Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sniper Prestige Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheCrazyMuffinMan" data-source="post: 3664175" data-attributes="member: 53470"><p>The sniper is a deadly accurate shot, who can pick anyone off from far away, and in hiding.</p><p>This prestige class is high-powered, but lofty in its requirements.</p><p></p><p>Prerequisites: Far Shot, Point Blank Shot, BAB +6, Hide 8, Move Silently 8</p><p></p><p>Attack Progression: Full</p><p>Hit Die: d6</p><p>Good Saves: Ref</p><p>Proficiencies: Ranged Weapons, Light Armor</p><p>Skills: 4+ Int mod</p><p>Alignment: Any</p><p></p><p>Class Skills: Hide, Move Silently, Jump, Climb, Tumble, Spot, Listen, Sense Motive, Bluff, Gather Information, Knowledge (architecture), Profession, Search, Craft(weapons), Use Rope.</p><p></p><p>Level Powers:</p><p></p><p>Ranged Sneak Attack +d6 every odd numbered level (only works with ranged weapons, can work at any range the weapon can fire normally at, other limitations are as normal)</p><p></p><p>Hidden Critical: At 7th level, you are able to take aimed shots at your opponents. When using your Aim ability, you can negate the Aim attack bonus to instead gain half that bonus to your critical threat, rounded down. At 9th level (improved), you retain half of your aim attack bonus when you use Hidden Critical, rounded down. You can only use this at the time you take the shot. </p><p></p><p>1st- Aim +2 (One can spend a full round action to add a +2 circumstance bonus to their next ranged attack roll), Ranged Sneak Attack +d6</p><p>2nd- Improved Sniping (only -15 to hide checks after taking a shot), Camouflage</p><p>3rd- Aim +3, Ranged Sneak Attack +2d6</p><p>4th- Crippling Strike, Improved Critical</p><p>5th- Greater Sniping (only -10 to hide checks after taking a shot), Ranged Sneak Attack +3d6</p><p>6th- Opportunist, Aim +4</p><p>7th- Ranged Sneak Attack +4d6, Hidden Critical</p><p>8th- Incredible Sniping (Only a -5 penalty for hiding after an attack), Improved Precise Shot</p><p>9th- Aim +5, Ranged Sneak Attack +5d6</p><p>10th- Ranged Death Attack 1/day (As assassin's death attack, with ranged weapon only), Improved Hidden Critical</p><p></p><p>All Sniper class powers are (Ex). A sniper's ranged Inerrancy can't be used in conjunction with abilities that require active use outside of the sniper class.</p><p></p><p>It is powerful, I know. I hope the steep prerequisites counteract that fact.</p><p></p><p>Edit: Reduced Goodie count, upped prereqs</p><p></p><p>Edit: Applied TheLe's suggestions.</p><p></p><p>Edit: 8/01- Sniping penalties are reduced evenly, -5 per step, and ending at -5 at 8th.</p><p></p><p>Evened out goodie progression.</p></blockquote><p></p>
[QUOTE="TheCrazyMuffinMan, post: 3664175, member: 53470"] The sniper is a deadly accurate shot, who can pick anyone off from far away, and in hiding. This prestige class is high-powered, but lofty in its requirements. Prerequisites: Far Shot, Point Blank Shot, BAB +6, Hide 8, Move Silently 8 Attack Progression: Full Hit Die: d6 Good Saves: Ref Proficiencies: Ranged Weapons, Light Armor Skills: 4+ Int mod Alignment: Any Class Skills: Hide, Move Silently, Jump, Climb, Tumble, Spot, Listen, Sense Motive, Bluff, Gather Information, Knowledge (architecture), Profession, Search, Craft(weapons), Use Rope. Level Powers: Ranged Sneak Attack +d6 every odd numbered level (only works with ranged weapons, can work at any range the weapon can fire normally at, other limitations are as normal) Hidden Critical: At 7th level, you are able to take aimed shots at your opponents. When using your Aim ability, you can negate the Aim attack bonus to instead gain half that bonus to your critical threat, rounded down. At 9th level (improved), you retain half of your aim attack bonus when you use Hidden Critical, rounded down. You can only use this at the time you take the shot. 1st- Aim +2 (One can spend a full round action to add a +2 circumstance bonus to their next ranged attack roll), Ranged Sneak Attack +d6 2nd- Improved Sniping (only -15 to hide checks after taking a shot), Camouflage 3rd- Aim +3, Ranged Sneak Attack +2d6 4th- Crippling Strike, Improved Critical 5th- Greater Sniping (only -10 to hide checks after taking a shot), Ranged Sneak Attack +3d6 6th- Opportunist, Aim +4 7th- Ranged Sneak Attack +4d6, Hidden Critical 8th- Incredible Sniping (Only a -5 penalty for hiding after an attack), Improved Precise Shot 9th- Aim +5, Ranged Sneak Attack +5d6 10th- Ranged Death Attack 1/day (As assassin's death attack, with ranged weapon only), Improved Hidden Critical All Sniper class powers are (Ex). A sniper's ranged Inerrancy can't be used in conjunction with abilities that require active use outside of the sniper class. It is powerful, I know. I hope the steep prerequisites counteract that fact. Edit: Reduced Goodie count, upped prereqs Edit: Applied TheLe's suggestions. Edit: 8/01- Sniping penalties are reduced evenly, -5 per step, and ending at -5 at 8th. Evened out goodie progression. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sniper Prestige Class
Top