steel 1 gp, 0 lb, Strapped to riding dog</p><p> 2 large sacks 2 gp, 0.5 lb, Strapped to riding dog</p><p> Whetstone 0.02 gp, 0.5 lb, Strapped to riding dog[/sblock]</p><p></p><p><strong><u>Max Weight</u>:</strong> 19.5 lb Light, 39.75 lb medium, 60 lb heavy, 120 lb lift, 300 lb drag</p><p></p><p></p><p><strong><u>History & Appearance</u>: </strong>[sblock]</p><p> Small and always wearing a smile, Mirnak is nondescript when he wants to and kan be very flashy, when the situation requires it.</p><p></p><p>Mirnak is originally from the Vrykarr Mountains, on the western edge of Reanaaria Bay. His village was hidden under a hill, next to a small waterfall. Aside from a few huts in a wooded area, few non-gnomes knew of the village's existence. This was fairly typical of gnomish villages in the area. Most humans never suspected the real number of gnomes living there.</p><p></p><p>His village thrived from mushroom farming and mining, and would trade mostly with dwarves and a few forest travellers. Mirnak came from a humble yet proud line of mushroom farmers. However, as a child, he was a dreamer and was taken under his unkle Pek's wing. Pek was known for being one of the best riddle masters and singers around, and thought Mirnak most of what he now knows. </p><p></p><p>As a gnome-ling, Mirnak would often go to the forest to chat with some of the animals there, and would sing to them. This is how he befriended a few fairies and a dryad, who also thought him some of the fairie ways.</p><p></p><p>Barnak was well known in the gnomish communities, and had traveled a few times to the human town of Haanex. He had recently met an elven ranger who had told him about the Falling Star, which piqued his interest and made him decide to make another trip to Haanex to get more information. </p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 3003698, member: 15132"] OK, here's a 1st draft. I still need to work on the equipment (totals may not be ok yet). I appreciate feedback for optimization and backgroung, as I am not familiar with the setting. I hope the basics are ok. Cheers, SG [sblock] [Size=3]Mirnak the Minstrel[/Size] Gnome Bard 1/Warlock 1 [b]Str: 8 (-1)[/b] [SPOILER] [/SPOILER] [b]Dex: 14 (+2)[/b] [b]Con: 16 (+3)[/b] [b]Wis: 10 (+0)[/b] [b]Int: 14 (+2)[/b] [b]Cha: 14 (+2)[/b] [b]AC: [/b] 17* [spoiler]10 Base +4 armor +1 size +2 dex[/spoiler] [b]Touch AC:[/b] 13* [b]Flat footed:[/b] 16* *[SIZE=1]Note: +4 against giants[/SIZE] [b]ACP:[/b] -1 [highlight][b]HP: [/b] 16[/highlight] [spoiler][6 + 4 + 6 con][/spoiler] [b]BAB: [/b] +0; +1 size bonus [b]Grapple: [/b] -1 [b]Init:[/b] + 2 [b]Speed: [/b] 20 [spoiler]20 base[/spoiler] [b][u]Saves[/u][/b][u][/u] [b]For:[/b] +3 [spoiler][i](0 [Base] + 3 [Con] )[/i] [/spoiler] [b]Ref:[/b] +4 [spoiler][i](2 [Base] + 2 [Dex] )[/i] [/spoiler] [b]Wil:[/b] +4* [spoiler][i](4 [Base] + 0 [Wis] )[/i] [/spoiler] *[SIZE=1]Note: +2 against illusions[/SIZE] [u][B]Skills:[/B][/u] [spoiler][skillpoints: (6+2)*4 Bard +(2+2) warlock = 36][/spoiler] [size=1][indent]Balance (Bar): [b]+2[/b] [size=1][0 ranks +2 dex][/size] Bluff (Bar, War): [b]+13[/b] [size=1][5 ranks +2 cha + 6 invocation][/size] Diplomacy (Bar): [b]+14[/b] [size=1][4 ranks +2 bluff synergy +2 sense motive synergy + 6 invocation][/size] Gather info (Bar): [b]+2[/b] [size=1][0 ranks +2 cha][/size] Hide (Bar): [b]+6[/b] [size=1][0 ranks + 2 dex + 4 size][/size] Intimidate (War): [b]+8[/b] [size=1][0 ranks +2 bluff synergy + 6 invocation][/size] Knowledge arcana (Bar, war): [b]+3[/b] [size=1][1 ranks +2 int][/size] Knowledge history (Bar, war): [b]+6[/b] [size=1][4 ranks +2 int][/size] Knowledge religion (Bar, war): [b]+3[/b] [size=1][1 ranks +2 int][/size] Language [merchant's tongue] Language [1] Listen (Bar): [b]+6[/b] [size=1][4 ranks +0 wis +2 racial] [/size] Move Silently (Rog): [b]+2[/b] [size=1][0 ranks + 2 dex][/size] Perform [oratory] (Bar): [b]+6[/b] [size=1][4 ranks + 2 cha][/size] Sense Motive (Bar, war): [b]+5[/b] [size=1][5 ranks +0 wis][/size] Spellcraft (Bar, war): [b]+3[/b] [size=1][1 ranks +2 int][/size] Use magic device (Bar, war): [b]+7[/b] [size=1][5 ranks +2 cha][/size][/indent][/size][indent][/indent] [u][B]Attacks:[/B][/u][indent][u][i]Melee[/i][/u][i]:[/i] • Small Dagger: +0 to hit, 1d3-1 damage, x2, P [spoiler][SIZE=1] to hit: +0 bab +1 size -1 str; Damage: -1 str[/SIZE] [/spoiler] • Small Morningstar: +0 to hit, 1d6-1 damage, x2, P/B [spoiler][SIZE=1] to hit: +0 bab +1 size -1 str; Damage: -1 str[/SIZE] [/spoiler] [i][u]Ranged[/u]:[/i] • Eldrich blast (ranged touch attack): +3 to hit (+4 if target<30ft), 1d6 (1d6+1 if target<30ft) damage, 