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<blockquote data-quote="Mazlo" data-source="post: 3006558" data-attributes="member: 10795"><p><strong>Interested</strong></p><p></p><p>I'm interested...</p><p></p><p>Proposed character </p><p>Steinarr Skogsson, a Skaarna native woodsguide and priest of appropriate setting deity (CG or NG) of (nature, travel, or viking family and community.) (Fhokki human Ranger 1 / Cleric 1) </p><p></p><p>As a woodsguide and devotee of [deity], he has learned Merchant's Tongue and picked up a useful bits of knowledge of the area's animals, plants, geography, religions, and history. He is an accomplished tracker and healer. Kusta, his mount, was rescued by Steinarr when the horse was still young. Steinarr helped train the horse and the two are faithful friends.</p><p></p><p>As a native of the region, Steinarr has appropriate family and religious ties. </p><p></p><p>[SBLOCK]</p><p><strong>Steinarr Skogsson</strong></p><p>Human Ranger 1/Cleric 1</p><p>Speed 20, Initiative -1</p><p></p><p><strong>HD</strong> 2d8+4 (17 hp)</p><p><strong>AC</strong> 16 (+6 armor, +1 shield, -1 dex), Touch 9, Flatfooted 16</p><p><strong>Saves:</strong> Fort +6, Reflex +1, Will +4</p><p><strong></strong></p><p><strong>BAB/Grapple</strong>: +1 / +3</p><p><strong>Attack</strong>: Battleaxe +3 (1d8+2, 20/x3) or Longbow +0 (1d8, 20/x3, range 100)</p><p></p><p><strong>Abilities</strong>: STR 14, DEX 8, CON 14, INT 14, WIS 15, CHA 10</p><p></p><p><strong>Skills</strong>:</p><p>ACP -7</p><p></p><p>Knowledge (nature) +5 [3]</p><p>Knowledge (geography) +5 [3]</p><p>Knowledge (history) +4 [2]</p><p>Knowledge (religion) +4 [2]</p><p></p><p>Concentration +6 [4]</p><p>Handle Animal +4 [4]</p><p>Heal +8 [4]</p><p>Ride +3 [4]</p><p>Search +6 [4]</p><p>Surivival +8 [4]</p><p></p><p>Profession (woodsguide) +3 [1]</p><p>Speak Language (Merchant's Tongue) [1]</p><p></p><p><strong>Feats</strong>: Self Sufficient, Mounted Combat, Track, Favored Enemy (foe appropriate for setting and region)</p><p></p><p>If possible, I would like to take the Wild Cohort feat in place of Self Sufficient - <a href="http://www.wizards.com/default.asp?x=dnd/re/20031118a" target="_blank">http://www.wizards.com/default.asp?x=dnd/re/20031118a</a> - the Wild Cohort feat would of course apply to Kusta, his mount.</p><p></p><p><strong>Spells</strong>:</p><p>(0) Cure Minor Wounds, Guidance, Light</p><p>(1) Shield of Faith, Bless + Domain spell</p><p></p><p><strong>Possessions</strong>:</p><p>Banded Mail [35], Buckler [5], Battleaxe [6], Longbow [3]</p><p>Traveler's Clothes, Backpack [2], Flint and Steel, Waterskin [4], Wooden Holy Symbol, Arrows [3] (20)</p><p></p><p>Total on Person: 51 pounds</p><p></p><p>Kusta, Heavy Warhorse (with Riding Saddle [25], Bit and Bridle [1], Saddlebags [8], and Studded Leather Barding [40])</p><p>Tent [20], Bedroll [5], Winter Blanket (2) [6]</p><p></p><p>Total on Mount: 105</p><p></p><p>1 gp, 4 sp</p><p></p><p><strong>Carrying Capacity</strong></p><p>Light: 58 lb. or less, Medium: 59-116 lb., Heavy: 117-175 lb.</p><p></p><p>Mount's Carrying Capacity: </p><p>Light: 400 lb. or less, Medium: 401-800 lb., Heavy: 801-1200 lb.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Mazlo, post: 3006558, member: 10795"] [b]Interested[/b] I'm interested... Proposed character Steinarr Skogsson, a Skaarna native woodsguide and priest of appropriate setting deity (CG or NG) of (nature, travel, or viking family and community.) (Fhokki human Ranger 1 / Cleric 1) As a woodsguide and devotee of [deity], he has learned Merchant's Tongue and picked up a useful bits of knowledge of the area's animals, plants, geography, religions, and history. He is an accomplished tracker and healer. Kusta, his mount, was rescued by Steinarr when the horse was still young. Steinarr helped train the horse and the two are faithful friends. As a native of the region, Steinarr has appropriate family and religious ties. [SBLOCK] [B]Steinarr Skogsson[/B] Human Ranger 1/Cleric 1 Speed 20, Initiative -1 [B]HD[/B] 2d8+4 (17 hp) [B]AC[/B] 16 (+6 armor, +1 shield, -1 dex), Touch 9, Flatfooted 16 [B]Saves:[/B] Fort +6, Reflex +1, Will +4 [B] BAB/Grapple[/B]: +1 / +3 [B]Attack[/B]: Battleaxe +3 (1d8+2, 20/x3) or Longbow +0 (1d8, 20/x3, range 100) [B]Abilities[/B]: STR 14, DEX 8, CON 14, INT 14, WIS 15, CHA 10 [B]Skills[/B]: ACP -7 Knowledge (nature) +5 [3] Knowledge (geography) +5 [3] Knowledge (history) +4 [2] Knowledge (religion) +4 [2] Concentration +6 [4] Handle Animal +4 [4] Heal +8 [4] Ride +3 [4] Search +6 [4] Surivival +8 [4] Profession (woodsguide) +3 [1] Speak Language (Merchant's Tongue) [1] [B]Feats[/B]: Self Sufficient, Mounted Combat, Track, Favored Enemy (foe appropriate for setting and region) If possible, I would like to take the Wild Cohort feat in place of Self Sufficient - [url]http://www.wizards.com/default.asp?x=dnd/re/20031118a[/url] - the Wild Cohort feat would of course apply to Kusta, his mount. [B]Spells[/B]: (0) Cure Minor Wounds, Guidance, Light (1) Shield of Faith, Bless + Domain spell [B]Possessions[/B]: Banded Mail [35], Buckler [5], Battleaxe [6], Longbow [3] Traveler's Clothes, Backpack [2], Flint and Steel, Waterskin [4], Wooden Holy Symbol, Arrows [3] (20) Total on Person: 51 pounds Kusta, Heavy Warhorse (with Riding Saddle [25], Bit and Bridle [1], Saddlebags [8], and Studded Leather Barding [40]) Tent [20], Bedroll [5], Winter Blanket (2) [6] Total on Mount: 105 1 gp, 4 sp [B]Carrying Capacity[/B] Light: 58 lb. or less, Medium: 59-116 lb., Heavy: 117-175 lb. Mount's Carrying Capacity: Light: 400 lb. or less, Medium: 401-800 lb., Heavy: 801-1200 lb. [/SBLOCK] [/QUOTE]
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