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Sniping and hide penalties
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<blockquote data-quote="Jotun" data-source="post: 150855" data-attributes="member: 2383"><p>I agree with mikebr99 that it would be more realistic and fair to everyone to have a different penalty dependent on ranged weapons used from a hiding spot. I think mikebr99's assigned numbers might be more realistically accurate, but then there's realism vs. game mechanics.</p><p></p><p>I don't think that such a ruling would be useful in my game though. We have 6 players and our game can be afflicted with both rules lawyering and rules ignorance. To say the least, when a "sketchy ruling" comes up like this, it tends to bring everything to a grinding halt. In a smaller or more responsible group, I think I would agree with different penalties for different weapons.</p><p></p><p>Should a PC do this often, I might consider a feat to reduce penalties a worthwhile endeavor. Maybe a streamlined ruling where projectile weapons are -5 for tiny, -10 for small, -15 for medium, -20 for large. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thank you mikebr99, you have inspired me to look at it in a different light. </p><p></p><p>Thanks to IceBear, I have found my missing text on p. 37 of S&S.</p><p></p><p>Thanks to everyone for the excellent help.</p></blockquote><p></p>
[QUOTE="Jotun, post: 150855, member: 2383"] I agree with mikebr99 that it would be more realistic and fair to everyone to have a different penalty dependent on ranged weapons used from a hiding spot. I think mikebr99's assigned numbers might be more realistically accurate, but then there's realism vs. game mechanics. I don't think that such a ruling would be useful in my game though. We have 6 players and our game can be afflicted with both rules lawyering and rules ignorance. To say the least, when a "sketchy ruling" comes up like this, it tends to bring everything to a grinding halt. In a smaller or more responsible group, I think I would agree with different penalties for different weapons. Should a PC do this often, I might consider a feat to reduce penalties a worthwhile endeavor. Maybe a streamlined ruling where projectile weapons are -5 for tiny, -10 for small, -15 for medium, -20 for large. :) Thank you mikebr99, you have inspired me to look at it in a different light. Thanks to IceBear, I have found my missing text on p. 37 of S&S. Thanks to everyone for the excellent help. [/QUOTE]
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