20/x2, magic, 60 ft range [spoiler][SIZE=1] to hit: +0 bab +1 siza +2 dex[/SIZE] [/spoiler][/indent] [b][u]Special Abilities[/u]:[/b] [b]Racial:[/b][size=1] [sblock][indent] • +2 Constitution, -2 Strength. • Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. • Gnome base land speed is 20 feet. • Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. • +2 racial bonus on saving throws against illusions. • +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. • +2 racial bonus on Listen checks. • +2 racial bonus on Craft (alchemy) checks. • Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. • Favored Class: Bard. A multiclass gnome’s bard class does not count when determining whether he takes an experience point penalty. [/indent][/size][indent] • Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. • Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects. • +1 racial bonus on attack rolls against kobolds and goblinoids. • Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level. [/indent][/sblock] [b]Bard:[/b][indent] • [url=http://www.d20srd.org/srd/classes/bard.htm#bardicMusic] Bardic music[/url] • [url=http://www.d20srd.org/srd/classes/bard.htm#bardicKnowledge] bardic knowledge[/url] • [url=http://www.d20srd.org/srd/classes/bard.htm#countersong] countersong[/url] • [url=http://www.d20srd.org/srd/classes/bard.htm#fascinate] fascinate[/url] • [url=http://www.d20srd.org/srd/classes/bard.htm#inspireCourage] inspire courage +1[/url] • Spells Known: lvl 0(4): message, lulaby, detect magic, read magic • Spells per Day: lvl 0: 2[/indent] [b]Warlock:[/b][indent] • Eldrich blast (touch ranged attack): 1d6 • Least invocations: - Beguiling influence: +6 to Bluff, diplomacy & intimidate checks for 24h [/indent] [b][u]Feats: [/u][/b][u][/u][indent] • Point blank shot[/indent] [b][u]Equipment:[/u][/b][u][/u] [sblock] Wand of Prot. Against Evil -10 chrgs 150gp, Worn on a black string around neck, under clothes Wand of Detect Poison -20 chrgs 150gp, Worn on a red string around neck, under clothes Wand of Cure Light wounds -9 chrgs 135gp, Worn on a white string around neck, under clothes [size=1]Note: Wands already successfully used, he therefore gets +2 to use magic device checks on these wands. [/size] 1 small Daggers, 2 gp, 0.5 lb, strapped on each thigh Small Morningstar, 8 gp, 3 lb, attached on belt on backside Masterwork small chainmail, 250 gp; 12.5 lb, worn Belt Pouch 1 gp, 0.25 lb, worn on left side 2 Sewing Needles 1 gp, 0 lb, belt pouch, pinned to a cork Chalk 0.01 gp, 0 lb, [B][url=http://www.d20srd.org/srd/monsters/dogRiding.htm]Riding dog[/url][/b]+saddle, 150+30 gp Backpack 2 gp, 1 lb, Attached to riding dog Waterskin-regular sized (water) 1 gp, 2 lb, Strapped to riding dog Trail rations (4 day for M creature) 2 gp, 2 lb, Strapped to riding dog Bedroll 1 gp, 5 lb, in backpack Winter Blanket 1 gp, 1.5 lb, Strapped to riding dog Flint & Steel 1 gp, 0 lb, Strapped to riding dog 2 large sacks 2 gp, 0.5 lb, Strapped to riding dog Whetstone 0.02 gp, 0.5 lb, Strapped to riding dog[/sblock] [b][u]Max Weight[/u]:[/b] 19.5 lb Light, 39.75 lb medium, 60 lb heavy, 120 lb lift, 300 lb drag [b][u]History & Appearance[/u]: [/b][sblock] Small and always wearing a smile, Mirnak is nondescript when he wants to and kan be very flashy, when the situation requires it. Mirnak is originally from the Vrykarr Mountains, on the western edge of Reanaaria Bay. His village was hidden under a hill, next to a small waterfall. Aside from a few huts in a wooded area, few non-gnomes knew of the village's existence. This was fairly typical of gnomish villages in the area. Most humans never suspected the real number of gnomes living there. His village thrived from mushroom farming and mining, and would trade mostly with dwarves and a few forest travellers. Mirnak came from a humble yet proud line of mushroom farmers. However, as a child, he was a dreamer and was taken under his unkle Pek's wing. Pek was known for being one of the best riddle masters and singers around, and thought Mirnak most of what he now knows. As a gnome-ling, Mirnak would often go to the forest to chat with some of the animals there, and would sing to them. This is how he befriended a few fairies and a dryad, who also thought him some of the fairie ways. Barnak was well known in the gnomish communities, and had traveled a few times to the human town of Haanex. He had recently met an elven ranger who had told him about the Falling Star, which piqued his interest and made him decide to make another trip to Haanex to get more information. [/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
snip
Top