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Sniping Wizard and encounter powers
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<blockquote data-quote="Wiman" data-source="post: 4201603" data-attributes="member: 61261"><p>In my opinion if other monsters / combatents respond prior to 5 minutes ellapsing then the original encounter really didn't end. </p><p></p><p>I agree with Ahglock so far as realism is concerned, but given the rules set one will either have to house rule shorter rests...in my opinion an easy way to allow players a way to break systems. OR DM in a more gamist interest and allow the five minutes to pass if the players need it and have taken some percautions to prevent being attacked directly afterwards (Clearing a room and locking a door for example). As far as monsters responding from two rooms away - if the combat made that much of a statement what kept these guys from arriving mid combat? If my friends were in trouble I would come running. The answer to that is of course the DM didn't want a TPK because she/he planned two seperate encounters...not one slaughter.</p></blockquote><p></p>
[QUOTE="Wiman, post: 4201603, member: 61261"] In my opinion if other monsters / combatents respond prior to 5 minutes ellapsing then the original encounter really didn't end. I agree with Ahglock so far as realism is concerned, but given the rules set one will either have to house rule shorter rests...in my opinion an easy way to allow players a way to break systems. OR DM in a more gamist interest and allow the five minutes to pass if the players need it and have taken some percautions to prevent being attacked directly afterwards (Clearing a room and locking a door for example). As far as monsters responding from two rooms away - if the combat made that much of a statement what kept these guys from arriving mid combat? If my friends were in trouble I would come running. The answer to that is of course the DM didn't want a TPK because she/he planned two seperate encounters...not one slaughter. [/QUOTE]
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Sniping Wizard and encounter powers
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